Decompiled source of GungeonCraft v1.21.0
GungeonCraft.dll
Decompiled 16 hours ago
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using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using Alexandria.BreakableAPI; using Alexandria.CharacterAPI; using Alexandria.CustomDodgeRollAPI; using Alexandria.DungeonAPI; using Alexandria.EnemyAPI; using Alexandria.ItemAPI; using Alexandria.Misc; using Alexandria.NPCAPI; using Alexandria.cAPI; using BepInEx; using Brave.BulletScript; using BraveDynamicTree; using Dungeonator; using FullInspector; using FullSerializer; using Gunfiguration; using Gungeon; using HarmonyLib; using HutongGames.PlayMaker; using HutongGames.PlayMaker.Actions; using InControl; using Microsoft.CodeAnalysis; using Mono.Cecil.Cil; using Mono.Collections.Generic; using MonoMod.Cil; using MonoMod.RuntimeDetour; using Pathfinding; using SGUI; using SaveAPI; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.UI; using tk2dRuntime.TileMap; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class IsReadOnlyAttribute : Attribute { } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SaveAPI { public class SpecialPickupObject : MonoBehaviour { public CustomDungeonFlags CustomSaveFlagToSetOnAcquisition; } public static class SaveTools { public static bool IsReallyCompleted(this MonsterHuntQuest quest) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) bool flag = true; foreach (GungeonFlags item in quest.FlagsToSetUponReward) { if ((int)item != 0 && !GameStatsManager.Instance.GetFlag(item)) { flag = false; break; } } if (quest is CustomHuntQuest customHuntQuest) { if (flag) { foreach (CustomDungeonFlags item2 in customHuntQuest.CustomFlagsToSetUponReward) { if (item2 != 0 && !AdvancedGameStatsManager.Instance.GetFlag(item2)) { flag = false; break; } } } bool flag2 = false; if ((int)quest.QuestFlag != 0) { flag2 = GameStatsManager.Instance.GetFlag(quest.QuestFlag); } else if (customHuntQuest.CustomQuestFlag != 0) { flag2 = AdvancedGameStatsManager.Instance.GetFlag(customHuntQuest.CustomQuestFlag); } return flag2 && flag; } return GameStatsManager.Instance.GetFlag(quest.QuestFlag) && flag; } public static void SafeMove(string oldPath, string newPath, bool allowOverwritting = false) { if (File.Exists(oldPath) && (allowOverwritting || !File.Exists(newPath))) { string text = SaveManager.ReadAllText(oldPath); try { SaveManager.WriteAllText(newPath, text); } catch (Exception ex) { Debug.LogErrorFormat("Failed to move {0} to {1}: {2}", new object[3] { oldPath, newPath, ex }); return; } try { File.Delete(oldPath); } catch (Exception ex2) { Debug.LogErrorFormat("Failed to delete old file {0}: {1}", new object[3] { oldPath, newPath, ex2 }); return; } if (File.Exists(oldPath + ".bak")) { File.Delete(oldPath + ".bak"); } } } public static List<T2> Convert<T, T2>(this List<T> self, Func<T, T2> convertor) { List<T2> list = new List<T2>(); foreach (T item in self) { list.Add(convertor(item)); } return list; } public static bool SetsCustomFlagOnDeath(this AIActor enemy) { if ((Object)(object)((Component)enemy).GetComponent<SpecialAIActor>() != (Object)null) { return ((Component)enemy).GetComponent<SpecialAIActor>().SetsCustomFlagOnDeath; } return false; } public static CustomDungeonFlags GetCustomFlagToSetOnDeath(this AIActor enemy) { if (!((Object)(object)((Component)enemy).GetComponent<SpecialAIActor>() != (Object)null) || !((Component)enemy).GetComponent<SpecialAIActor>().SetsCustomFlagOnDeath) { return CustomDungeonFlags.NONE; } return ((Component)enemy).GetComponent<SpecialAIActor>().CustomFlagToSetOnDeath; } public static void SetCustomFlagToSetOnDeath(this AIActor enemy, CustomDungeonFlags flag) { SpecialAIActor orAddComponent = GameObjectExtensions.GetOrAddComponent<SpecialAIActor>(((Component)enemy).gameObject); if (flag == CustomDungeonFlags.NONE) { orAddComponent.SetsCustomFlagOnDeath = false; } else if (flag != 0) { orAddComponent.SetsCustomFlagOnDeath = true; } orAddComponent.CustomFlagToSetOnDeath = flag; } public static bool SetsCustomFlagOnActivation(this AIActor enemy) { if ((Object)(object)((Component)enemy).GetComponent<SpecialAIActor>() != (Object)null) { return ((Component)enemy).GetComponent<SpecialAIActor>().SetsCustomFlagOnActivation; } return false; } public static CustomDungeonFlags GetCustomFlagToSetOnActivation(this AIActor enemy) { if (!((Object)(object)((Component)enemy).GetComponent<SpecialAIActor>() != (Object)null) || !((Component)enemy).GetComponent<SpecialAIActor>().SetsCustomFlagOnActivation) { return CustomDungeonFlags.NONE; } return ((Component)enemy).GetComponent<SpecialAIActor>().CustomFlagToSetOnActivation; } public static void SetCustomFlagToSetOnActivation(this AIActor enemy, CustomDungeonFlags flag) { SpecialAIActor orAddComponent = GameObjectExtensions.GetOrAddComponent<SpecialAIActor>(((Component)enemy).gameObject); if (flag == CustomDungeonFlags.NONE) { orAddComponent.SetsCustomFlagOnActivation = false; } else if (flag != 0) { orAddComponent.SetsCustomFlagOnActivation = true; } orAddComponent.CustomFlagToSetOnActivation = flag; } public static bool SetsCustomCharacterSpecificFlagOnDeath(this AIActor enemy) { if ((Object)(object)((Component)enemy).GetComponent<SpecialAIActor>() != (Object)null) { return ((Component)enemy).GetComponent<SpecialAIActor>().SetsCustomCharacterSpecificFlagOnDeath; } return false; } public static CustomCharacterSpecificGungeonFlags GetCustomCharacterSpecificFlagToSetOnDeath(this AIActor enemy) { if (!((Object)(object)((Component)enemy).GetComponent<SpecialAIActor>() != (Object)null) || !((Component)enemy).GetComponent<SpecialAIActor>().SetsCustomCharacterSpecificFlagOnDeath) { return CustomCharacterSpecificGungeonFlags.NONE; } return ((Component)enemy).GetComponent<SpecialAIActor>().CustomCharacterSpecificFlagToSetOnDeath; } public static void SetCustomCharacterSpecificFlagToSetOnDeath(this AIActor enemy, CustomCharacterSpecificGungeonFlags flag) { SpecialAIActor orAddComponent = GameObjectExtensions.GetOrAddComponent<SpecialAIActor>(((Component)enemy).gameObject); if (flag == CustomCharacterSpecificGungeonFlags.NONE) { orAddComponent.SetsCustomCharacterSpecificFlagOnDeath = false; } else if (flag != 0) { orAddComponent.SetsCustomCharacterSpecificFlagOnDeath = true; } orAddComponent.CustomCharacterSpecificFlagToSetOnDeath = flag; } public static string PathCombine(string a, string b, string c) { return Path.Combine(Path.Combine(a, b), c); } public static DungeonPrerequisite SetupUnlockOnFlag(this PickupObject self, GungeonFlags flag, bool requiredFlagValue) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnFlag(flag, requiredFlagValue); } public static DungeonPrerequisite SetupUnlockOnFlag(this EncounterTrackable self, GungeonFlags flag, bool requiredFlagValue) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)4, saveFlagToCheck = flag, requireFlag = requiredFlagValue }); } public static DungeonPrerequisite SetupUnlockOnStat(this PickupObject self, TrackedStats stat, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnStat(stat, comparisonValue, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnStat(this EncounterTrackable self, TrackedStats stat, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)1, statToCheck = stat, prerequisiteOperation = comparisonOperation, comparisonValue = comparisonValue }); } public static DungeonPrerequisite SetupUnlockOnMaximum(this PickupObject self, TrackedMaximums maximum, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnMaximum(maximum, comparisonValue, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnMaximum(this EncounterTrackable self, TrackedMaximums maximum, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)6, maxToCheck = maximum, prerequisiteOperation = comparisonOperation, comparisonValue = comparisonValue }); } public static DungeonPrerequisite SetupUnlockOnEncounter(this PickupObject self, string encounterObjectGuid, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnEncounter(encounterObjectGuid, requiredNumberOfEncounters, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnEncounter(this EncounterTrackable self, string encounterObjectGuid, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)0, encounteredObjectGuid = encounterObjectGuid, requiredNumberOfEncounters = requiredNumberOfEncounters, prerequisiteOperation = comparisonOperation }); } public static DungeonPrerequisite SetupUnlockOnEncounter(this PickupObject self, PrototypeDungeonRoom encounterRoom, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnEncounter(encounterRoom, requiredNumberOfEncounters, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnEncounter(this EncounterTrackable self, PrototypeDungeonRoom encounterRoom, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)0, encounteredRoom = encounterRoom, requiredNumberOfEncounters = requiredNumberOfEncounters, prerequisiteOperation = comparisonOperation }); } public static DungeonPrerequisite SetupUnlockOnEncounterOrFlag(this PickupObject self, GungeonFlags flag, bool requiredFlagValue, string encounterObjectGuid, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnEncounterOrFlag(flag, requiredFlagValue, encounterObjectGuid, requiredNumberOfEncounters, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnEncounterOrFlag(this EncounterTrackable self, GungeonFlags flag, bool requiredFlagValue, string encounterObjectGuid, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)7, saveFlagToCheck = flag, requireFlag = requiredFlagValue, encounteredObjectGuid = encounterObjectGuid, requiredNumberOfEncounters = requiredNumberOfEncounters, prerequisiteOperation = comparisonOperation }); } public static DungeonPrerequisite SetupUnlockOnEncounterOrFlag(this PickupObject self, GungeonFlags flag, bool requiredFlagValue, PrototypeDungeonRoom encounterRoom, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnEncounterOrFlag(flag, requiredFlagValue, encounterRoom, requiredNumberOfEncounters, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnEncounterOrFlag(this EncounterTrackable self, GungeonFlags flag, bool requiredFlagValue, PrototypeDungeonRoom encounterRoom, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)7, saveFlagToCheck = flag, requireFlag = requiredFlagValue, encounteredRoom = encounterRoom, requiredNumberOfEncounters = requiredNumberOfEncounters, prerequisiteOperation = comparisonOperation }); } public static DungeonPrerequisite SetupUnlockOnTileset(this PickupObject self, ValidTilesets requiredTileset, bool requiredTilesetValue) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnTileset(requiredTileset, requiredTilesetValue); } public static DungeonPrerequisite SetupUnlockOnTileset(this EncounterTrackable self, ValidTilesets requiredTileset, bool requiredTilesetValue) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)3, requireTileset = requiredTilesetValue, requiredTileset = requiredTileset }); } public static DungeonPrerequisite SetupUnlockOnCharacter(this PickupObject self, PlayableCharacters requiredCharacter, bool requiredCharacterValue) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnCharacter(requiredCharacter, requiredCharacterValue); } public static DungeonPrerequisite SetupUnlockOnCharacter(this EncounterTrackable self, PlayableCharacters requiredCharacter, bool requiredCharacterValue) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown return self.AddPrerequisite(new DungeonPrerequisite { prerequisiteType = (PrerequisiteType)2, requireCharacter = requiredCharacterValue, requiredCharacter = requiredCharacter }); } public static DungeonPrerequisite SetupUnlockOnEncounterOrCustomFlag(this PickupObject self, CustomDungeonFlags flag, bool requiredFlagValue, string encounterObjectGuid, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnEncounterOrCustomFlag(flag, requiredFlagValue, encounterObjectGuid, requiredNumberOfEncounters, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnEncounterOrCustomFlag(this EncounterTrackable self, CustomDungeonFlags flag, bool requiredFlagValue, string encounterObjectGuid, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) return (DungeonPrerequisite)(object)self.AddPrerequisite(new CustomDungeonPrerequisite { advancedPrerequisiteType = CustomDungeonPrerequisite.AdvancedPrerequisiteType.ENCOUNTER_OR_CUSTOM_FLAG, customFlagToCheck = flag, requireCustomFlag = requiredFlagValue, encounteredObjectGuid = encounterObjectGuid, requiredNumberOfEncounters = requiredNumberOfEncounters, prerequisiteOperation = comparisonOperation }); } public static DungeonPrerequisite SetupUnlockOnEncounterOrCustomFlag(this PickupObject self, CustomDungeonFlags flag, bool requiredFlagValue, PrototypeDungeonRoom encounterRoom, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnEncounterOrCustomFlag(flag, requiredFlagValue, encounterRoom, requiredNumberOfEncounters, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnEncounterOrCustomFlag(this EncounterTrackable self, CustomDungeonFlags flag, bool requiredFlagValue, PrototypeDungeonRoom encounterRoom, int requiredNumberOfEncounters, PrerequisiteOperation comparisonOperation) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) return (DungeonPrerequisite)(object)self.AddPrerequisite(new CustomDungeonPrerequisite { advancedPrerequisiteType = CustomDungeonPrerequisite.AdvancedPrerequisiteType.ENCOUNTER_OR_CUSTOM_FLAG, customFlagToCheck = flag, requireCustomFlag = requiredFlagValue, encounteredRoom = encounterRoom, requiredNumberOfEncounters = requiredNumberOfEncounters, prerequisiteOperation = comparisonOperation }); } public static DungeonPrerequisite SetupUnlockOnCustomFlag(this PickupObject self, CustomDungeonFlags flag, bool requiredFlagValue) { if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnCustomFlag(flag, requiredFlagValue); } public static DungeonPrerequisite SetupUnlockOnCustomFlag(this EncounterTrackable self, CustomDungeonFlags flag, bool requiredFlagValue) { return (DungeonPrerequisite)(object)self.AddPrerequisite(new CustomDungeonPrerequisite { advancedPrerequisiteType = CustomDungeonPrerequisite.AdvancedPrerequisiteType.CUSTOM_FLAG, requireCustomFlag = requiredFlagValue, customFlagToCheck = flag }); } public static DungeonPrerequisite SetupUnlockOnCustomStat(this PickupObject self, CustomTrackedStats stat, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnCustomStat(stat, comparisonValue, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnCustomStat(this EncounterTrackable self, CustomTrackedStats stat, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) return (DungeonPrerequisite)(object)self.AddPrerequisite(new CustomDungeonPrerequisite { advancedPrerequisiteType = CustomDungeonPrerequisite.AdvancedPrerequisiteType.CUSTOM_STAT_COMPARISION, customStatToCheck = stat, prerequisiteOperation = comparisonOperation, comparisonValue = comparisonValue }); } public static DungeonPrerequisite SetupUnlockOnCustomMaximum(this PickupObject self, CustomTrackedMaximums maximum, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnCustomMaximum(maximum, comparisonValue, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnCustomMaximum(this EncounterTrackable self, CustomTrackedMaximums maximum, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) return (DungeonPrerequisite)(object)self.AddPrerequisite(new CustomDungeonPrerequisite { advancedPrerequisiteType = CustomDungeonPrerequisite.AdvancedPrerequisiteType.CUSTOM_MAXIMUM_COMPARISON, customMaximumToCheck = maximum, prerequisiteOperation = comparisonOperation, comparisonValue = comparisonValue }); } public static DungeonPrerequisite SetupUnlockOnPastsBeaten(this PickupObject self, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BraveBehaviour)self).encounterTrackable == (Object)null) { return null; } return ((BraveBehaviour)self).encounterTrackable.SetupUnlockOnPastsBeaten(comparisonValue, comparisonOperation); } public static DungeonPrerequisite SetupUnlockOnPastsBeaten(this EncounterTrackable self, float comparisonValue, PrerequisiteOperation comparisonOperation) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) return (DungeonPrerequisite)(object)self.AddPrerequisite(new CustomDungeonPrerequisite { advancedPrerequisiteType = CustomDungeonPrerequisite.AdvancedPrerequisiteType.NUMBER_PASTS_COMPLETED_BETTER, prerequisiteOperation = comparisonOperation, comparisonValue = comparisonValue }); } public static T AddPrerequisite<T>(this PickupObject self, T prereq) where T : DungeonPrerequisite { return (T)(object)self.AddPrerequisite((DungeonPrerequisite)(object)prereq); } public static T AddPrerequisite<T>(this EncounterTrackable self, T prereq) where T : DungeonPrerequisite { return (T)(object)self.AddPrerequisite((DungeonPrerequisite)(object)prereq); } public static DungeonPrerequisite AddPrerequisite(this PickupObject self, DungeonPrerequisite prereq) { return ((BraveBehaviour)self).encounterTrackable.AddPrerequisite(prereq); } public static DungeonPrerequisite AddPrerequisite(this EncounterTrackable self, DungeonPrerequisite prereq) { if (!string.IsNullOrEmpty(self.ProxyEncounterGuid)) { self.ProxyEncounterGuid = ""; } if (self.prerequisites == null) { self.prerequisites = (DungeonPrerequisite[])(object)new DungeonPrerequisite[1] { prereq }; } else { self.prerequisites = self.prerequisites.Concat((IEnumerable<DungeonPrerequisite>)(object)new DungeonPrerequisite[1] { prereq }).ToArray(); } EncounterDatabaseEntry entry = EncounterDatabase.GetEntry(self.EncounterGuid); if (!string.IsNullOrEmpty(entry.ProxyEncounterGuid)) { entry.ProxyEncounterGuid = ""; } if (entry.prerequisites == null) { entry.prerequisites = (DungeonPrerequisite[])(object)new DungeonPrerequisite[1] { prereq }; } else { entry.prerequisites = entry.prerequisites.Concat((IEnumerable<DungeonPrerequisite>)(object)new DungeonPrerequisite[1] { prereq }).ToArray(); } return prereq; } public static string ListToString<T>(List<T> list) { string text = "("; for (int i = 0; i < list.Count; i++) { string text2 = list[i].ToString(); text += text2; if (i < list.Count - 1) { text += ", "; } } return text + ")"; } public static void InsertOrAdd<T>(this List<T> self, int index, T toAdd) { if (index < 0 || index > self.Count) { self.Add(toAdd); } else { self.Insert(index, toAdd); } } public static void LogSmart(string text, bool debuglog = false) { if (ETGModConsole.Instance != null) { ETGModConsole.Log((object)text, debuglog); } else { Debug.Log((object)text); } } public static List<T> CloneList<T>(List<T> orig) { List<T> list = new List<T>(); for (int i = 0; i < orig.Count; i++) { list.Add(orig[i]); } return list; } public static T LoadAssetFromAnywhere<T>(string path) where T : Object { string[] obj = new