Room Architect Tool
NOTE: This is NOT a MOD, if you download it like a mod it will do NOTHING.
An up-to-date version of the original with multiple new features, but exports as a unique file type which can be read by Alexandrias DungeonAPI.
Features
- Node Tool, for placing down node pathways for objects like saws and minecarts.
- Custom Enemy / Object support
- Various new objects that can be used + sorted categories
- New enemy wave triggers for each individual enemy wave.
- Property tool, which allows you to alter the properties of certain objects.
- New QoL tools, such as the Rectangle Tool and Ellipse tool.
- Canvas resizing
- More that I likely didn't mention
Hotkeys
Button |
Function |
CTRL + S |
Save / Save As |
CTRL + N |
New File |
CTRL + O |
Open File |
CTRL + Z |
Undo (Janky, don't rely on it) |
CTRL + Left Shift + Z |
Redo (Janky, don't rely on it) |
Mode Hotkeys
Button |
Function |
G |
Toggle Visual Grid |
N |
Toggle Node Mode |
X (Only while in Node Mode) |
Toggle Node Path Visualizer |
Tool Hotkeys
Button |
Function |
E |
Eraser Tool |
B |
Brush Tool |
F |
Bucket Tool |
L |
Line Tool |
R |
Rectangle Tool |
C |
Ellipse Tool |
Special Thanks to:
- Bobot (For getting most of this working, along with DungeonAPI changes)
- KyleTheScientist (Original Creator of RAT)
- spcreat (Created the original systems behind categories, shape tools and a property system)
- Nevernamed (Planning and organisation)
- Some Bunny (General bug fixing)