Add various cheat functions while disabling abnormal determinants
添加一些作弊功能,同时屏蔽异常检测
Changlog
2.3.15
New features:
Instant teleport (like that in Sandbox mode)
Mecha and Drones/Fleets invicible
Buildings invicible
2.3.14
Remove default shortcut key for No condition build and No collision, to avoid misoperation. You can still set them in system settings window manually if needed.
Fix translation issue.
2.3.13
Fix a bug that shortcuts are not working and have display issue on settings window.
2.3.12
Add a shortcut to toggle No collision(Alt+W by default), you can modify the shortcut on system settings window.
Add realtime tips when toggling No condition build and No collision with shortcuts.
2.3.11
Add a shortcut to toggle No condition build(Alt+Q by default), you can modify the shortcut on system settings window. This depends on UXAssist 1.0.15 or later.
2.3.10
Fix following functions not working in new game updates:
Pump Anywhere
Terraform without enough soil piles
2.3.9
Support game version 0.10.28.21219
2.3.8
Fix a crash on starting new games while Finish build immediately is enabled.
Fix UI button width.
2.3.7
Support game version 0.10.28.20759
Fix belt signal that items' generation speed is not fit to number set sometimes.
2.3.6
Support for UXAssist's new function within Finish build immediately.
Add a warning message when Build without condition is enabled.
Fix a issue in Finish build immediately that some buildings are not finished immediately.
2.3.5
Fix another crash in Skip bullet period.
2.3.4
Use new tab layout of UXAssist 1.0.2
Minor bug fixes
2.3.3
Fix a crash in Skip bullet period.
Unlock techs with Alt unlocks VeinUtil to 10000 instead of 7200 now, as bug fixed in UXAssist.
Optimize Quick absorb, consumes less CPU time and take turns firing to nodes.
Fast Mining ensures full output of oil extractors now.
Fix issue that Belt signal generator not working after switched off then on again.
Fix absorption issue by Quick absorb and Skip bullet period enabled at the same time.
Crash fix for some options
2.3.1
Add UXAssist to dependencies in manifest.
2.3.0
Move some functions to an individual mod: UXAssist
Depends on UXAssist now, so that config panel is unified with UXAssist.
Remove LCtrl+A from Dev Shortcuts, to avoid misoperation.
Infinite bots/drones/vessels in Architect mode now.
2.2.7
New function: Construct only nodes but frames
Opening config panel does not close inventory panel now
Remove Input direction conflict check while using Remove some build conditions
Fix a bug that prevents Belt signal alt format from switching number formats for current belt signals
2.2.6
New function: Stop ejectors when available nodes are all filled up
Fix a bug that absorb solar sails on unfinised nodes
2.2.5
Skip all intermediate states and absorb solar sails instantly while enable Quick absorb, Skip bullet period and Skip absorption period at the same time.
Fix a problem that Quick absorb does not absorb all solar sails instantly when most nodes are full.
Fix crash while using with some mods
2.2.4
New function: Enable player actions in globe view
Fix UI bug
2.2.3
New function: Remove some build conditions
Fix compatibility with some mods
2.2.2
New function: Assign game to currrnet account
New subfunction: Belt signal alt format
Fix a crash on using Initialize this Planet
Fix belt build in Finish build immediately
2.2.1
Check condition for miners even when Build without condition is enabled.
Fix a patch issue that may cause Build without condition not working.
2.2.0
Add some power related functions
Add a subfunction to belt signal item generation, which simulates production process of raws and intermediates on statistics
Split some functions from Architect mode
2.1.0
Belt signal item generation
Fix window display priority which may cause tips to be covered by main window
2.0.0
Refactorying codes
UI implementation
Add a lot of functions
1.0.0
Initial release
Usage
Config panel is unified with UXAssist.
There are also buttons on title screen and planet minimap area to call up the config panel.
Features:
General:
Enable Dev Shortcuts (check config panel for usage)
Disable Abnormal Checks
Unlock techs with key-modifiers (Ctrl/Alt/Shift)
Assign game to currrnet account
Factory:
Finish build immediately
Architect mode (Infinite buildings)
Build without condition
No collision
Belt signal item generation
Count all raws and intermediates in statistics
Belt signal alt format
Remove space limit between wind turbines and solar panels
Boost power generations for kinds of power generators
Planet:
Infinite Natural Resources
Fast Mining
Pump Anywhere
Terraform without enought soil piles
Instant teleport (like that in Sandbox mode)
Dyson Sphere:
Skip bullet period
Skip absorption period
Quick absorb
Eject anyway
Combat:
Mecha and Drones/Fleets invicible
Buildings invicible
Notes
Please upgrade BepInEx 5.4.21 or later if using with BlueprintTweaks to avoid possible conflicts.
If using with r2modman, you can upgrade BepInEx by clicking Settings -> Browse profile folder, then extract downloaded zip to the folder and overwrite existing files.