string[30] { "brave_resources_001", "dungeon_scene_001", "encounters_base_001", "enemies_base_001", "flows_base_001", "foyer_001", "foyer_002", "foyer_003", "shared_auto_001", "shared_auto_002", "shared_base_001", "dungeons/base_bullethell", "dungeons/base_castle", "dungeons/base_catacombs", "dungeons/base_cathedral", "dungeons/base_forge", "dungeons/base_foyer", "dungeons/base_gungeon", "dungeons/base_mines", "dungeons/base_nakatomi", "dungeons/base_resourcefulrat", "dungeons/base_sewer", "dungeons/base_tutorial", "dungeons/finalscenario_bullet", "dungeons/finalscenario_convict", "dungeons/finalscenario_coop", "dungeons/finalscenario_guide", "dungeons/finalscenario_pilot", "dungeons/finalscenario_robot", "dungeons/finalscenario_soldier" }; T val = default(T); string[] array = obj; foreach (string text in array) { try { val = ResourceManager.LoadAssetBundle(text).LoadAsset<T>(path); } catch { } if ((Object)(object)val != (Object)null) { break; } } return val; } public static void SetComplex(this StringDBTable self, string key, params string[] values) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown StringCollection val = (StringCollection)new ComplexStringCollection(); foreach (string text in values) { val.AddString(text, 1f); } self[key] = val; } public static bool IsEnemyStateValid(AIActor enemy, JammedEnemyState requiredState) { return requiredState switch { JammedEnemyState.NoCheck => true, JammedEnemyState.Unjammed => !enemy.IsBlackPhantom, JammedEnemyState.Jammed => enemy.IsBlackPhantom, _ => false, }; } } public enum JammedEnemyState { NoCheck, Jammed, Unjammed } public static class CustomHuntQuests { private static bool m_loaded; private static Hook huntProgressLoadedHook; private static Hook huntProgressCompleteHook; private static Hook huntProgressQuestCompleteHook; private static Hook huntProgressNextQuestHook; private static Hook huntProgressProcessKillHook; private static Hook huntQuestCompleteHook; private static Hook huntQuestUnlockRewardsHook; public static MonsterHuntData HuntData; public static List<MonsterHuntQuest> addedOrderedQuests; public static List<MonsterHuntQuest> addedProceduralQuests; public static void DoSetup() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Expected O, but got Unknown //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Expected O, but got Unknown //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Expected O, but got Unknown //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Expected O, but got Unknown //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Expected O, but got Unknown if (!m_loaded) { HuntData = (MonsterHuntData)BraveResources.Load("Monster Hunt Data", ".asset"); huntProgressLoadedHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("OnLoaded"), typeof(CustomHuntQuests).GetMethod("HuntProgressLoadedHook")); huntProgressCompleteHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("Complete"), typeof(CustomHuntQuests).GetMethod("HuntProgressCompleteHook")); huntProgressQuestCompleteHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("IsQuestComplete"), typeof(CustomHuntQuests).GetMethod("HuntProgressQuestCompleteHook")); huntProgressNextQuestHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("TriggerNextQuest"), typeof(CustomHuntQuests).GetMethod("HuntProgressNextQuestHook")); huntProgressProcessKillHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("ProcessKill"), typeof(CustomHuntQuests).GetMethod("HuntProgressProcessKillHook")); huntQuestCompleteHook = new Hook((MethodBase)typeof(MonsterHuntQuest).GetMethod("IsQuestComplete"), typeof(CustomHuntQuests).GetMethod("HuntQuestCompleteHook")); huntQuestUnlockRewardsHook = new Hook((MethodBase)typeof(MonsterHuntQuest).GetMethod("UnlockRewards"), typeof(CustomHuntQuests).GetMethod("HuntQuestUnlockRewardsHook")); m_loaded = true; } } public static void Unload() { if (!m_loaded) { return; } if (addedOrderedQuests != null) { foreach (MonsterHuntQuest addedOrderedQuest in addedOrderedQuests) { if (HuntData.OrderedQuests.Contains(addedOrderedQuest)) { HuntData.OrderedQuests.Remove(addedOrderedQuest); } } addedOrderedQuests.Clear(); addedOrderedQuests = null; } if (addedProceduralQuests != null) { foreach (MonsterHuntQuest addedProceduralQuest in addedProceduralQuests) { if (HuntData.ProceduralQuests.Contains(addedProceduralQuest)) { HuntData.ProceduralQuests.Remove(addedProceduralQuest); } } addedProceduralQuests.Clear(); addedProceduralQuests = null; } if (GameStatsManager.HasInstance && GameStatsManager.Instance.huntProgress != null) { GameStatsManager.Instance.huntProgress.OnLoaded(); } else { int? num = null; if (AdvancedGameStatsManager.HasInstance) { num = AdvancedGameStatsManager.Instance.cachedHuntIndex; AdvancedGameStatsManager.Save(); } GameStatsManager.Load(); if (num.HasValue && AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.cachedHuntIndex = num.Value; } } HuntData = null; Hook obj = huntProgressLoadedHook; if (obj != null) { obj.Dispose(); } Hook obj2 = huntProgressCompleteHook; if (obj2 != null) { obj2.Dispose(); } Hook obj3 = huntProgressNextQuestHook; if (obj3 != null) { obj3.Dispose(); } Hook obj4 = huntProgressProcessKillHook; if (obj4 != null) { obj4.Dispose(); } Hook obj5 = huntQuestCompleteHook; if (obj5 != null) { obj5.Dispose(); } Hook obj6 = huntQuestUnlockRewardsHook; if (obj6 != null) { obj6.Dispose(); } Hook obj7 = huntProgressQuestCompleteHook; if (obj7 != null) { obj7.Dispose(); } m_loaded = false; } public static void HuntProgressProcessKillHook(Action<MonsterHuntProgress, AIActor> orig, MonsterHuntProgress self, AIActor target) { if (self.ActiveQuest == null || (self.CurrentActiveMonsterHuntProgress < self.ActiveQuest.NumberKillsRequired && (!(self.ActiveQuest is CustomHuntQuest) || (self.ActiveQuest as CustomHuntQuest).IsEnemyValid(target, self)))) { orig(self, target); } } public static MonsterHuntQuest FindNextQuestNoProcedural() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < HuntData.OrderedQuests.Count; i++) { if (!GameStatsManager.Instance.GetFlag(HuntData.OrderedQuests[i].QuestFlag)) { return HuntData.OrderedQuests[i]; } } return null; } public static int HuntProgressNextQuestHook(Func<MonsterHuntProgress, int> orig, MonsterHuntProgress self) { //IL_008c: Unknown result type (might be due to invalid IL or missing references) MonsterHuntQuest val = null; int num = 0; for (int i = 0; i < HuntData.OrderedQuests.Count; i++) { if (HuntData.OrderedQuests[i] != null && !HuntData.OrderedQuests[i].IsQuestComplete()) { val = HuntData.OrderedQuests[i]; num = i; break; } } List<MonsterHuntQuest> orderedQuests = HuntData.OrderedQuests; List<MonsterHuntQuest> list = new List<MonsterHuntQuest>(); for (int j = 0; j < orderedQuests.Count; j++) { if (orderedQuests[j] != null && (int)orderedQuests[j].QuestFlag != 0) { list.Add(orderedQuests[j]); } } HuntData.OrderedQuests = list; if (self.ActiveQuest == null) { _ = self.ActiveQuest; } int result = orig(self); MonsterHuntQuest val2 = FindNextQuestNoProcedural(); HuntData.OrderedQuests = orderedQuests; if (self.ActiveQuest != null && val2 != null && HuntData.OrderedQuests.IndexOf(self.ActiveQuest) != self.CurrentActiveMonsterHuntID) { self.CurrentActiveMonsterHuntID = HuntData.OrderedQuests.IndexOf(self.ActiveQuest); } if (val != null && val2 == null) { self.ActiveQuest = val; self.CurrentActiveMonsterHuntID = num; self.CurrentActiveMonsterHuntProgress = 0; return result; } if (val != null && val2 != null && num < self.CurrentActiveMonsterHuntID) { self.ActiveQuest = val; self.CurrentActiveMonsterHuntID = num; self.CurrentActiveMonsterHuntProgress = 0; } return result; } public static void HuntProgressCompleteHook(Action<MonsterHuntProgress> orig, MonsterHuntProgress self) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) _ = self.ActiveQuest; GungeonFlags questFlag = self.ActiveQuest.QuestFlag; bool flag = GameStatsManager.Instance.GetFlag((GungeonFlags)1); if (self.ActiveQuest is CustomHuntQuest) { (self.ActiveQuest as CustomHuntQuest).Complete(); if ((int)self.ActiveQuest.QuestFlag == 0) { self.ActiveQuest.QuestFlag = (GungeonFlags)1; } } orig(self); GameStatsManager.Instance.SetFlag((GungeonFlags)1, flag); self.ActiveQuest.QuestFlag = questFlag; _ = self.ActiveQuest; } public static bool HuntQuestCompleteHook(Func<MonsterHuntQuest, bool> orig, MonsterHuntQuest self) { if (self is CustomHuntQuest) { return (self as CustomHuntQuest).IsQuestComplete(); } return orig(self); } public static bool HuntProgressQuestCompleteHook(Func<MonsterHuntProgress, bool> orig, MonsterHuntProgress self) { if (self.ActiveQuest is CustomHuntQuest) { return (self.ActiveQuest as CustomHuntQuest).IsQuestComplete(); } return orig(self); } public static void HuntQuestUnlockRewardsHook(Action<MonsterHuntQuest> orig, MonsterHuntQuest self) { if (self is CustomHuntQuest) { (self as CustomHuntQuest).UnlockRewards(); } else { orig(self); } } public static void HuntProgressLoadedHook(Action<MonsterHuntProgress> orig, MonsterHuntProgress self) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown _ = self.ActiveQuest; if (GameManager.HasInstance) { if (GameManager.Instance.platformInterface == null) { if (PlatformInterfaceSteam.IsSteamBuild()) { GameManager.Instance.platformInterface = (PlatformInterface)new PlatformInterfaceSteam(); } else if (PlatformInterfaceGalaxy.IsGalaxyBuild()) { GameManager.Instance.platformInterface = (PlatformInterface)new PlatformInterfaceGalaxy(); } else { GameManager.Instance.platformInterface = (PlatformInterface)new