
DysonOrbitModifier
Change the parameters of the existing swarm/sphere orbits. 修改已创建的戴森云/戴森球轨道参数。DysonOrbitModifier

This mod let you view and change parameters of a existing orbit without deleting it.
You can also edit parameter in configuration to make a bigger dyson sphere. (unsafe)
Save the game before editing orbits in case of potential crush.
Usage
Select the Dyson swarm/layer number and the Add button will switch to Modify button.
Click it to open the modify panel, you can change the radius, angle, rotation speed (layer only) of that orbit.
Enter -1 in the rotation speed input field to restore the default rotation speed for that radius.
Deselect the orbit number to make the Modify button switchs back to the Add button.
Configuration
Run the game one time to generate .cfg file. Restart the game to make the changes take effect.
modify panel setting
- minRadiusMultiplier : Multiplier of default minimum radius
- maxRadiusMultiplier : Multiplier of default maximum radius
- maxAngularSpeed : Maximum rotation speed
option
- moveStructure : Move objects on the shell to the same radius when the radius is changed. Default : true.
It is not recommended to disable this option, cause a shell with different level objects may break in the future game patch. - correctOnChange : Remove exceeding Structure Point/Cell Point right after entities are moved. Default : true.
When changing into a smaller radius, the existing SP/CP in each component may exceed their limits.
Disable will let SP/CP stay at the original value until save and reload.
修改戴森球轨道
查看/修改现有轨道的参数,例如修改無法被删除的第一轨道。
也可以调整设置的倍率来建造比原本限制更大的戴森球,但可能有风险。
此MOD会修改游戏数据,使用前请先存档以防可能的游戏错误。
使用方法
点选戴森云/球轨道号码,新增按钮会切换为修改按钮。
按下后会打开修改面板,可修改该轨道的半径、角度、旋转速度(限戴森球层)。
在旋转速度的栏位输入-1可以回到该半径的预设旋转速度。
取消选取轨道号码使修改按钮切换回新增按钮。
设置
.cfg文件需要先运行过游戏一次才会出现,修改后要重启游戏才会生效。
管理器安装: 左边选项Config editor -> 找到starfi5h.plugin.DysonOrbitModifier -> Edit Config
手动安装: 更改BepInEx\config\com.starfi5h.plugin.DysonOrbitModifier.cfg文件
修改面板设置
- minRadiusMultiplier : 最小轨道半径的倍率
- maxRadiusMultiplier : 最大轨道半径的倍率
- maxAngularSpeed : 最大旋转速度
选项
- moveStructure : 当轨道半径改变时,将壳上的物体移至相同半径的位置。
不建议禁用这个选项,因为在未来的游戏更新中,有不同高度物体的戴森壳可能会损坏存档。 - correctOnChange : 移动物体后,立即移除超出的结构点数/细胞点数。
将半径调小时,每个组件中已有的结构点数(SP)/细胞点数(CP)可能超过它们的上限。 禁用这个选项将让SP/CP保持在改变之前的数值,直到存档和重新加载。
Changelog
V1.1.0
- Implement structure moving function.
v1.0.0
- Initial Release
Acknowledgements
All trademarks, copyright, and resources related to Dyson Sphere Project itself, remain the property of Gamera Game and Youthcat Studio as applicable according to the license agreement distributed with Dyson Sphere Program.