UXAssist
Some functions and patches for better user experience / 一些提升用户体验的功能和补丁
Last updated | a day ago |
Total downloads | 70883 |
Total rating | 16 |
Categories | Blueprints Dyson Info Logistics Mecha Optimization Quality of Life Storage |
Dependency string | soarqin-UXAssist-1.2.12 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
CommonAPI-CommonAPI
A modding library for Dyson Sphere Program. Currently is under development.
Preferred version: 1.6.5CommonAPI-DSPModSave
Library that allows to store mod save data separately from vanilla saves
Preferred version: 1.1.4README
UXAssist
Some functions and patches for better user experience
一些提升用户体验的功能和补丁
Usage
- Press
Alt+`(BackQuote)
to call up the config panel. You can change the shortcut on the panel. - There are also buttons on title screen and planet minimap area to call up the config panel.
- Patches:
- Strict hotkey dectection for build menu, thus building hotkeys(0~9, F1~F10, X, U) are not triggered while holding Ctrl/Alt/Shift.
- Fix a bug that warning popup on
Veins Utilization
upgraded to level 8000+ - Sort blueprint structures before saving, to reduce generated blueprint data size a little
- Increase maximum count of Metadata Instantiations to 20000 (from 2000)
- Increase capacity of player order queue to 128 (from 16)
- Enable
Hide UI
function(F11
by default) while on Star Map view - Append mod profile name to game window title, if using mod managers (
Thunderstore Mod Manager
orr2modman
).
- Features:
- General
- Enable game window resize
- Remember window position and size on last exit
- Convert Peace-Mode saves to Combat-Mode on loading
- Scale up mouse cursor
- Note: This will enable software cursor mode, which may cause mouse movement lag on heavy load.
- Mod manager profile based save folder
- Save files are stored in
Save\<ProfileName>
folder. - Will use original save location if matching default profile name.
- Save files are stored in
- Logical Frame Rate
- This will change game running speed, down to 0.1x slower and up to 10x faster.
- A pair of shortcut keys (
-
and+
) to change the logical frame rate by -0.5x and +0.5x. - Note:
- High logical frame rate is not guaranteed to be stable, especially when factories are under heavy load.
- This will not affect some game animations.
- When set game speed in mod
Auxilaryfunction
, this feature will be disabled. - When mod
BulletTime
is installed, this feature will be hidden, but patchBulletTime
's speed control, to make its maximum speed 10x.
- Set process priority
- Set enabled CPU threads
- Increase maximum count of Metadata Instantiations to 20000 (from 2000)
- Increase capacity of player order queue to 128 (from 16)
- Planet/Factory
- Sunlight at night
- Remove some build conditions
- Remove build count and range limit
- Larger area for upgrade and dismantle(30x30 at max)
- Larger area for terraform(30x30 at max)
- Off-grid building and stepped rotation
- Treat stack items as single in monitor components
- Enhanced control for logistic storage limits
- Logistic storage limits are not scaled on upgrading
Logistics Carrier Capacity
, if they are not set to maximum capacity. - You can use arrow keys to adjust logistic storage limits gracefully.
- Logistic storage limits are not scaled on upgrading
- Quick build and dismantle stacking labs/storages/tanks
- Fast fill in to and take out from tanks
- You can set multiplier for tanks' operation speed
- This affects manually fill in to and/or take out from tanks, as well as transfer from upper to lower level.
- Protect veins from exhaustion
- By default, the vein amount is protected at 100, and oil speed is protected at 1.0/s, you can set them yourself in config file.
- When reach the protection value, veins/oils steeps will not be mined/extracted any longer.
- Close this function to resume mining and pumping, usually when you have enough level on
Veins Utilization
- Do not render factory entities (except belts and sorters)
- This also makes players click though factory entities but belts and sorters
- Drag building power poles in maximum connection range
- Allow overflow for Logistic Stations and Advanced Mining Machines
- Allow overflow when trying to insert in-hand items
- Allow
Enhanced control for logistic storage limits
to exceed tech capacity limits - Remove logistic strorage limit check on loading game
- Logistics Control Panel Improvement
- Auto apply filter with item under mouse cursor while opening the panel
- Quick-set item filter while right-clicking item icons in storage list on the panel
- Real-time logistic stations info panel
- Re-intialize planet (without reseting veins)
- Quick dismantle all buildings (without drops)
- Quick build Orbital Collectors
- Belt signals for buy out dark fog items automatically
- 6 belt signals are added to the signal panel, which can be used to buy out dark fog items automatically.
- Generated items are stacked in 4 items.