PlatformInterfaceGenericPC(); } } GameManager.Instance.platformInterface.Start(); } FieldInfo field = typeof(GameStatsManager).GetField("s_frifleHuntFlags", BindingFlags.Static | BindingFlags.NonPublic); FieldInfo field2 = typeof(GameStatsManager).GetField("s_pastFlags", BindingFlags.Static | BindingFlags.NonPublic); FieldInfo field3 = typeof(GameStatsManager).GetField("s_npcFoyerFlags", BindingFlags.Static | BindingFlags.NonPublic); if (field2.GetValue(null) == null) { List<GungeonFlags> list = new List<GungeonFlags>(); list.Add((GungeonFlags)18001); list.Add((GungeonFlags)18002); list.Add((GungeonFlags)18003); list.Add((GungeonFlags)18004); field2.SetValue(null, list); } if (field3.GetValue(null) == null) { List<GungeonFlags> list2 = new List<GungeonFlags>(); list2.Add((GungeonFlags)40005); list2.Add((GungeonFlags)27505); list2.Add((GungeonFlags)55505); list2.Add((GungeonFlags)24505); list2.Add((GungeonFlags)2003); list2.Add((GungeonFlags)45500); list2.Add((GungeonFlags)30005); list2.Add((GungeonFlags)25506); list2.Add((GungeonFlags)28501); list2.Add((GungeonFlags)35051); field3.SetValue(null, list2); } if (field.GetValue(null) == null) { List<GungeonFlags> list3 = new List<GungeonFlags>(); list3.Add((GungeonFlags)35101); list3.Add((GungeonFlags)35102); list3.Add((GungeonFlags)35103); list3.Add((GungeonFlags)35104); list3.Add((GungeonFlags)35105); list3.Add((GungeonFlags)35106); list3.Add((GungeonFlags)35107); list3.Add((GungeonFlags)35108); list3.Add((GungeonFlags)35109); list3.Add((GungeonFlags)35110); list3.Add((GungeonFlags)35111); list3.Add((GungeonFlags)35112); list3.Add((GungeonFlags)35113); list3.Add((GungeonFlags)35114); list3.Add((GungeonFlags)35500); field.SetValue(null, list3); } MonsterHuntQuest val = null; bool flag = GameStatsManager.Instance.GetFlag((GungeonFlags)35500); foreach (MonsterHuntQuest orderedQuest in HuntData.OrderedQuests) { if (orderedQuest != null && !orderedQuest.IsReallyCompleted()) { val = orderedQuest; } } if (val != null) { GameStatsManager.Instance.SetFlag((GungeonFlags)35500, false); } if (SaveAPIManager.IsFirstLoad) { if (!AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Load(); } AdvancedGameStatsManager.Instance.cachedHuntIndex = self.CurrentActiveMonsterHuntID; } else { if (!AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Load(); } if (AdvancedGameStatsManager.HasInstance && self.CurrentActiveMonsterHuntID == -1 && AdvancedGameStatsManager.Instance.cachedHuntIndex != -1) { if (GameStatsManager.Instance.GetFlag((GungeonFlags)35500) && GameStatsManager.Instance.GetFlag((GungeonFlags)36015)) { if (AdvancedGameStatsManager.Instance.cachedHuntIndex >= 0 && AdvancedGameStatsManager.Instance.cachedHuntIndex < HuntData.ProceduralQuests.Count) { self.CurrentActiveMonsterHuntID = AdvancedGameStatsManager.Instance.cachedHuntIndex; AdvancedGameStatsManager.Instance.cachedHuntIndex = -1; } } else if (AdvancedGameStatsManager.Instance.cachedHuntIndex >= 0 || AdvancedGameStatsManager.Instance.cachedHuntIndex < HuntData.OrderedQuests.Count) { self.CurrentActiveMonsterHuntID = AdvancedGameStatsManager.Instance.cachedHuntIndex; AdvancedGameStatsManager.Instance.cachedHuntIndex = -1; } } } orig(self); if (val == null && !GameStatsManager.Instance.GetFlag((GungeonFlags)35500)) { flag = true; List<GungeonFlags> list4 = (List<GungeonFlags>)field.GetValue(null); if (list4 != null) { int num = 0; for (int i = 0; i < list4.Count; i++) { num++; } if ((Object)(object)GameManager.Instance == (Object)null && GameManager.Instance.platformInterface == null) { GameManager.Instance.platformInterface.SetStat((PlatformStat)7, num); } } } GameStatsManager.Instance.SetFlag((GungeonFlags)35500, flag); _ = self.ActiveQuest; } public static MonsterHuntQuest AddProceduralQuest(List<string> questIntroConversation, string targetEnemyName, List<string> targetEnemyGuids, int numberKillsRequired, JammedEnemyState requiredState = JammedEnemyState.NoCheck, Func<AIActor, MonsterHuntProgress, bool> validTargetCheck = null, List<GungeonFlags> rewardFlags = null, List<CustomDungeonFlags> customRewardFlags = null) { //IL_0084: Unknown result type (might be due to invalid IL or missing references) string text = "#CUSTOMQUEST_PROCEDURAL_" + Guid.NewGuid().ToString().ToUpper() + "_" + Guid.NewGuid().ToString().ToUpper(); string text2 = text + "_INTRO"; string text3 = text + "_TARGET"; Databases.Strings.Core.SetComplex(text2, questIntroConversation.ToArray()); Databases.Strings.Enemies.Set(text3, targetEnemyName); return AddProceduralQuest((MonsterHuntQuest)(object)new CustomHuntQuest { QuestFlag = (GungeonFlags)0, QuestIntroString = text2, TargetStringKey = text3, ValidTargetMonsterGuids = SaveTools.CloneList(targetEnemyGuids), FlagsToSetUponReward = ((rewardFlags != null) ? SaveTools.CloneList(rewardFlags) : new List<GungeonFlags>()), CustomFlagsToSetUponReward = ((customRewardFlags != null) ? SaveTools.CloneList(customRewardFlags) : new List<CustomDungeonFlags>()), NumberKillsRequired = numberKillsRequired, RequiredEnemyState = requiredState, ValidTargetCheck = validTargetCheck, CustomQuestFlag = CustomDungeonFlags.NONE }); } public static MonsterHuntQuest AddProceduralQuest(List<string> questIntroConversation, string targetEnemyName, List<AIActor> targetEnemies, int numberKillsRequired, JammedEnemyState requiredState = JammedEnemyState.NoCheck, Func<AIActor, MonsterHuntProgress, bool> validTargetCheck = null, List<GungeonFlags> rewardFlags = null, List<CustomDungeonFlags> customRewardFlags = null) { //IL_0084: Unknown result type (might be due to invalid IL or missing references) string text = "#CUSTOMQUEST_PROCEDURAL_" + Guid.NewGuid().ToString().ToUpper() + "_" + Guid.NewGuid().ToString().ToUpper(); string text2 = text + "_INTRO"; string text3 = text + "_TARGET"; Databases.Strings.Core.SetComplex(text2, questIntroConversation.ToArray()); Databases.Strings.Enemies.Set(text3, targetEnemyName); return AddProceduralQuest((MonsterHuntQuest)(object)new CustomHuntQuest { QuestFlag = (GungeonFlags)0, QuestIntroString = text2, TargetStringKey = text3, ValidTargetMonsterGuids = targetEnemies.Convert((AIActor enemy) => enemy.EnemyGuid), FlagsToSetUponReward = ((rewardFlags != null) ? SaveTools.CloneList(rewardFlags) : new List<GungeonFlags>()), CustomFlagsToSetUponReward = ((customRewardFlags != null) ? SaveTools.CloneList(customRewardFlags) : new List<CustomDungeonFlags>()), NumberKillsRequired = numberKillsRequired, RequiredEnemyState = requiredState, ValidTargetCheck = validTargetCheck, CustomQuestFlag = CustomDungeonFlags.NONE }); } public static MonsterHuntQuest AddQuest(CustomDungeonFlags questFlag, List<string> questIntroConversation, string targetEnemyName, List<string> targetEnemyGuids, int numberKillsRequired, List<GungeonFlags> rewardFlags = null, List<CustomDungeonFlags> customRewardFlags = null, JammedEnemyState requiredState = JammedEnemyState.NoCheck, Func<AIActor, MonsterHuntProgress, bool> validTargetCheck = null, int? index = null) { //IL_0079: Unknown result type (might be due to invalid IL or missing references) string text = "#CUSTOMQUEST_" + questFlag.ToString() + "_" + Guid.NewGuid().ToString().ToUpper(); string text2 = text + "_INTRO"; string text3 = text + "_TARGET"; Databases.Strings.Core.SetComplex(text2, questIntroConversation.ToArray()); Databases.Strings.Enemies.Set(text3, targetEnemyName); return AddQuest((MonsterHuntQuest)(object)new CustomHuntQuest { QuestFlag = (GungeonFlags)0, QuestIntroString = text2, TargetStringKey = text3, ValidTargetMonsterGuids = SaveTools.CloneList(targetEnemyGuids), FlagsToSetUponReward = ((rewardFlags != null) ? SaveTools.CloneList(rewardFlags) : new List<GungeonFlags>()), CustomFlagsToSetUponReward = ((customRewardFlags != null) ? SaveTools.CloneList(customRewardFlags) : new List<CustomDungeonFlags>()), NumberKillsRequired = numberKillsRequired, RequiredEnemyState = requiredState, ValidTargetCheck = validTargetCheck, CustomQuestFlag = questFlag }, index); } public static MonsterHuntQuest AddQuest(GungeonFlags questFlag, List<string> questIntroConversation, string targetEnemyName, List<string> targetEnemyGuids, int numberKillsRequired, List<GungeonFlags> rewardFlags = null, List<CustomDungeonFlags> customRewardFlags = null, JammedEnemyState requiredState = JammedEnemyState.NoCheck, Func<AIActor, MonsterHuntProgress, bool> validTargetCheck = null, int? index = null) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) string text = "#CUSTOMQUEST_" + ((object)(GungeonFlags)(ref questFlag)).ToString() + "_" + Guid.NewGuid().ToString().ToUpper(); string text2 = text + "_INTRO"; string text3 = text + "_TARGET"; Databases.Strings.Core.SetComplex(text2, questIntroConversation.ToArray()); Databases.Strings.Enemies.Set(text3, targetEnemyName); return AddQuest((MonsterHuntQuest)(object)new CustomHuntQuest { QuestFlag = questFlag, QuestIntroString = text2, TargetStringKey = text3, ValidTargetMonsterGuids = SaveTools.CloneList(targetEnemyGuids), FlagsToSetUponReward = ((rewardFlags != null) ? SaveTools.CloneList(rewardFlags) : new List<GungeonFlags>()), CustomFlagsToSetUponReward = ((customRewardFlags != null) ? SaveTools.CloneList(customRewardFlags) : new List<CustomDungeonFlags>()), NumberKillsRequired = numberKillsRequired, RequiredEnemyState = requiredState, ValidTargetCheck = validTargetCheck, CustomQuestFlag = CustomDungeonFlags.NONE }, index); } public static MonsterHuntQuest