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CaptainPretzel-Gunfig-1.1.4 icon

Gunfig

A menu API for modded Gungeon

Date uploaded a month ago
Version 1.1.4
Download link CaptainPretzel-Gunfig-1.1.4.zip
Downloads 4080
Dependency string CaptainPretzel-Gunfig-1.1.4

This mod requires the following mods to function

MtG_API-Mod_the_Gungeon_API-1.7.0 icon
MtG_API-Mod_the_Gungeon_API

Adds the good parts of Mod the Gungeon to BepInEx.

Preferred version: 1.7.0

README

Gunfig: A menu API for modded Gungeon

For Modders:

Downloaded the latest Gunfig API dll from GitHub, Thunderstore, or Nuget and add it as a reference in your project. See the API Documentation and Example Configuration to get started!

For Players:

If you're using a mod manager, any mod that requires Gunfig should automatically download it for you. You may also download Gunfig as a standalone mod, as it comes with options for enabling several quality-of-life changes, including:

  • auto-firing for semi-automatic weapons
  • selectable co-op characters from the Breach
  • co-op character quick select
  • improved menu / co-op quick start
  • static camera while aiming
  • show enemy health bars
  • show enemy damage numbers
  • open Ammonomicon instantly
  • better menu sounds (e.g., when toggling options or changing sliders)

The default Gunfig also includes several debug / cheat options, including:

  • spawn in items and guns from the Ammonomicon
  • unlimited active item slots
  • infinite Hegemony Credits

CHANGELOG

Changelog

1.1.4 (2024-11-30)

  • Fixed issue with Mod Config menus being invisible if a vanilla option menu was opened before them

1.1.3 (2024-10-12)

  • Fixed regression with invisible scroll bars introduced in 1.1.2
  • Slightly improved stablitiy of Mod Config menu when accessed from the main menu (still slightly buggy)

1.1.2 (2024-09-22)

  • Prevented Cultist from disappearing from Breach while Breach co-op character select is enabled
  • Fixed mod menu breaking when attempting to open it after returning to the main menu
  • Optimized panel rebuild time by caching a reference options menu for faster lookups
  • Prevented some unused debug stopwatches from running in the background in release builds
  • Eliminated some unnecessary memory allocations in logic for showing enemy health bars

1.1.1 (2024-07-09)

  • Added config option for opening Ammonomicon instantly
  • Added config option for unlimited active item slots
  • Added config option for infinite Hegemony Credits

1.1.0 (2024-07-07)

API Changes

  • Added ability to create submenus via AddSubMenu()
  • Added ability to dynamically add options to scroll boxes at runtime via AddDynamicOptionToScrollBox()

User Facing Changes

  • Added config option for allowing co-op players to select their character directly from the Breach
  • Added config option for allowing player to spawn in items and guns directly from Ammonomicon
  • Added ability to back out of one level of menus at a time
  • Fixed vanilla bug where keyboard / controller inputs can't navigate single-item menus correctly

1.0.3 (2024-01-19)

  • Switched to an alternate method for loading configuration options early since the intro sequence hook ended up breaking things

1.0.2 (2024-01-19)

  • Added hook to make sure default values for configuration options are loaded earlier in the intro sequence (before quickstarting or entering the Breach)

1.0.1 (2023-12-20)

  • Simplified logic for "Auto-fire Semi-Automatic Weapons" hook to fix compatibility issues with GungeonCraft and other mods

1.0.0 (2023-12-17)

  • Initial Release! :D