- Exchange ratio is following the original game design, aka:
- 1 Metaverse = 20 Dark Fog Matrices
- 1 Metaverse = 60 Engery Shards
- 1 Metaverse = 30 Silicon-based Neurons
- 1 Metaverse = 30 Negentropy Singularities
- 1 Metaverse = 30 Matter Recombinators
- 1 Metaverse = 10 Core Elements
- Player/Mecha
- Unlimited interactive range
- Enable player actions in globe view
- Hide tips for soil piles changes
- Enhanced count control for hand-make
- Auto navigation on sailings
- It keeps Icarus on course to the target planet
- It will try to bypass any obstacles(planets, stars or dark-fog hives) on the way
- Furthermore, you can set a shortcut key in the system options window, which is used to toggle
Auto-cruise
that enables flying to targeted planets fully automatically.- Auto-cruise will start when you select a planet as target
- It will use warper to fly to the target planet if the planet is too far away, the range can be configured.
- It will speed down when approaching the target planet, to avoid overshooting
- Dyson Sphere
- Stop ejectors when available nodes are all filled up
- Construct only structure points but frames
- Re-initialize Dyson Spheres
- Quick dismantle Dyson Shells
- Dyson Sphere "Auto Fast Build" speed multiplier
- Note: this only applies to
Dyson Sphere "Auto Fast Build"
in sandbox mode
- Note: this only applies to
- Tech
- Restore upgrades of
Sorter Cargo Stacking
on panel - Set
Sorter Cargo Stacking
to unresearched state - Buy out techs with their prerequisites
- This enables batch buying out techs with their prerequisites. Buy-out button is shown for all locked techs/upgrads.
- Restore upgrades of
- Combat
- Open Dark Fog Communicator anywhere
- General
Notes
- Please upgrade
BepInEx
5.4.21 or later if using with BlueprintTweaks to avoid possible conflicts.- You can download
BepInEx
here(choose x64 edition). - If using with r2modman, you can upgrade
BepInEx
by clickingSettings
->Browse profile folder
, then extract downloaded zip to the folder and overwrite existing files.
- You can download
CREDITS
- Dyson Sphere Program: The great game
- Multifunction_mod: Some cheat functions
- LSTM & PlanetFinder: UI implementations
- OffGridConstruction: Off-grid building & stepped rotation implementations
- CruiseAssist and its extension AutoPilot:
Auto navigation on sailings
andAuto-cruise
implementations
使用说明
- 按
Alt+`(反引号)
键呼出主面板,可以在面板上修改快捷键。 - 标题界面和行星小地图旁也有按钮呼出主面板。
- 补丁:
- 更严格的建造菜单热键检测,因此在按住Ctrl/Alt/Shift时不再会触发建造热键(0~9, F1~F10, X, U)
- 修复了
矿物利用