AddQuest(CustomDungeonFlags questFlag, List<string> questIntroConversation, string targetEnemyName, List<AIActor> targetEnemies, int numberKillsRequired, List<GungeonFlags> rewardFlags = null, List<CustomDungeonFlags> customRewardFlags = null, JammedEnemyState requiredState = JammedEnemyState.NoCheck, Func<AIActor, MonsterHuntProgress, bool> validTargetCheck = null, int? index = null) { //IL_0079: Unknown result type (might be due to invalid IL or missing references) string text = "#CUSTOMQUEST_" + questFlag.ToString() + "_" + Guid.NewGuid().ToString().ToUpper(); string text2 = text + "_INTRO"; string text3 = text + "_TARGET"; Databases.Strings.Core.SetComplex(text2, questIntroConversation.ToArray()); Databases.Strings.Enemies.Set(text3, targetEnemyName); return AddQuest((MonsterHuntQuest)(object)new CustomHuntQuest { QuestFlag = (GungeonFlags)0, QuestIntroString = text2, TargetStringKey = text3, ValidTargetMonsterGuids = targetEnemies.Convert((AIActor enemy) => enemy.EnemyGuid), FlagsToSetUponReward = ((rewardFlags != null) ? SaveTools.CloneList(rewardFlags) : new List<GungeonFlags>()), CustomFlagsToSetUponReward = ((customRewardFlags != null) ? SaveTools.CloneList(customRewardFlags) : new List<CustomDungeonFlags>()), NumberKillsRequired = numberKillsRequired, RequiredEnemyState = requiredState, ValidTargetCheck = validTargetCheck, CustomQuestFlag = questFlag }, index); } public static MonsterHuntQuest AddQuest(GungeonFlags questFlag, List<string> questIntroConversation, string targetEnemyName, List<AIActor> targetEnemies, int numberKillsRequired, List<GungeonFlags> rewardFlags = null, List<CustomDungeonFlags> customRewardFlags = null, JammedEnemyState requiredState = JammedEnemyState.NoCheck, Func<AIActor, MonsterHuntProgress, bool> validTargetCheck = null, int? index = null) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) string text = "#CUSTOMQUEST_" + ((object)(GungeonFlags)(ref questFlag)).ToString() + "_" + Guid.NewGuid().ToString().ToUpper(); string text2 = text + "_INTRO"; string text3 = text + "_TARGET"; Databases.Strings.Core.SetComplex(text2, questIntroConversation.ToArray()); Databases.Strings.Enemies.Set(text3, targetEnemyName); return AddQuest((MonsterHuntQuest)(object)new CustomHuntQuest { QuestFlag = questFlag, QuestIntroString = text2, TargetStringKey = text3, ValidTargetMonsterGuids = targetEnemies.Convert((AIActor enemy) => enemy.EnemyGuid), FlagsToSetUponReward = ((rewardFlags != null) ? SaveTools.CloneList(rewardFlags) : new List<GungeonFlags>()), CustomFlagsToSetUponReward = ((customRewardFlags != null) ? SaveTools.CloneList(customRewardFlags) : new List<CustomDungeonFlags>()), NumberKillsRequired = numberKillsRequired, RequiredEnemyState = requiredState, ValidTargetCheck = validTargetCheck, CustomQuestFlag = CustomDungeonFlags.NONE }, index); } public static MonsterHuntQuest AddQuest(MonsterHuntQuest quest, int? index = null) { if ((Object)(object)HuntData == (Object)null) { DoSetup(); } if (!index.HasValue) { HuntData.OrderedQuests.Add(quest); } else if (index.Value < 0) { HuntData.OrderedQuests.Add(quest); } else { HuntData.OrderedQuests.InsertOrAdd(index.Value, quest); } if (GameStatsManager.HasInstance && GameStatsManager.Instance.huntProgress != null) { GameStatsManager.Instance.huntProgress.OnLoaded(); } else { int? num = null; if (AdvancedGameStatsManager.HasInstance) { num = AdvancedGameStatsManager.Instance.cachedHuntIndex; AdvancedGameStatsManager.Save(); } GameStatsManager.Load(); if (num.HasValue && AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.cachedHuntIndex = num.Value; } } if (addedOrderedQuests == null) { addedOrderedQuests = new List<MonsterHuntQuest>(); } addedOrderedQuests.Add(quest); return quest; } public static MonsterHuntQuest AddProceduralQuest(MonsterHuntQuest quest) { if ((Object)(object)HuntData == (Object)null) { DoSetup(); } HuntData.ProceduralQuests.Add(quest); if (GameStatsManager.HasInstance && GameStatsManager.Instance.huntProgress != null) { GameStatsManager.Instance.huntProgress.OnLoaded(); } else { int? num = null; if (AdvancedGameStatsManager.HasInstance) { num = AdvancedGameStatsManager.Instance.cachedHuntIndex; AdvancedGameStatsManager.Save(); } GameStatsManager.Load(); if (num.HasValue && AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.cachedHuntIndex = num.Value; } } if (addedProceduralQuests == null) { addedProceduralQuests = new List<MonsterHuntQuest>(); } addedProceduralQuests.Add(quest); return quest; } } public class AdvancedMidGameSaveData { [fsProperty] public AdvancedGameStats PriorSessionStats; [fsProperty] public string midGameSaveGuid; [fsProperty] public bool invalidated; public AdvancedMidGameSaveData(string midGameSaveGuid) { this.midGameSaveGuid = midGameSaveGuid; PriorSessionStats = AdvancedGameStatsManager.Instance.MoveSessionStatsToSavedSessionStats(); } public bool IsValid() { return !invalidated; } public void Invalidate() { invalidated = true; } public void Revalidate() { invalidated = false; } public void LoadDataFromMidGameSave() { AdvancedGameStatsManager.Instance.AssignMidGameSavedSessionStats(PriorSessionStats); } } public static class SaveAPIManager { public delegate void OnActiveGameDataClearedDelegate(GameManager manager, bool destroyGameManager, bool endSession); private static Hook saveHook; private static Hook loadHook; private static Hook resetHook; private static Hook beginSessionHook; private static Hook endSessionHook; private static Hook clearAllStatsHook; private static Hook deleteMidGameSaveHook; private static Hook midgameSaveHook; private static Hook invalidateSaveHook; private static Hook revalidateSaveHook; private static Hook frameDelayedInitizlizationHook; private static Hook moveSessionStatsHook; private static Hook prerequisiteHook; private static Hook clearActiveGameDataHook; private static Hook aiactorRewardsHook; private static Hook aiactorEngagedHook; private static bool m_loaded; public static SaveType AdvancedGameSave; public static SaveType AdvancedMidGameSave; public static OnActiveGameDataClearedDelegate OnActiveGameDataCleared; private static bool FirstLoad; public static bool IsFirstLoad => FirstLoad; public static void Setup(string prefix) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Expected O, but got Unknown //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Expected O, but got Unknown //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Expected O, but got Unknown //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0243: Expected O, but got Unknown //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Expected O, but got Unknown //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Expected O, but got Unknown //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Expected O, but got Unknown //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Expected O, but got Unknown //IL_033d: Unknown result type (might be due to invalid IL or missing references) //IL_0347: Expected O, but got Unknown //IL_0371: Unknown result type (might be due to invalid IL or missing references) //IL_037b: Expected O, but got Unknown //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_03af: Expected O, but got Unknown //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_03e3: Expected O, but got Unknown //IL_040d: Unknown result type (might be due to invalid IL or missing references) //IL_0417: Expected O, but got Unknown //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_044b: Expected O, but got Unknown //IL_0475: Unknown result type (might be due to invalid IL or missing references) //IL_047f: Expected O, but got Unknown //IL_04a9: Unknown result type (might be due to invalid IL or missing references) //IL_04b3: Expected O, but got Unknown //IL_04dd: Unknown result type (might be due to invalid IL or missing references) //IL_04e7: Expected O, but got Unknown if (!m_loaded) { AdvancedGameSave = new SaveType { filePattern = "Slot{0}." + prefix + "Save", encrypted = true, backupCount = 3, backupPattern = "Slot{0}." + prefix + "Backup.{1}", backupMinTimeMin = 45, legacyFilePattern = prefix + "GameStatsSlot{0}.txt" }; AdvancedMidGameSave = new SaveType { filePattern = "Active{0}." + prefix + "Game", legacyFilePattern = prefix + "ActiveSlot{0}.txt", encrypted = true, backupCount = 0, backupPattern = "Active{0}." + prefix + "Backup.