Enter the Gungeon
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Latest version
1.0.5
Last Updated
First Uploaded
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124KB
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Enter the Gungeon – Co-op Bot

Play co-op on your own. This mod adds an AI partner that follows you, fights, dodges and takes orders. Your partner can be a second player character or an enemy converted to your side.

Support the mod: Donate on Patreon

Install

You need Enter the Gungeon on Windows, BepInEx 5 and the Mod the Gungeon API.

  1. Install BepInEx and Mod the Gungeon, then run the game once.
  2. Copy CoopBot.dll to <game folder>\BepInEx\plugins\CoopBot\.
  3. Start a run and press H.

Controls

Key Action
H Summon your partner. With the bot out, a tap gives an order at the cursor
Hold H Recall the bot to you
Shift+H Dismiss your partner
J Change the bot's character (while it is not summoned)
Y Open the bot's weapon list
X Swap your equipped weapon with the bot's
T Swap active items with the bot
U The bot uses its active item
B The bot drops its active item
N The bot drops its equipped weapon

To trade with X or T, stand within 3.5 tiles of the bot.

Changing the keys

Pause the game and click Coop Bot Menu in the top-left corner. Click a key, then press the new one (Esc cancels).

You can also edit BepInEx\config\com.coopbot.etg.cfg.

What each system does

  • Partner type: in the Coop Bot Menu, choose Bot player or Enemy ally. For an enemy ally, pick the enemy from the list.
  • Orders: tap H with the cursor over something. The bot attacks an enemy, picks up an item, interacts with a chest or lever, or smashes a breakable. If there is nothing under the cursor, it comes to you.
  • Combat: the bot aims ahead of moving enemies, reloads, handles charge weapons, and can use blanks and active items.
  • Dodging: the bot weaves or rolls away from incoming bullets, and avoids pits, fire, harmful goop and danger zones.
  • Cover: the bot hides when under fire, reloading or hurt, flips nearby tables, and peeks out to shoot. Set how often it hides with Cover preference in the Coop Bot Menu.
  • Weapon list: press Y and click the weapon the bot should hold. The screen dims and you can't shoot while the list is open. The bot keeps every weapon it picks up, up to the inventory limit.
  • Trading: swaps are always two-way. Starting weapons and passive items can't be traded.
  • Co-op rules: the bot uses doors and elevators. If it dies it becomes a ghost until revived, and the camera follows it if you are down. If you die outside a boss room, the run ends as in single player.
  • Saving: the bot is saved with your run, so Continue brings it back with its character and gear. A dismissed bot keeps its gear when you summon it again in the same run, even if you close the game.
  • Enemy ally: it follows you between rooms, shoots stronger blue bullets, dodges, takes cover and keeps its distance. Enemies target it too, and it doesn't count towards clearing a room. If it dies, it returns once the room is clear. It doesn't take orders or carry an inventory, and it disappears when the floor changes.

Notes

  • Not affiliated with Dodge Roll or Devolver Digital. No game files are included.
  • To report a bug, please include BepInEx\LogOutput.log.

License

Copyright (c) 2026 ItsYuriil. All rights reserved.

You may use this mod for your own personal, non-commercial play. You may not distribute, modify or sell it without the author's prior written authorization.

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