Decompiled source of Knife to a Gunfight v2.2.1
plugins/Knives.dll
Decompiled 6 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text; using Alexandria.BreakableAPI; using Alexandria.CharacterAPI; using Alexandria.DungeonAPI; using Alexandria.ItemAPI; using Alexandria.Misc; using Alexandria.NPCAPI; using BepInEx; using Brave.BulletScript; using Dungeonator; using EnemyAPI; using FullSerializer; using Gungeon; using GungeonAPI; using HarmonyLib; using HutongGames.PlayMaker; using InControl; using ItemAPI; using Knives; using LootTableAPI; using MonoMod.Cil; using MonoMod.RuntimeDetour; using MonoMod.Utils; using NpcApi; using Pathfinding; using SGUI; using SaveAPI; using UnityEngine; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Mod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Mod")] [assembly: AssemblyCopyright("Copyright © 2020")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("d6d7a494-722e-4763-959b-c2d6b6a42b01")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyVersion("1.0.0.0")] public class AmmoRegenComp : MonoBehaviour { public float postShotRestartDelay = 0f; public float intervalTime; public bool CombatRequired = false; public float AmmoPer; private Gun m_gun; private float m_ammoCounter; private float m_gameTimeOnDisable; public AmmoRegenComp() { AmmoPer = 0.5f; m_ammoCounter = 0f; } private void Start() { m_gun = ((Component)this).GetComponent<Gun>(); } public void Update() { if (postShotRestartDelay <= 0f) { if (Object.op_Implicit((Object)(object)m_gun.CurrentOwner) && !m_gun.IsFiring && ((PlayerController)/*isinst with value type is only supported in some contexts*/).IsInCombat) { m_ammoCounter += BraveTime.DeltaTime * AmmoPer; if (m_ammoCounter > 1f) { int num = Mathf.FloorToInt(m_ammoCounter); m_ammoCounter -= num; m_gun.GainAmmo(num); } } } else { postShotRestartDelay -= Time.deltaTime; } if (m_gun.IsFiring) { postShotRestartDelay = 0.35f; } } } public class BeamSplittingModifier : MonoBehaviour { private Dictionary<BasicBeamController, float> subBeams; public float distanceTilSplit; public int amtToSplitTo; public float splitAngles; public float dmgMultOnSplit; private float originalRange; private Projectile projectile; private BasicBeamController basicBeamController; private BeamController beamController; private PlayerController owner; public BeamSplittingModifier() { subBeams = new Dictionary<BasicBeamController, float>(); distanceTilSplit = 7f; amtToSplitTo = 0; splitAngles = 39f; dmgMultOnSplit = 0.66f; } private void Start() { projectile = ((Component)this).GetComponent<Projectile>(); beamController = ((Component)this).GetComponent<BeamController>(); basicBeamController = ((Component)this).GetComponent<BasicBeamController>(); if (projectile.Owner is PlayerController) { ref PlayerController reference = ref owner; GameActor obj = projectile.Owner; reference = (PlayerController)(object)((obj is PlayerController) ? obj : null); } if (projectile.baseData.range > distanceTilSplit) { originalRange = projectile.baseData.range; projectile.baseData.range = distanceTilSplit; } else { distanceTilSplit = projectile.baseData.range; } } private void ClearExtantSubBeams() { if (subBeams.Count <= 0) { return; } for (int num = subBeams.Count - 1; num >= 0; num--) { if (Object.op_Implicit((Object)(object)subBeams.ElementAt(num).Key) && Object.op_Implicit((Object)(object)((Component)subBeams.ElementAt(num).Key).gameObject)) { ((BeamController)subBeams.ElementAt(num).Key).CeaseAttack(); } } subBeams.Clear(); } private void CreateNewSubBeams() { //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) ClearExtantSubBeams(); float num = splitAngles / ((float)amtToSplitTo - 1f); float finalBoneDirection = BeamAPI.GetFinalBoneDirection(basicBeamController); float num2 = finalBoneDirection + splitAngles * 0.5f; int num3 = 0; for (int i = 0; i < amtToSplitTo; i++) { LinkedList<BeamBone> bones = basicBeamController.m_bones; LinkedListNode<BeamBone> linkedListNode = null; if (bones != null) { linkedListNode = bones.Last; Vector2 bonePosition = basicBeamController.GetBonePosition(linkedListNode.Value); float num4 = num2 - num * (float)num3; GameObject val = FakePrefab.Clone(((Component)projectile).gameObject); if ((Object)(object)val == (Object)null) { Debug.LogError((object)"BeamSplitComp: Cloned Beam Prefab was NULL!"); } BeamController component = val.GetComponent<BeamController>(); if ((Object)(object)component == (Object)null) { Debug.LogError((object)"BeamSplitComp: ControllerPrefab was NULL!"); } if (component is BasicBeamController) { GameObject val2 = Object.Instantiate<GameObject>(((Component)component).gameObject); BasicBeamController component2 = val2.GetComponent<BasicBeamController>(); component2.State = (BeamState)2; ((BeamController)component2).HitsPlayers = false; ((BeamController)component2).HitsEnemies = true; ((BeamController)component2).Origin = bonePosition; ((BeamController)component2).Direction = MathsAndLogicHelper.DegreeToVector2(num4); ((BeamController)component2).usesChargeDelay = false; component2.muzzleAnimation = string.Empty; component2.chargeAnimation = string.Empty; component2.beamStartAnimation = string.Empty; ((BraveBehaviour)component2).projectile.Owner = projectile.Owner; ((BeamController)component2).Owner = ((BeamController)basicBeamController).Owner; ((BeamController)component2).Gun = ((BeamController)basicBeamController).Gun; if (originalRange > 0f) { ((BraveBehaviour)component2).projectile.baseData.range = originalRange; } ProjectileData baseData = ((BraveBehaviour)component2).projectile.baseData; baseData.damage *= dmgMultOnSplit; if (Object.op_Implicit((Object)(object)((Component)component2).GetComponent<BeamSplittingModifier>())) { Object.Destroy((Object)(object)((Component)component2).GetComponent<BeamSplittingModifier>()); } subBeams.Add(component2, num * (float)num3); } else { Debug.LogError((object)"BeamSplitComp: Controller prefab was not beam????"); } num3++; continue; } Debug.LogError((object)"Bones was NULL"); break; } } private void Update() { //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) if (projectile.baseData.range > distanceTilSplit) { originalRange = projectile.baseData.range; projectile.baseData.range = distanceTilSplit; } if (basicBeamController.ApproximateDistance >= distanceTilSplit && subBeams.Count < amtToSplitTo) { CreateNewSubBeams(); } if (basicBeamController.ApproximateDistance < distanceTilSplit && subBeams.Count > 0) { ClearExtantSubBeams(); } float finalBoneDirection = BeamAPI.GetFinalBoneDirection(basicBeamController); float num = finalBoneDirection + splitAngles * 0.5f; if (subBeams.Count > 0) { for (int i = 0; i < subBeams.Count; i++) { BasicBeamController key = subBeams.ElementAt(i).Key; LinkedList<BeamBone> bones = basicBeamController.m_bones; LinkedListNode<BeamBone> last = bones.Last; Vector2 bonePosition = basicBeamController.GetBonePosition(last.Value); float value = subBeams.ElementAt(i).Value; ((BeamController)key).Direction = MathsAndLogicHelper.DegreeToVector2(num - value); ((BeamController)key).Origin = bonePosition; ((BeamController)key).LateUpdatePosition(Vector2.op_Implicit(bonePosition)); } } } private void OnDestroy() { ClearExtantSubBeams(); } } public class MiniAttackBehaviour : AttackBehaviorBase { private List<AIActor> roomEnemies = new List<AIActor>(); private PlayerController Owner; public float TickDelay = 0f; public float DesiredDistance = 20f; private float attackTimer; private bool isInRange; private bool isFiring = false; public override BehaviorResult Update() { //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) ((BehaviorBase)this).DecrementTimer(ref attackTimer, false); if ((Object)(object)Owner == (Object)null) { if (Object.op_Implicit((Object)(object)((BehaviorBase)this).m_aiActor) && Object.op_Implicit((Object)(object)((BehaviorBase)this).m_aiActor.CompanionOwner)) { Owner = ((BehaviorBase)this).m_aiActor.CompanionOwner; } else { Owner = GameManager.Instance.BestActivePlayer; } } if (Object.op_Implicit((Object)(object)((BehaviorBase)this).m_aiActor) && (Object)(object)((BehaviorBase)this).m_aiActor.OverrideTarget == (Object)null) { PickNewTarget(); } if (Object.op_Implicit((Object)(object)((BehaviorBase)this).m_aiActor) && Object.op_Implicit((Object)(object)((BehaviorBase)this).m_aiActor.OverrideTarget)) { SpeculativeRigidbody overrideTarget = ((BehaviorBase)this).m_aiActor.OverrideTarget; isInRange = Vector2.Distance(((BraveBehaviour)((BehaviorBase)this).m_aiActor).specRigidbody.UnitCenter, overrideTarget.UnitCenter) <= DesiredDistance; if (isInRange) { if ((Object)(object)overrideTarget != (Object)null && attackTimer == 0f && !isFiring) { AkSoundEngine.PostEvent("Play_OBJ_mine_beep_01", ((Component)((BehaviorBase)this).m_aiActor).gameObject); ((MonoBehaviour)((BehaviorBase)this).m_aiActor).StartCoroutine(fail()); return (BehaviorResult)2; } return (BehaviorResult)0; } return (BehaviorResult)0; } return (BehaviorResult)0; } public override float GetMaxRange() { return 10f; } public override float GetMinReadyRange() { return 10f; } public override bool IsReady() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) AIActor aiActor = ((BehaviorBase)this).m_aiActor; bool flag; if ((Object)(object)aiActor == (Object)null) { flag = true; } else { SpeculativeRigidbody targetRigidbody = aiActor.TargetRigidbody; flag = !(((Object)(object)targetRigidbody != (Object)null) ? new Vector2?(targetRigidbody.UnitCenter) : null).HasValue; } return !flag && Vector2.Distance(((BraveBehaviour)((BehaviorBase)this).m_aiActor).specRigidbody.UnitCenter, ((BehaviorBase)this).m_aiActor.TargetRigidbody.UnitCenter) <= ((AttackBehaviorBase)this).GetMinReadyRange(); } private void PickNewTarget() { //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)((BehaviorBase)this).m_aiActor != (Object)null)) { return; } if ((Object)(object)Owner == (Object)null) { if (Object.op_Implicit((Object)(object)((BehaviorBase)this).m_aiActor) && Object.op_Implicit((Object)(object)((BehaviorBase)this).m_aiActor.CompanionOwner)) { Owner = ((BehaviorBase)this).m_aiActor.CompanionOwner; } else { Owner = GameManager.Instance.BestActivePlayer; } } Owner.CurrentRoom.GetActiveEnemies((ActiveEnemyType)1, ref roomEnemies); for (int i = 0; i < roomEnemies.Count; i++) { AIActor val = roomEnemies[i]; if (val.IsHarmlessEnemy || !val.IsNormalEnemy || ((BraveBehaviour)val).healthHaver.IsDead || (Object)(object)val == (Object)(object)((BehaviorBase)this).m_aiActor || val.EnemyGuid == "ba928393c8ed47819c2c5f593100a5bc" || !((BraveBehaviour)val).healthHaver.IsVulnerable || !((BehaviorBase)this).m_aiActor.HasLineOfSightToRigidbody(((BraveBehaviour)val).specRigidbody)) { roomEnemies.Remove(val); } } if (roomEnemies.Count == 0) { ((BehaviorBase)this).m_aiActor.OverrideTarget = null; return; } AIActor aiActor = ((BehaviorBase)this).m_aiActor; AIActor val2 = null; int num = 99999; for (int j = 0; j < roomEnemies.Count; j++) { if (Vector2.Distance(Vector2.op_Implicit(roomEnemies[j].Position), Vector2.op_Implicit(aiActor.Position)) < (float)num) { val2 = roomEnemies[j]; } } aiActor.OverrideTarget = (((Object)(object)val2 != (Object)null) ? ((BraveBehaviour)val2).specRigidbody : null); } private IEnumerator fail() { isFiring = true; ((BehaviorBase)this).m_aiActor.MovementSpeed = 0f; bool BadCode = true; float angletotarget = 0f; if (Object.op_Implicit((Object)(object)((BehaviorBase)this).m_aiActor.TargetRigidbody)) { angletotarget = Vector2Extensions.ToAngle(((BraveBehaviour)((BehaviorBase)this).m_aiActor).transform.position.CalculateVectorBetween(((BraveBehaviour)((BehaviorBase)this).m_aiActor.OverrideTarget).transform.position)); } if (angletotarget > 90f || angletotarget < -90f) { ((BraveBehaviour)((BehaviorBase)this).m_aiActor).aiAnimator.PlayForDuration("attack_left", 0.5f, false, (string)null, -1f, false); while (((BraveBehaviour)((BehaviorBase)this).m_aiActor).aiAnimator.IsPlaying("attack_left")) { if (((BraveBehaviour)((BehaviorBase)this).m_aiActor).spriteAnimator.CurrentFrame == 0 && BadCode) { BadCode = false; dodshoot(); } if (((BraveBehaviour)((BehaviorBase)this).m_aiActor).spriteAnimator.CurrentFrame == 2 && !BadCode) { BadCode = true; } yield return null; } } else { ((BraveBehaviour)((BehaviorBase)this).m_aiActor).aiAnimator.PlayForDuration("attack_right", 0.5f, false, (string)null, -1f, false); while (((BraveBehaviour)((BehaviorBase)this).m_aiActor).aiAnimator.IsPlaying("attack_right")) { if (((BraveBehaviour)((BehaviorBase)this).m_aiActor).spriteAnimator.CurrentFrame == 0 && BadCode) { BadCode = false; dodshoot(); } if (((BraveBehaviour)((BehaviorBase)this).m_aiActor).spriteAnimator.CurrentFrame == 2 && !BadCode) { BadCode = true; } yield return null; } } ((BehaviorBase)this).m_aiActor.OverrideTarget = null; isFiring = false; attackTimer = TickDelay; ((BehaviorBase)this).m_aiActor.MovementSpeed = 0f; } public void dodshoot() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((BehaviorBase)this).m_aiActor.TargetRigidbody != (Object)null) { Projectile projectile = ((BraveBehaviour)((Gun)PickupObjectDatabase.GetById(15)).DefaultModule.projectiles[0]).projectile; GameObject gameObject = ((Component)projectile).gameObject; Vector3 val = Vector2.op_Implicit(((BraveBehaviour)((BehaviorBase)this).m_aiActor).sprite.WorldCenter); Vector2 val2 = ((BraveBehaviour)((BehaviorBase)this).m_aiActor.OverrideTarget).specRigidbody.HitboxPixelCollider.UnitCenter - ((BraveBehaviour)((BehaviorBase)this).m_aiActor).specRigidbody.UnitCenter; GameObject val3 = SpawnManager.SpawnProjectile(gameObject, val, Quaternion.Euler(0f, 0f, BraveMathCollege.Atan2Degrees(((Vector2)(ref val2)).normalized)), true); Projectile component = val3.GetComponent<Projectile>(); if ((Object)(object)component != (Object)null) { component.AdditionalScaleMultiplier *= 0.3f; component.baseData.damage = 3f; component.Owner = (GameActor)(object)((BehaviorBase)this).m_aiActor; component.Shooter = ((BraveBehaviour)Owner).specRigidbody; component.collidesWithPlayer = false; ProjectileData baseData = component.baseData; baseData.speed *= 2f; AkSoundEngine.PostEvent("Play_WPN_earthwormgun_shot_01", ((BehaviorBase)this).m_gameObject); component.OnHitEnemy = (Action<Projectile, SpeculativeRigidbody, bool>)Delegate.Combine(component.OnHitEnemy, new Action<Projectile, SpeculativeRigidbody, bool>(onhitenemy)); } } ((BehaviorBase)this).m_aiActor.MovementSpeed = 0f; attackTimer = 1f; } private void onhitenemy(Projectile proj, SpeculativeRigidbody hit, bool fatal) { if (fatal && (Object)(object)((BehaviorBase)this).m_aiActor != (Object)null) { GameObjectExtensions.GetOrAddComponent<AiactorSpecialStates>(((Component)((BehaviorBase)this).m_aiActor).gameObject).GlobalKillsGotten++; } } } public class EmmisiveBeams : MonoBehaviour { private BasicBeamController beamcont; public float EmissivePower; public float EmissiveColorPower; public EmmisiveBeams() { EmissivePower = 100f; EmissiveColorPower = 1.55f; } public void Start() { Transform val = ((Component)this).transform.Find("beam impact vfx"); tk2dSprite component = ((Component)val).GetComponent<tk2dSprite>(); if ((Object)(object)component != (Object)null) { ((BraveBehaviour)component).renderer.material.shader = ShaderCache.Acquire("Brave/LitTk2dCustomFalloffTintableTiltedCutoutEmissive"); ((BraveBehaviour)component).renderer.material.EnableKeyword("BRIGHTNESS_CLAMP_ON"); ((BraveBehaviour)component).renderer.material.SetFloat("_EmissivePower", EmissivePower); ((BraveBehaviour)component).renderer.material.SetFloat("_EmissiveColorPower", EmissiveColorPower); } beamcont = ((Component)this).GetComponent<BasicBeamController>(); BasicBeamController