{1}", backupMinTimeMin = 60 }; for (int i = 0; i < 3; i++) { SaveSlot val = (SaveSlot)i; SaveTools.SafeMove(Path.Combine(SaveManager.OldSavePath, string.Format(AdvancedGameSave.legacyFilePattern, val)), Path.Combine(SaveManager.OldSavePath, string.Format(AdvancedGameSave.filePattern, val))); SaveTools.SafeMove(Path.Combine(SaveManager.OldSavePath, string.Format(AdvancedGameSave.filePattern, val)), Path.Combine(SaveManager.OldSavePath, string.Format(AdvancedGameSave.filePattern, val))); SaveTools.SafeMove(SaveTools.PathCombine(SaveManager.SavePath, "01", string.Format(AdvancedGameSave.filePattern, val)), Path.Combine(SaveManager.SavePath, string.Format(AdvancedGameSave.filePattern, val)), allowOverwritting: true); } saveHook = new Hook((MethodBase)typeof(GameStatsManager).GetMethod("Save", BindingFlags.Static | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("SaveHook")); loadHook = new Hook((MethodBase)typeof(GameStatsManager).GetMethod("Load", BindingFlags.Static | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("LoadHook")); resetHook = new Hook((MethodBase)typeof(GameStatsManager).GetMethod("DANGEROUS_ResetAllStats", BindingFlags.Static | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("ResetHook")); beginSessionHook = new Hook((MethodBase)typeof(GameStatsManager).GetMethod("BeginNewSession", BindingFlags.Instance | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("BeginSessionHook")); endSessionHook = new Hook((MethodBase)typeof(GameStatsManager).GetMethod("EndSession", BindingFlags.Instance | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("EndSessionHook")); clearAllStatsHook = new Hook((MethodBase)typeof(GameStatsManager).GetMethod("ClearAllStatsGlobal", BindingFlags.Instance | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("ClearAllStatsHook")); deleteMidGameSaveHook = new Hook((MethodBase)typeof(SaveManager).GetMethod("DeleteCurrentSlotMidGameSave", BindingFlags.Static | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("DeleteMidGameSaveHook")); midgameSaveHook = new Hook((MethodBase)typeof(GameManager).GetMethod("DoMidgameSave", BindingFlags.Static | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("MidgameSaveHook")); invalidateSaveHook = new Hook((MethodBase)typeof(GameManager).GetMethod("InvalidateMidgameSave", BindingFlags.Static | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("InvalidateSaveHook")); revalidateSaveHook = new Hook((MethodBase)typeof(GameManager).GetMethod("RevalidateMidgameSave", BindingFlags.Static | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("RevalidateSaveHook")); frameDelayedInitizlizationHook = new Hook((MethodBase)typeof(Dungeon).GetMethod("FrameDelayedMidgameInitialization", BindingFlags.Instance | BindingFlags.NonPublic), typeof(SaveAPIManager).GetMethod("FrameDelayedInitizlizationHook")); moveSessionStatsHook = new Hook((MethodBase)typeof(GameStatsManager).GetMethod("MoveSessionStatsToSavedSessionStats", BindingFlags.Instance | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("MoveSessionStatsHook")); prerequisiteHook = new Hook((MethodBase)typeof(DungeonPrerequisite).GetMethod("CheckConditionsFulfilled", BindingFlags.Instance | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("PrerequisiteHook")); clearActiveGameDataHook = new Hook((MethodBase)typeof(GameManager).GetMethod("ClearActiveGameData", BindingFlags.Instance | BindingFlags.Public), typeof(SaveAPIManager).GetMethod("ClearActiveGameDataHook")); aiactorRewardsHook = new Hook((MethodBase)typeof(AIActor).GetMethod("HandleRewards", BindingFlags.Instance | BindingFlags.NonPublic), typeof(SaveAPIManager).GetMethod("AIActorRewardsHook")); aiactorEngagedHook = new Hook((MethodBase)typeof(AIActor).GetMethod("OnEngaged", BindingFlags.Instance | BindingFlags.NonPublic), typeof(SaveAPIManager).GetMethod("AIActorEngagedHook")); LoadGameStatsFirstLoad(); BreachShopTool.DoSetup(); m_loaded = true; } } public static void Reload(string prefix) { Unload(); Setup(prefix); } private static void LoadGameStatsFirstLoad() { bool firstLoad = FirstLoad; FirstLoad = true; GameStatsManager.Load(); FirstLoad = firstLoad; } public static void Unload() { if (m_loaded) { AdvancedGameSave = null; AdvancedMidGameSave = null; Hook obj = saveHook; if (obj != null) { obj.Dispose(); } Hook obj2 = loadHook; if (obj2 != null) { obj2.Dispose(); } Hook obj3 = resetHook; if (obj3 != null) { obj3.Dispose(); } Hook obj4 = beginSessionHook; if (obj4 != null) { obj4.Dispose(); } Hook obj5 = endSessionHook; if (obj5 != null) { obj5.Dispose(); } Hook obj6 = clearAllStatsHook; if (obj6 != null) { obj6.Dispose(); } Hook obj7 = deleteMidGameSaveHook; if (obj7 != null) { obj7.Dispose(); } Hook obj8 = midgameSaveHook; if (obj8 != null) { obj8.Dispose(); } Hook obj9 = invalidateSaveHook; if (obj9 != null) { obj9.Dispose(); } Hook obj10 = revalidateSaveHook; if (obj10 != null) { obj10.Dispose(); } Hook obj11 = frameDelayedInitizlizationHook; if (obj11 != null) { obj11.Dispose(); } Hook obj12 = moveSessionStatsHook; if (obj12 != null) { obj12.Dispose(); } Hook obj13 = prerequisiteHook; if (obj13 != null) { obj13.Dispose(); } Hook obj14 = clearActiveGameDataHook; if (obj14 != null) { obj14.Dispose(); } Hook obj15 = aiactorRewardsHook; if (obj15 != null) { obj15.Dispose(); } Hook obj16 = aiactorEngagedHook; if (obj16 != null) { obj16.Dispose(); } CustomHuntQuests.Unload(); AdvancedGameStatsManager.Save(); AdvancedGameStatsManager.Unload(); BreachShopTool.Unload(); m_loaded = false; } } public static bool GetFlag(CustomDungeonFlags flag) { if (!AdvancedGameStatsManager.HasInstance) { return false; } return AdvancedGameStatsManager.Instance.GetFlag(flag); } public static float GetPlayerStatValue(CustomTrackedStats stat) { if (!AdvancedGameStatsManager.HasInstance) { return 0f; } return AdvancedGameStatsManager.Instance.GetPlayerStatValue(stat); } public static float GetSessionStatValue(CustomTrackedStats stat) { if (AdvancedGameStatsManager.HasInstance && AdvancedGameStatsManager.Instance.IsInSession) { return AdvancedGameStatsManager.Instance.GetSessionStatValue(stat); } return 0f; } public static float GetCharacterStatValue(PlayableCharacters character, CustomTrackedStats stat) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (AdvancedGameStatsManager.HasInstance) { return AdvancedGameStatsManager.Instance.GetCharacterStatValue(character, stat); } return 0f; } public static float GetCharacterStatValue(CustomTrackedStats stat) { if (AdvancedGameStatsManager.HasInstance) { if (GameManager.HasInstance && (Object)(object)GameManager.Instance.PrimaryPlayer != (Object)null) { return AdvancedGameStatsManager.Instance.GetCharacterStatValue(stat); } return AdvancedGameStatsManager.Instance.GetCharacterStatValue((PlayableCharacters)0, stat); } return 0f; } public static bool GetCharacterSpecificFlag(CustomCharacterSpecificGungeonFlags flag) { if (AdvancedGameStatsManager.HasInstance) { if (AdvancedGameStatsManager.Instance.IsInSession) { return AdvancedGameStatsManager.Instance.GetCharacterSpecificFlag(flag); } return AdvancedGameStatsManager.Instance.GetCharacterSpecificFlag((PlayableCharacters)0, flag); } return false; } public static bool GetCharacterSpecificFlag(PlayableCharacters character, CustomCharacterSpecificGungeonFlags flag) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (AdvancedGameStatsManager.HasInstance) { return AdvancedGameStatsManager.Instance.GetCharacterSpecificFlag(character, flag); } return false; } public static float GetPlayerMaximum(CustomTrackedMaximums maximum) { if (AdvancedGameStatsManager.HasInstance) { return AdvancedGameStatsManager.Instance.GetPlayerMaximum(maximum); } return 0f; } public static void SetFlag(CustomDungeonFlags flag, bool value) { if (AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.SetFlag(flag, value); } } public static void SetStat(CustomTrackedStats stat, float value) { if (AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.SetStat(stat, value); } } public static void RegisterStatChange(CustomTrackedStats stat, float value) { if (AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.RegisterStatChange(stat, value); } } public static void UpdateMaximum(CustomTrackedMaximums maximum, float value) { if (AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.UpdateMaximum(maximum, value); } } public static void SetCharacterSpecificFlag(CustomCharacterSpecificGungeonFlags flag, bool value) { if (AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.SetCharacterSpecificFlag(flag, value); } } public static void SetCharacterSpecificFlag(PlayableCharacters character, CustomCharacterSpecificGungeonFlags flag, bool value) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.SetCharacterSpecificFlag(character, flag, value); } } public static void AIActorEngagedHook(Action<AIActor, bool> orig, AIActor self, bool isReinforcement) { if (!self.HasBeenEngaged && self.SetsCustomFlagOnActivation()) { AdvancedGameStatsManager.Instance.SetFlag(self.GetCustomFlagToSetOnActivation(), value: true); } orig(self, isReinforcement); } public static void AIActorRewardsHook(Action<AIActor> orig, AIActor self) { if (!(bool)typeof(AIActor).GetField("m_hasGivenRewards", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self) && !self.IsTransmogrified) { if (self.SetsCustomFlagOnDeath()) { AdvancedGameStatsManager.Instance.SetFlag(self.GetCustomFlagToSetOnDeath(), value: true); } if (self.SetsCustomCharacterSpecificFlagOnDeath()) { AdvancedGameStatsManager.Instance.SetCharacterSpecificFlag(self.GetCustomCharacterSpecificFlagToSetOnDeath(), value: true); } } orig(self); } public static bool SaveHook(Func<bool> orig) { bool result = orig(); AdvancedGameStatsManager.Save(); return result; } public static void LoadHook(Action orig) { AdvancedGameStatsManager.Load(); orig(); } public static void ResetHook(Action orig) { AdvancedGameStatsManager.DANGEROUS_ResetAllStats(); orig(); } public static void BeginSessionHook(Action<GameStatsManager, PlayerController> orig, GameStatsManager self, PlayerController player) { orig(self, player); AdvancedGameStatsManager.Instance.BeginNewSession(player); } public static void EndSessionHook(Action<GameStatsManager, bool, bool> orig, GameStatsManager self, bool recordSessionStats, bool decrementDifferentiator = true) { orig(self, recordSessionStats, decrementDifferentiator); AdvancedGameStatsManager.Instance.EndSession(recordSessionStats); } public static void ClearAllStatsHook(Action<GameStatsManager> orig, GameStatsManager self) { orig(self); AdvancedGameStatsManager.Instance.ClearAllStatsGlobal(); } public static void DeleteMidGameSaveHook(Action<SaveSlot?