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Date uploaded | a month ago |
Version | 1.1.4 |
Download link | CaptainPretzel-Gunfig-1.1.4.zip |
Downloads | 4080 |
Dependency string | CaptainPretzel-Gunfig-1.1.4 |
This mod requires the following mods to function
MtG_API-Mod_the_Gungeon_API
Adds the good parts of Mod the Gungeon to BepInEx.
Preferred version: 1.7.0README
Gunfig: A menu API for modded Gungeon
For Modders:
Downloaded the latest Gunfig API dll from GitHub, Thunderstore, or Nuget and add it as a reference in your project. See the API Documentation and Example Configuration to get started!
For Players:
If you're using a mod manager, any mod that requires Gunfig should automatically download it for you. You may also download Gunfig as a standalone mod, as it comes with options for enabling several quality-of-life changes, including:
- auto-firing for semi-automatic weapons
- selectable co-op characters from the Breach
- co-op character quick select
- improved menu / co-op quick start
- static camera while aiming
- show enemy health bars
- show enemy damage numbers
- open Ammonomicon instantly
- better menu sounds (e.g., when toggling options or changing sliders)
The default Gunfig also includes several debug / cheat options, including:
- spawn in items and guns from the Ammonomicon
- unlimited active item slots
- infinite Hegemony Credits
CHANGELOG
Changelog
1.1.4 (2024-11-30)
- Fixed issue with Mod Config menus being invisible if a vanilla option menu was opened before them
1.1.3 (2024-10-12)
- Fixed regression with invisible scroll bars introduced in 1.1.2
- Slightly improved stablitiy of Mod Config menu when accessed from the main menu (still slightly buggy)
1.1.2 (2024-09-22)
- Prevented Cultist from disappearing from Breach while Breach co-op character select is enabled
- Fixed mod menu breaking when attempting to open it after returning to the main menu
- Optimized panel rebuild time by caching a reference options menu for faster lookups
- Prevented some unused debug stopwatches from running in the background in release builds
- Eliminated some unnecessary memory allocations in logic for showing enemy health bars
1.1.1 (2024-07-09)
- Added config option for opening Ammonomicon instantly
- Added config option for unlimited active item slots
- Added config option for infinite Hegemony Credits
1.1.0 (2024-07-07)
API Changes
- Added ability to create submenus via
AddSubMenu()
- Added ability to dynamically add options to scroll boxes at runtime via
AddDynamicOptionToScrollBox()
User Facing Changes
- Added config option for allowing co-op players to select their character directly from the Breach
- Added config option for allowing player to spawn in items and guns directly from Ammonomicon
- Added ability to back out of one level of menus at a time
- Fixed vanilla bug where keyboard / controller inputs can't navigate single-item menus correctly
1.0.3 (2024-01-19)
- Switched to an alternate method for loading configuration options early since the intro sequence hook ended up breaking things
1.0.2 (2024-01-19)
- Added hook to make sure default values for configuration options are loaded earlier in the intro sequence (before quickstarting or entering the Breach)
1.0.1 (2023-12-20)
- Simplified logic for "Auto-fire Semi-Automatic Weapons" hook to fix compatibility issues with GungeonCraft and other mods
1.0.0 (2023-12-17)
- Initial Release! :D