val2 = beamcont; ((BraveBehaviour)val2).sprite.usesOverrideMaterial = true; BasicBeamController component2 = ((Component)val2).gameObject.GetComponent<BasicBeamController>(); if ((Object)(object)component2 != (Object)null) { ((BraveBehaviour)((BraveBehaviour)component2).sprite).renderer.material.shader = ShaderCache.Acquire("Brave/LitTk2dCustomFalloffTintableTiltedCutoutEmissive"); ((BraveBehaviour)((BraveBehaviour)component2).sprite).renderer.material.EnableKeyword("BRIGHTNESS_CLAMP_ON"); ((BraveBehaviour)((BraveBehaviour)component2).sprite).renderer.material.SetFloat("_EmissivePower", EmissivePower); ((BraveBehaviour)((BraveBehaviour)component2).sprite).renderer.material.SetFloat("_EmissiveColorPower", EmissiveColorPower); } } } namespace SaveAPI { [fsObject] public class AdvancedGameStats { [fsProperty] private Dictionary<CustomTrackedStats, float> stats; [fsProperty] private Dictionary<CustomTrackedMaximums, float> maxima; [fsProperty] public HashSet<CustomCharacterSpecificGungeonFlags> m_flags; public AdvancedGameStats() { m_flags = new HashSet<CustomCharacterSpecificGungeonFlags>(); stats = new Dictionary<CustomTrackedStats, float>(new CustomTrackedStatsComparer()); maxima = new Dictionary<CustomTrackedMaximums, float>(new CustomTrackedMaximumsComparer()); } public float GetStatValue(CustomTrackedStats statToCheck) { if (!stats.ContainsKey(statToCheck)) { return 0f; } return stats[statToCheck]; } public float GetMaximumValue(CustomTrackedMaximums maxToCheck) { if (!maxima.ContainsKey(maxToCheck)) { return 0f; } return maxima[maxToCheck]; } public bool GetFlag(CustomCharacterSpecificGungeonFlags flag) { if (flag == CustomCharacterSpecificGungeonFlags.NONE) { Debug.LogError((object)"Something is attempting to get a NONE character-specific save flag!"); return false; } return m_flags.Contains(flag); } public void SetStat(CustomTrackedStats stat, float val) { if (stats.ContainsKey(stat)) { stats[stat] = val; } else { stats.Add(stat, val); } } public void SetMax(CustomTrackedMaximums max, float val) { if (maxima.ContainsKey(max)) { maxima[max] = Mathf.Max(maxima[max], val); } else { maxima.Add(max, val); } } public void SetFlag(CustomCharacterSpecificGungeonFlags flag, bool value) { if (flag == CustomCharacterSpecificGungeonFlags.NONE) { Debug.LogError((object)"Something is attempting to set a NONE character-specific save flag!"); } else if (value) { m_flags.Add(flag); } else { m_flags.Remove(flag); } } public void IncrementStat(CustomTrackedStats stat, float val) { if (stats.ContainsKey(stat)) { stats[stat] += val; } else { stats.Add(stat, val); } } public void AddStats(AdvancedGameStats otherStats) { foreach (KeyValuePair<CustomTrackedStats, float> stat in otherStats.stats) { IncrementStat(stat.Key, stat.Value); } foreach (KeyValuePair<CustomTrackedMaximums, float> item in otherStats.maxima) { SetMax(item.Key, item.Value); } foreach (CustomCharacterSpecificGungeonFlags flag in otherStats.m_flags) { m_flags.Add(flag); } } public void ClearAllState() { List<CustomTrackedStats> list = new List<CustomTrackedStats>(); foreach (KeyValuePair<CustomTrackedStats, float> stat in stats) { list.Add(stat.Key); } foreach (CustomTrackedStats item in list) { stats[item] = 0f; } List<CustomTrackedMaximums> list2 = new List<CustomTrackedMaximums>(); foreach (KeyValuePair<CustomTrackedMaximums, float> item2 in maxima) { list2.Add(item2.Key); } foreach (CustomTrackedMaximums item3 in list2) { maxima[item3] = 0f; } } } [fsObject] internal class AdvancedGameStatsManager { private static AdvancedGameStatsManager m_instance; [fsProperty] public HashSet<CustomDungeonFlags> m_flags; [fsProperty] public string midGameSaveGuid; [fsProperty] public Dictionary<PlayableCharacters, AdvancedGameStats> m_characterStats; private AdvancedGameStats m_sessionStats; private AdvancedGameStats m_savedSessionStats; private