> orig, SaveSlot? overrideSaveSlot) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) orig(overrideSaveSlot); if (AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.midGameSaveGuid = null; } string path = string.Format(SaveManager.MidGameSave.filePattern, (!overrideSaveSlot.HasValue) ? SaveManager.CurrentSaveSlot : overrideSaveSlot.Value); string path2 = Path.Combine(SaveManager.SavePath, path); if (File.Exists(path2)) { File.Delete(path2); } } public static void MidgameSaveHook(Action<ValidTilesets> orig, ValidTilesets tileset) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) AdvancedGameStatsManager.DoMidgameSave(); orig(tileset); } public static void InvalidateSaveHook(Action<bool> orig, bool savestats) { AdvancedGameStatsManager.InvalidateMidgameSave(saveStats: false); orig(savestats); } public static void RevalidateSaveHook(Action orig) { AdvancedGameStatsManager.RevalidateMidgameSave(saveStats: false); orig(); } public static IEnumerator FrameDelayedInitizlizationHook(Func<Dungeon, MidGameSaveData, IEnumerator> orig, Dungeon self, MidGameSaveData data) { yield return orig(self, data); if (AdvancedGameStatsManager.VerifyAndLoadMidgameSave(out var midgameSave)) { midgameSave.LoadDataFromMidGameSave(); } } public static GameStats MoveSessionStatsHook(Func<GameStatsManager, GameStats> orig, GameStatsManager self) { AdvancedGameStatsManager.Instance.MoveSessionStatsToSavedSessionStats(); return orig(self); } public static bool PrerequisiteHook(Func<DungeonPrerequisite, bool> orig, DungeonPrerequisite self) { if (self is CustomDungeonPrerequisite) { return (self as CustomDungeonPrerequisite).CheckConditionsFulfilled(); } return orig(self); } public static void ClearActiveGameDataHook(Action<GameManager, bool, bool> orig, GameManager self, bool destroyGameManager, bool endSession) { orig(self, destroyGameManager, endSession); OnActiveGameDataCleared?.Invoke(self, destroyGameManager, endSession); } } public class SpecialAIActor : MonoBehaviour { public bool SetsCustomFlagOnActivation; public CustomDungeonFlags CustomFlagToSetOnActivation; public bool SetsCustomFlagOnDeath; public CustomDungeonFlags CustomFlagToSetOnDeath; public bool SetsCustomCharacterSpecificFlagOnDeath; public CustomCharacterSpecificGungeonFlags CustomCharacterSpecificFlagToSetOnDeath; } [fsObject] public class AdvancedGameStats { [fsProperty] private Dictionary<CustomTrackedStats, float> stats; [fsProperty] private Dictionary<CustomTrackedMaximums, float> maxima; [fsProperty] public HashSet<CustomCharacterSpecificGungeonFlags> m_flags; public AdvancedGameStats() { m_flags = new HashSet<CustomCharacterSpecificGungeonFlags>(); stats = new Dictionary<CustomTrackedStats, float>(new CustomTrackedStatsComparer()); maxima = new Dictionary<CustomTrackedMaximums, float>(new CustomTrackedMaximumsComparer()); } public float GetStatValue(CustomTrackedStats statToCheck) { if (!stats.ContainsKey(statToCheck)) { return 0f; } return stats[statToCheck]; } public float GetMaximumValue(CustomTrackedMaximums maxToCheck) { if (!maxima.ContainsKey(maxToCheck)) { return 0f; } return maxima[maxToCheck]; } public bool GetFlag(CustomCharacterSpecificGungeonFlags flag) { if (flag == CustomCharacterSpecificGungeonFlags.NONE) { Debug.LogError((object)"Something is attempting to get a NONE character-specific save flag!"); return false; } return m_flags.Contains(flag); } public void SetStat(CustomTrackedStats stat, float val) { if (stats.ContainsKey(stat)) { stats[stat] = val; } else { stats.Add(stat, val); } } public void SetMax(CustomTrackedMaximums max, float val) { if (maxima.ContainsKey(max)) { maxima[max] = Mathf.Max(maxima[max], val); } else { maxima.Add(max, val); } } public void SetFlag(CustomCharacterSpecificGungeonFlags flag, bool value) { if (flag == CustomCharacterSpecificGungeonFlags.NONE) { Debug.LogError((object)"Something is attempting to set a NONE character-specific save flag!"); } else if (value) { m_flags.Add(flag); } else { m_flags.Remove(flag); } } public void IncrementStat(CustomTrackedStats stat, float val) { if (stats.ContainsKey(stat)) { stats[stat] += val; } else { stats.Add(stat, val); } } public void AddStats(AdvancedGameStats otherStats) { foreach (KeyValuePair<CustomTrackedStats, float> stat in otherStats.stats) { IncrementStat(stat.Key, stat.Value); } foreach (KeyValuePair<CustomTrackedMaximums, float> item in otherStats.maxima) { SetMax(item.Key, item.Value); } foreach (CustomCharacterSpecificGungeonFlags flag in otherStats.m_flags) { m_flags.Add(flag); } } public void ClearAllState() { List<CustomTrackedStats> list = new List<CustomTrackedStats>(); foreach (KeyValuePair<CustomTrackedStats, float> stat in stats) { list.Add(stat.Key); } foreach (CustomTrackedStats item in list) { stats[item] = 0f; } List<CustomTrackedMaximums> list2 = new List<CustomTrackedMaximums>(); foreach (KeyValuePair<CustomTrackedMaximums, float> item2 in maxima) { list2.Add(item2.Key); } foreach (CustomTrackedMaximums item3 in list2) { maxima[item3] = 0f; } } } public static class BreachShopTool { public class DoubleMetaShopTier { private MetaShopTier m_topTier; private MetaShopTier m_bottomTier; public DoubleMetaShopTier(MetaShopTier topTier, MetaShopTier bottomTier) { m_topTier = topTier; m_bottomTier = bottomTier; } public DoubleMetaShopTier(DoubleMetaShopTier other) { m_topTier = other.m_topTier; m_bottomTier = other.m_bottomTier; } public MetaShopTier GetTopTier() { return m_topTier; } public MetaShopTier GetBottomTier() { return m_topTier; } public List<MetaShopTier> GetTierList() { return new List<MetaShopTier> { m_topTier, m_bottomTier }; } } public static MetaShopController BaseMetaShopController; public static GenericLootTable TrorcMetaShopItems; public static GenericLootTable GooptonMetaShopItems; public static GenericLootTable DougMetaShopItems; private static FieldInfo ItemControllersInfo = typeof(ShopController).GetField("m_itemControllers", BindingFlags.Instance | BindingFlags.NonPublic); private static FieldInfo BaseItemControllersInfo = typeof(BaseShopController).GetField("m_itemControllers", BindingFlags.Instance | BindingFlags.NonPublic); private static Hook pickupObjectEncounterableHook; private static Hook baseShopSetupHook; private static Hook metaShopSetupHook; private static Hook metaShopCurrentTierHook; private static Hook metaShopProximateTierHook; public static Dictionary<WeightedGameObjectCollection, List<WeightedGameObject>> baseShopAddedItems; public static List<MetaShopTier> metaShopAddedTiers; private static bool m_loaded; public static void DoSetup() { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Expected O, but got Unknown //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Expected O, but got Unknown //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Expected O, but got Unknown //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Expected O, but got Unknown if (!m_loaded) { BaseMetaShopController = SaveTools.LoadAssetFromAnywhere<GameObject>("Foyer_MetaShop").GetComponent<MetaShopController>(); TrorcMetaShopItems = SaveTools.LoadAssetFromAnywhere<GenericLootTable>("Shop_Truck_Meta"); GooptonMetaShopItems = SaveTools.LoadAssetFromAnywhere<GenericLootTable>("Shop_Goop_Meta"); DougMetaShopItems = SaveTools.LoadAssetFromAnywhere<GenericLootTable>("Shop_Beetle_Meta"); pickupObjectEncounterableHook = new Hook((MethodBase)typeof(PickupObject).GetMethod("HandleEncounterable", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("HandleEncounterableHook")); baseShopSetupHook = new Hook((MethodBase)typeof(BaseShopController).GetMethod("DoSetup", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("BaseShopSetupHook")); metaShopSetupHook = new Hook((MethodBase)typeof(MetaShopController).GetMethod("DoSetup", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("MetaSetupHook")); metaShopCurrentTierHook = new Hook((MethodBase)typeof(MetaShopController).GetMethod("GetCurrentTier", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("MetaShopCurrentTierHook")); metaShopProximateTierHook = new Hook((MethodBase)typeof(MetaShopController).GetMethod("GetProximateTier", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("MetaShopProximateTierHook")); m_loaded = true; } } public static void Unload() { if (!m_loaded) { return; } if (baseShopAddedItems != null) { for (int i = 0; i < baseShopAddedItems.Keys.Count; i++) { WeightedGameObjectCollection val = baseShopAddedItems.Keys.ToList()[i]; if (val == null || baseShopAddedItems[val] == null) { continue; } for (int j = 0; j < baseShopAddedItems[val].Count; j++) { WeightedGameObject val2 = baseShopAddedItems[val][j]; if (val2 != null && val.elements.Contains(val2)) { val.elements.Remove(val2); } } } baseShopAddedItems.Clear(); baseShopAddedItems = null; } if (metaShopAddedTiers != null) { for (int k = 0; k < metaShopAddedTiers.Count; k++) { MetaShopTier val3 = metaShopAddedTiers[k]; if (val3 != null && BaseMetaShopController.metaShopTiers.Contains(val3)) { BaseMetaShopController.metaShopTiers.Remove(val3); } } metaShopAddedTiers.Clear(); metaShopAddedTiers = null; } BaseMetaShopController = null; TrorcMetaShopItems = null; GooptonMetaShopItems = null; DougMetaShopItems = null; Hook obj = pickupObjectEncounterableHook; if (obj != null) { obj.Dispose(); } Hook obj2 = baseShopSetupHook; if (obj2 != null) { obj2.Dispose(); } Hook obj3 = metaShopSetupHook; if (obj3 != null) { obj3.Dispose(); } Hook obj4 = metaShopCurrentTierHook; if (obj4 != null) { obj4.Dispose(); } Hook obj5 = metaShopProximateTierHook; if (obj5 != null) { obj5.Dispose(); } m_loaded = false; } public static void HandleEncounterableHook(Action<PickupObject, PlayerController> orig, PickupObject po, PlayerController player) { orig(po, player); if ((Object)(object)po != (Object)null && (Object)(object)((Component)po).GetComponent<SpecialPickupObject>() != (Object)null && ((Component)po).GetComponent<SpecialPickupObject>().CustomSaveFlagToSetOnAcquisition != 0) { AdvancedGameStatsManager.Instance.SetFlag(((Component)po).GetComponent<SpecialPickupObject>().CustomSaveFlagToSetOnAcquisition, value: true); } } public static void BaseShopSetupHook(Action<BaseShopController> orig, BaseShopController self) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 orig(self); if ((int)self.baseShopType != 6 || !