升级到8000级以上时弹出警告的bug - 保存蓝图前对建筑进行排序,以减少生成的蓝图数据大小
- 将元数据提取的最大数量增加到20000(原来为2000)
- 将玩家指令队列的容量增加到128(原来为16)
- 在星图视图中启用
隐藏UI
功能(默认按键为F11
) - 如果使用mod管理器(
Thunderstore Mod Manager
或r2modman
)启动游戏,在游戏窗口标题中追加mod配置档案名
- 功能:
- 通用
- 可调整游戏窗口大小(可最大化和拖动边框)
- 记住上次退出时的窗口位置和大小
- 在加载和平模式存档时将其转换为战斗模式
- 放大鼠标指针
- 注意:这将启用软件指针模式,可能会在CPU负载较重时导致鼠标移动延迟
- 基于mod管理器配置档案名的存档文件夹
- 存档文件会存储在
Save\<ProfileName>
文件夹中 - 如果匹配默认配置档案名则使用原始存档位置
- 存档文件会存储在
- 逻辑帧倍率
- 这将改变游戏运行速度,最慢0.1倍,最快10倍
- 设置了一对快捷键(
-
和+
),可以-/+0.5倍改变逻辑帧倍率 - 注意:
- 高逻辑帧倍率不能保证稳定性,特别是在工厂负载较重时
- 这不会影响一些游戏动画
- 当在
Auxilaryfunction
mod中设置游戏速度时,此功能将被禁用 - 当安装了
BulletTime
mod时,此功能将被隐藏,但会对BulletTime
的速度控制打补丁,使其最大速度变为10倍
- 设置进程优先级
- 设置使用的CPU线程
- 将元数据提取的最大数量增加到20000(原来为2000)
- 将玩家指令队列的容量增加到128(原来为16)
- 行星/工厂
- 夜间日光灯
- 移除部分不影响游戏逻辑的建造条件
- 范围升级和拆除的最大区域扩大(最大30x30)
- 范围铺设地基的最大区域扩大(最大30x30)
- 脱离网格建造以及小角度旋转
- 在流速计中将堆叠物品视为单个物品
- 物流塔存储数量限制控制改进
- 当升级
运输机舱扩容
时,不会对各种物流塔的存储限制按比例提升,除非设置为最大允许容量。 - 你可以使用方向键微调物流塔存储限制
- 当升级
- 快速建造和拆除堆叠研究站/储物仓/储液罐
- 储液罐快速注入和抽取液体
- 你可以设置储液罐操作速度的倍率
- 影响手动注入和抽取,以及从储液罐上层传输到下层的速度
- 保护矿脉不会耗尽
- 默认矿脉数量保护在100,采油速保护在1.0/s,你可以在配置文件中自行设置。
- 当达到保护值时,矿脉和油井将不再被开采。
- 关闭此功能以恢复开采,一般是当你在
矿物利用
上有足够的等级时。
- 不渲染工厂建筑实体(除了传送带和分拣器)
- 这也使玩家可以点穿工厂实体直接点到传送带和分拣器
- 拖动建造电线杆时自动使用最大连接距离间隔
- 允许物流塔和大型采矿机物品溢出
- 当尝试塞入手中物品时允许溢出
- 允许
物流塔存储数量限制控制改进
超过科技容量限制 - 在加载游戏时移除物流塔容量限制检查
- 物流控制面板改进
- 打开面板时自动将鼠标指向物品设为筛选条件
- 在控制面板物流塔列表中右键点击物品图标快速设置为筛选条件
- 物流运输站实时信息面板
- 注意:如果你启用了
Auxilaryfunction
中的展示物流站信息
,此功能将被隐藏
- 注意:如果你启用了
- 初始化本行星(不重置矿脉)
- 快速拆除所有建筑(不掉落)
- 快速建造轨道采集器
- 用于自动购买黑雾物品的传送带信号
- 在信号面板上添加了6个传送带信号,可以用于自动购买黑雾道具。
- 生成的物品堆叠数为4。
- 兑换比率遵循原始游戏设计,即:
- 1个元宇宙 = 20个黑雾矩阵
- 1个元宇宙 = 60个能量碎片
- 1个元宇宙 = 30个硅基神经元
- 1个元宇宙 = 30个负熵奇点
- 1个元宇宙 = 30个物质重组器
- 1个元宇宙 = 10个核心素
- 玩家/机甲
- 无限交互距离
- 移除建造数量和范围限制
- 在行星视图中允许玩家操作
- 隐藏沙土数量变动的提示
- 手动制造物品的数量控制改进
- 航行时自动导航
- 它会保持伊卡洛斯飞向目标星球
- 它会尝试绕过途中的任何障碍物(行星、恒星或黑雾巢穴)
- 此外,可以在系统选项窗口中设置快捷键,用于切换
自动巡航
,实现完全自动化的飞行至目标星球。- 当你选择目标星球后,自动巡航就会开始
- 如果目标星球距离过远会自动使用曲速(超过5AU),你可以在面板上更改这个值。
- 它会在接近目标星球时减速,以避免发生越过目标的情况
- 戴森球
- 可用节点全部造完时停止弹射
- 只建造节点不建造框架
- 初始化戴森球
- 快速拆除戴森壳
- 戴森球自动快速建造速度倍率
- 注意:这仅适用于沙盒模式下的
戴森球自动快速建造
功能
- 注意:这仅适用于沙盒模式下的
- 科研
- 在升级面板上恢复
分拣器货物堆叠
的升级 - 将
分拣器货物堆叠
设为未研究状态 - 买断科技也同时买断所有前置科技
- 这使得可以批量买断科技及其所有前置科技。所有未解锁的科技/升级都会显示买断按钮。
- 在升级面板上恢复
- 战斗
- 在任意位置打开黑雾通讯器
- 通用
注意事项
- 如果和BlueprintTweaks一起使用,请升级
BepInEx
到5.4.21或更高版本,以避免可能的冲突。- 你可以在这里(选择x64版本)下载
BepInEx
。 - 如果使用r2modman,你可以点击
Settings
->Browse profile folder
,然后将下载的zip解压到该文件夹并覆盖现有文件。
- 你可以在这里(选择x64版本)下载
鸣谢
- 戴森球计划: 伟大的游戏
- BepInEx: 基础模组框架
- LSTM & PlanetFinder: UI实现
- OffGridConstruction: 脱离网格建造以及小角度旋转的实现
- CruiseAssist及其扩展AutoPilot:
航行时自动导航
和自动巡航
的实现