Add various cheat functions while disabling abnormal determinants
添加一些作弊功能,同时屏蔽异常检测
Changlog
2.2.7
New function: Construct only nodes but frames
Opening config panel does not close inventory panel now
Remove Input direction conflict check while using Remove some build conditions
Fix a bug that prevents Belt signal alt format from switching number formats for current belt signals
2.2.6
New function: Stop ejectors when available nodes are all filled up
Fix a bug that absorb solar sails on unfinised nodes
2.2.5
Skip all intermediate states and absorb solar sails instantly while enable Quick absorb, Skip bullet period and Skip absorption period at the same time.
Fix a problem that Quick absorb does not absorb all solar sails instantly when most nodes are full.
Fix crash while using with some mods
2.2.4
New function: Enable player actions in globe view
Fix UI bug
2.2.3
New function: Remove some build conditions
Fix compatibility with some mods
2.2.2
New function: Assign game to currrnet account
New subfunction: Belt signal alt format
Fix a crash on using Initialize this Planet
Fix belt build in Finish build immediately
2.2.1
Check condition for miners even when Build without condition is enabled.
Fix a patch issue that may cause Build without condition not working.
2.2.0
Add some power related functions
Add a subfunction to belt signal item generation, which simulates production process of raws and intermediates on statistics
Split some functions from Architect mode
2.1.0
Belt signal item generation
Fix window display priority which may cause tips to be covered by main window
2.0.0
Refactorying codes
UI implementation
Add a lot of functions
1.0.0
Initial release
Usage
Press LAlt+`(BackQuote) to call up the config panel. You can change the shortcut on the panel.
There are also buttons on title screen and planet minimap area to call up the config panel.
Features:
Strict hotkey dectection for build menu, thus building hotkeys(0~9, F1~F10, X, U) are not triggered while holding Ctrl/Alt/Shift.
General:
Enable Dev Shortcuts (check config panel for usage)
Disable Abnormal Checks
Unlock techs with key-modifiers (Ctrl/Alt/Shift)
Assign game to currrnet account
Factory:
Finish build immediately
Architect mode (Infinite buildings)
Unlimited interactive range
Build without condition
Remove some build conditions
No collision
Sunlight at night
Belt signal item generation
Count all raws and intermediates in statistics
Belt signal alt format
Remove space limit between wind turbines and solar panels
Boost power generations for kinds of power generators
Planet:
Enable player actions in globe view
Infinite Natural Resources
Fast Mining
Pump Anywhere
Terraform without enought sands
Re-intialize planet (without reseting veins)
Quick dismantle all buildings (without drops)
Dyson Sphere:
Stop ejectors when available nodes are all filled up
Construct only nodes but frames
Skip bullet period
Skip absorption period
Quick absorb
Eject anyway
Re-initialize Dyson Spheres
Quick dismantle Dyson Shells
Birth star:
Rare resources on birth planet
Solid flat on birth planet
High luminosity for birth star
Notes
Please upgrade BepInEx 5.4.21 or later if using with BlueprintTweaks to avoid possible conflicts.
If using with r2modman, you can upgrade BepInEx by clicking Settings -> Browse profile folder, then extract downloaded zip to the folder and overwrite existing files.