((Object)(object)self.ExampleBlueprintPrefab != (Object)null)) { return; } List<ShopItemController> list = (List<ShopItemController>)BaseItemControllersInfo.GetValue(self); if (list == null) { return; } foreach (ShopItemController item in list) { if (!((Object)(object)item != (Object)null) || !((Object)(object)item.item != (Object)null) || !((Object)(object)((BraveBehaviour)item.item).encounterTrackable != (Object)null) || ((BraveBehaviour)item.item).encounterTrackable.journalData == null) { continue; } PickupObject blueprintUnlockedItem = GetBlueprintUnlockedItem(((BraveBehaviour)item.item).encounterTrackable); if (!((Object)(object)blueprintUnlockedItem != (Object)null) || !((Object)(object)((BraveBehaviour)blueprintUnlockedItem).encounterTrackable != (Object)null) || ((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites == null) { continue; } CustomDungeonFlags customDungeonFlags = CustomDungeonFlags.NONE; for (int i = 0; i < ((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites.Length; i++) { if (((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites[i] is CustomDungeonPrerequisite && (((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites[i] as CustomDungeonPrerequisite).advancedPrerequisiteType == CustomDungeonPrerequisite.AdvancedPrerequisiteType.CUSTOM_FLAG) { customDungeonFlags = (((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites[i] as CustomDungeonPrerequisite).customFlagToCheck; } } if (customDungeonFlags != 0) { ((Component)item.item).gameObject.AddComponent<SpecialPickupObject>().CustomSaveFlagToSetOnAcquisition = customDungeonFlags; } } } public static void MetaSetupHook(Action<MetaShopController> orig, MetaShopController meta) { orig(meta); List<ShopItemController> list = (List<ShopItemController>)ItemControllersInfo.GetValue(meta); if (list == null) { return; } foreach (ShopItemController item in list) { if (!((Object)(object)item != (Object)null) || !((Object)(object)item.item != (Object)null) || !((Object)(object)((BraveBehaviour)item.item).encounterTrackable != (Object)null) || ((BraveBehaviour)item.item).encounterTrackable.journalData == null) { continue; } PickupObject blueprintUnlockedItem = GetBlueprintUnlockedItem(((BraveBehaviour)item.item).encounterTrackable); if (!((Object)(object)blueprintUnlockedItem != (Object)null) || !((Object)(object)((BraveBehaviour)blueprintUnlockedItem).encounterTrackable != (Object)null) || ((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites == null) { continue; } CustomDungeonFlags customFlagFromTargetItem = GetCustomFlagFromTargetItem(blueprintUnlockedItem.PickupObjectId); if (customFlagFromTargetItem != 0) { ((Component)item.item).gameObject.AddComponent<SpecialPickupObject>().CustomSaveFlagToSetOnAcquisition = customFlagFromTargetItem; if (AdvancedGameStatsManager.Instance.GetFlag(customFlagFromTargetItem)) { item.ForceOutOfStock(); } } } } private static bool GetMetaItemUnlockedAdvanced(int pickupObjectId) { CustomDungeonFlags customFlagFromTargetItem = GetCustomFlagFromTargetItem(pickupObjectId); if (customFlagFromTargetItem == CustomDungeonFlags.NONE) { return true; } return AdvancedGameStatsManager.Instance.GetFlag(customFlagFromTargetItem); } public static MetaShopTier MetaShopCurrentTierHook(Func<MetaShopController, MetaShopTier> orig, MetaShopController self) { MetaShopTier val = null; for (int i = 0; i < self.metaShopTiers.Count; i++) { if (!GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId1) || !GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId2) || !GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId3)) { val = self.metaShopTiers[i]; break; } } List<MetaShopTier> metaShopTiers = self.metaShopTiers; List<MetaShopTier> list = new List<MetaShopTier>(); for (int j = 0; j < metaShopTiers.Count; j++) { if (metaShopTiers[j] != null && (!ItemConditionsFulfilled(metaShopTiers[j].itemId1) || !ItemConditionsFulfilled(metaShopTiers[j].itemId2) || !ItemConditionsFulfilled(metaShopTiers[j].itemId3) || j == metaShopTiers.Count - 1)) { list.Add(metaShopTiers[j]); } } self.metaShopTiers = list; MetaShopTier val2 = orig(self); self.metaShopTiers = metaShopTiers; if (val == null) { return val2; } if (val2 == null) { return val; } if (self.metaShopTiers.IndexOf(val) >= self.metaShopTiers.IndexOf(val2)) { return val2; } return val; } public static MetaShopTier MetaShopProximateTierHook(Func<MetaShopController, MetaShopTier> orig, MetaShopController self) { MetaShopTier val = null; for (int i = 0; i < self.metaShopTiers.Count - 1; i++) { if (!GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId1) || !GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId2) || !GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId3)) { val = self.metaShopTiers[i + 1]; break; } } List<MetaShopTier> metaShopTiers = self.metaShopTiers; List<MetaShopTier> list = new List<MetaShopTier>(); for (int j = 0; j < metaShopTiers.Count; j++) { if (metaShopTiers[j] != null && (!ItemConditionsFulfilled(metaShopTiers[j].itemId1) || !ItemConditionsFulfilled(metaShopTiers[j].itemId2) || !ItemConditionsFulfilled(metaShopTiers[j].itemId3))) { list.Add(metaShopTiers[j]); } } self.metaShopTiers = list; MetaShopTier val2 = orig(self); self.metaShopTiers = metaShopTiers; if (val == null) { return val2; } if (val2 == null) { return val; } if (self.metaShopTiers.IndexOf(val) >= self.metaShopTiers.IndexOf(val2)) { return val2; } return val; } public static CustomDungeonFlags GetCustomFlagFromTargetItem(int shopItemId) { CustomDungeonFlags result = CustomDungeonFlags.NONE; PickupObject byId = PickupObjectDatabase.GetById(shopItemId); for (int i = 0; i < ((BraveBehaviour)byId).encounterTrackable.prerequisites.Length; i++) { if (((BraveBehaviour)byId).encounterTrackable.prerequisites[i] is CustomDungeonPrerequisite && (((BraveBehaviour)byId).encounterTrackable.prerequisites[i] as CustomDungeonPrerequisite).advancedPrerequisiteType == CustomDungeonPrerequisite.AdvancedPrerequisiteType.CUSTOM_FLAG) { result = (((BraveBehaviour)byId).encounterTrackable.prerequisites[i] as CustomDungeonPrerequisite).customFlagToCheck; } } return result; } public static GungeonFlags GetFlagFromTargetItem(int shopItemId) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Invalid comparison between Unknown and I4 //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) GungeonFlags result = (GungeonFlags)0; PickupObject byId = PickupObjectDatabase.GetById(shopItemId); for (int i = 0; i < ((BraveBehaviour)byId).encounterTrackable.prerequisites.Length; i++) { if ((int)((BraveBehaviour)byId).encounterTrackable.prerequisites[i].prerequisiteType == 4) { result = ((BraveBehaviour)byId).encounterTrackable.prerequisites[i].saveFlagToCheck; } } return result; } public static bool ItemConditionsFulfilled(int shopItemId) { if ((Object)(object)PickupObjectDatabase.GetById(shopItemId) != (Object)null) { return PickupObjectDatabase.GetById(shopItemId).PrerequisitesMet(); } return false; } public static PickupObject GetBlueprintUnlockedItem(EncounterTrackable blueprintTrackable) { for (int i = 0; i < ((ObjectDatabase<PickupObject>)(object)PickupObjectDatabase.Instance).Objects.Count; i++) { PickupObject val = ((ObjectDatabase<PickupObject>)(object)PickupObjectDatabase.Instance).Objects[i]; if (Object.op_Implicit((Object)(object)val)) { EncounterTrackable encounterTrackable = ((BraveBehaviour)val).encounterTrackable; if (Object.op_Implicit((Object)(object)encounterTrackable) && encounterTrackable.journalData.PrimaryDisplayName.Equals(blueprintTrackable.journalData.PrimaryDisplayName, StringComparison.OrdinalIgnoreCase) && encounterTrackable.journalData.NotificationPanelDescription.Equals(blueprintTrackable.journalData.NotificationPanelDescription, StringComparison.OrdinalIgnoreCase) && encounterTrackable.journalData.AmmonomiconFullEntry.Equals(blueprintTrackable.journalData.AmmonomiconFullEntry, StringComparison.OrdinalIgnoreCase) && encounterTrackable.journalData.AmmonomiconSprite.Equals(blueprintTrackable.journalData.AmmonomiconSprite, StringComparison.OrdinalIgnoreCase)) { return val; } } } return null; } public static WeightedGameObject AddItemToTrorcMetaShop(this PickupObject po, int cost, int? index = null) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown if ((Object)(object)TrorcMetaShopItems == (Object)null) {