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RoomArchitectTool

Tool for creating custom room files, which can be put into the game to generate new rooms.

Last updated 2 weeks ago
Total downloads 3378
Total rating 3 
Categories Tools Misc
Dependency string Alexandria-RoomArchitectTool-3.0.9
Dependants 0 other packages depend on this package

README

Room Architect Tool

NOTE: This is NOT a MOD, if you download it like a mod it will do NOTHING.

An up-to-date version of the original with multiple new features, but exports as a unique file type which can be read by Alexandrias DungeonAPI.

Features

  • Node Tool, for placing down node pathways for objects like saws and minecarts.
  • Custom Enemy / Object support
  • Various new objects that can be used + sorted categories
  • New enemy wave triggers for each individual enemy wave.
  • Property tool, which allows you to alter the properties of certain objects.
  • New QoL tools, such as the Rectangle Tool and Ellipse tool.
  • Canvas resizing
  • More that I likely didn't mention

Hotkeys

Button Function
CTRL + S Save / Save As
CTRL + N New File
CTRL + O Open File
CTRL + Z Undo (Janky, don't rely on it)
CTRL + Left Shift + Z Redo (Janky, don't rely on it)

Mode Hotkeys

Button Function
G Toggle Visual Grid
N Toggle Node Mode
X (Only while in Node Mode) Toggle Node Path Visualizer

Tool Hotkeys

Button Function
E Eraser Tool
B Brush Tool
F Bucket Tool
L Line Tool
R Rectangle Tool
C Ellipse Tool

Special Thanks to:

  • Bobot (For getting most of this working, along with DungeonAPI changes)
  • KyleTheScientist (Original Creator of RAT)
  • spcreat (Created the original systems behind categories, shape tools and a property system)
  • Nevernamed (Planning and organisation)
  • Some Bunny (General bug fixing)