using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using JoelG.ENA4;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v7.0", FrameworkDisplayName = ".NET 7.0")]
[assembly: AssemblyCompany("EnaModTest")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("EnaModTest")]
[assembly: AssemblyTitle("EnaModTest")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : System.Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class NullableAttribute : System.Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class NullableContextAttribute : System.Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class RefSafetyRulesAttribute : System.Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace EnaModTest
{
[HarmonyPatch(typeof(PlayerMover), "Update")]
internal class PlayerMovement
{
[HarmonyPostfix]
private static void PatchAwake(ref float ___jumpCooldown, ref bool ___wasOnGround)
{
___jumpCooldown = 20f;
}
}
[BepInPlugin("Oreowich.LCModTest", "LC Mod Test", "1.0.0.0")]
public class ModBase : BaseUnityPlugin
{
private const string modGUID = "Oreowich.LCModTest";
private const string modName = "LC Mod Test";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("Oreowich.LCModTest");
private static ModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Oreowich.LCModTest");
harmony.PatchAll(typeof(ModBase));
harmony.PatchAll(typeof(PlayerMovement));
}
}
}