Custom Characters Mod
EtG mod that allows you to create and share custom characters with friends!
Date uploaded | 2 years ago |
Version | 2.2.2 |
Download link | KyleTheScientist-Custom_Characters_Mod-2.2.2.zip |
Downloads | 26692 |
Dependency string | KyleTheScientist-Custom_Characters_Mod-2.2.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_EtG
BepInEx pack for Enter the Gungeon. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2101MtG_API-Mod_the_Gungeon_API
Adds the good parts of Mod the Gungeon to BepInEx.
Preferred version: 1.8.7Alexandria-Alexandria
A combination of old and new APIs, and new tools for the convenience of modders.
Preferred version: 0.4.14README
Custom Characters Mod
Create and share custom characters with friends!
Also adds Franseis, an NPC who randomizes your loadout and stats, and a character randomizer shrine to the breach.
How to Port your Custom Character to BepInEx
make a folder for your CC, and inside that folder create a folder named plugins
. The plugins folder will contain all your CC files, with the same layout as before, and now add 3 new files outside the plugins folder, manifest.json
, icon.png
, and README.md
. The icon shows up when browsing, the manifest contains information about your plugin, and the README is what you are reading now.
- icon must be 256x256 pixels.
- the manifest can be made here
- the README can be made here So, to summarize this is what your folder should look like:
and inside the plugins folder:
(may not be the exact same files, depending on if you did spritesheet, facecard, etc, but you get the idea)
finally just zip everything up and upload here
Credits
Thanks to SpecialAPI for maintaining the codebase while I enjoy retirement Thanks to Neighborino for coming up with the idea for the random character shrine and helping me make it! Nevernamed (after whom my firstborn shall be named) made a video feature of this mod! (slightly outdated as its for ETGMod)
CHANGELOG
2.2.8
- Fixed issue with Foyer / Punchout face card sprites overwriting UI sprites added by other mods
- Added Alexandria dependency for helping coordinate UI sprite usage with other mods
2.2.7
- Fixed a bug where being near non-character NPCs would cause exceptions.
- Updated plugin version.
2.2.6
- Added the ability to fix punchout sprites getting stretched if their size does not match the size of the original sprite by adding the line
punchout sprite fix: true
to the character data file.
2.2.5
- Fixed custom characters not loading on Linux and Mac.
2.2.4
- Fixed outlines breaking when using individual sprites with a robot base.
- Rewritten the readme.
- Added the changelog.
2.2.3
- Removed unnecessary excessive logging.
2.2.2
- Fixed punchout sprites being trimmed.
2.2.1
- Initial release for BepInEx.