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Dyson Sphere Program
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Fixes for playing with a speed mod (BulletTime, UXAssist): double-tap take-off works, mecha energy on a planet is not drained 10x, miners rotate at the normal rate.
Makes GenesisBook 3.2.3 work on game version 0.10.35, applied at runtime. Derived from ProjectGenesis (GPL-3.0); not made or endorsed by its authors.
Small quality-of-life features in one in-game panel (EN/TR/ZH): upgrade, refill, refuel, clear ruins, storage limits and loot pickup in range; station templates, warnings, build counter.
Crush ores into dust and smelt it for up to three times the ingots; gold and silver from copper refining give more electronics, buildings and ammunition; catalysed copies give a third more.
妙妙工具箱(作者:妙妙在路上 抖音@妙妙在路上)。如果此工具箱对您制作蓝图时有帮助,欢迎您来抖音给我点个关注!❤❤❤❤❤。默认快捷键【Alt+5】,小功能详见readme。 English: Miao Toolbox — small helpers for blueprint building. Default hotkey Alt+5. See readme.
Adds a Quick Deploy button next to the Logistics checkbox in the inventory: puts items into nearby containers that already hold them. Works in Nebula multiplayer.
模组作者:妙妙在路上 抖音@妙妙在路上 三局斗地主讨伐黑雾(左Alt+P):第1局建筑全清/第2局小兵全灭/第3局中继站全灭,不涨太空威胁度;失败=机甲死亡。联机(Nebula):主机邀请同星球装了本模组的玩家组队打黑雾地主,奖励=清除主机所在星球/星系的黑雾。掀桌=威胁度100%。
Fixes for DSPCalculator 0.5.25, applied at runtime: GenesisBook machines, recipes and output maths, loop handling, saved windows, and BUG_OreEnrichment support. The calculator itself is not changed.
Fixes for Galactic Scale 2.80.7, applied at runtime: memory leaks and crashes in galaxy generation, planet scanning and save loading. Galactic Scale itself is not changed.
Small in-game calculator (Alt+C), keyboard or mouse. While it is open, the keyboard belongs to the calculator and does not trigger game or mod shortcuts.
Cheat panel (Ctrl+Shift+G): pick any item your research has unlocked, modded items included, set an amount and add it straight to your inventory.
Clicking a technology no longer slides it to the middle of the screen; the view stays put and only scrolls enough to show the opened card.
Fixes for other Dyson Sphere Program mods, applied at runtime. The mods themselves are not changed.
In-game panel (Ctrl+Shift+K) to change Dark Fog difficulty live: aggressiveness, attack frequency, fleet size and growth, spread, unit capacity and production, enemy damage and durability.