PlayableCharacters m_sessionCharacter; private int m_numCharacters; [fsIgnore] public int cachedHuntIndex; [fsIgnore] public SaveSlot cachedSaveSlot; [fsIgnore] public bool IsInSession => m_sessionStats != null; public static bool HasInstance => m_instance != null; public static AdvancedGameStatsManager Instance => m_instance; public AdvancedGameStatsManager() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown m_flags = new HashSet<CustomDungeonFlags>(new CustomDungeonFlagsComparer()); m_characterStats = new Dictionary<PlayableCharacters, AdvancedGameStats>((IEqualityComparer<PlayableCharacters>?)new PlayableCharactersComparer()); m_numCharacters = -1; cachedHuntIndex = -1; } public static void Unload() { m_instance = null; } public void SetCharacterSpecificFlag(PlayableCharacters character, CustomCharacterSpecificGungeonFlags flag, bool value) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) if (flag == CustomCharacterSpecificGungeonFlags.NONE) { Debug.LogError((object)"Something is attempting to set a NONE character-specific save flag!"); return; } if (!m_characterStats.ContainsKey(character)) { m_characterStats.Add(character, new AdvancedGameStats()); } if (m_sessionStats != null && m_sessionCharacter == character) { m_sessionStats.SetFlag(flag, value); } else { m_characterStats[character].SetFlag(flag, value); } } public void SetStat(CustomTrackedStats stat, float value) { if (!float.IsNaN(value) && !float.IsInfinity(value) && m_sessionStats != null) { m_sessionStats.SetStat(stat, value); } } public void UpdateMaximum(CustomTrackedMaximums maximum, float val) { if (!float.IsNaN(val) && !float.IsInfinity(val) && m_sessionStats != null) { m_sessionStats.SetMax(maximum, val); } } public bool GetCharacterSpecificFlag(CustomCharacterSpecificGungeonFlags flag) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) return GetCharacterSpecificFlag(m_sessionCharacter, flag); } public bool GetCharacterSpecificFlag(PlayableCharacters character, CustomCharacterSpecificGungeonFlags flag) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) if (flag == CustomCharacterSpecificGungeonFlags.NONE) { Debug.LogError((object)"Something is attempting to get a NONE character-specific save flag!"); return false; } if (m_sessionStats != null && m_sessionCharacter == character) { if (m_sessionStats.GetFlag(flag)) { return true; } if (m_savedSessionStats.GetFlag(flag)) { return true; } } AdvancedGameStats value; return m_characterStats.TryGetValue(character, out value) && value.GetFlag(flag); } public static void DoMidgameSave() { string text = Guid.NewGuid().ToString(); AdvancedMidGameSaveData advancedMidGameSaveData = new AdvancedMidGameSaveData(text); SaveManager.Save<AdvancedMidGameSaveData>(advancedMidGameSaveData, SaveAPIManager.AdvancedMidGameSave, GameStatsManager.Instance.PlaytimeMin, 0u, (SaveSlot?)null); Instance.midGameSaveGuid = text; Save(); } public void RegisterStatChange(CustomTrackedStats stat, float value) { if (m_sessionStats == null) { Debug.LogError((object)"No session stats active and we're registering a stat change!"); } else if (!float.IsNaN(value) && !float.IsInfinity(value) && !(Mathf.Abs(value) > 10000f)) { m_sessionStats.IncrementStat(stat, value); } } public static void InvalidateMidgameSave(bool saveStats) { AdvancedMidGameSaveData midgameSave = null; if (VerifyAndLoadMidgameSave(out midgameSave, checkValidity: false)) { midgameSave.Invalidate(); SaveManager.Save<AdvancedMidGameSaveData>(midgameSave, SaveAPIManager.AdvancedMidGameSave, GameStatsManager.Instance.PlaytimeMin, 0u, (SaveSlot?)null); GameStatsManager.Instance.midGameSaveGuid = midgameSave.midGameSaveGuid; if (saveStats) { GameStatsManager.Save(); } } } public static void RevalidateMidgameSave(bool saveStats) { AdvancedMidGameSaveData midgameSave = null; if (VerifyAndLoadMidgameSave(out midgameSave, checkValidity: false)) { midgameSave.Revalidate(); SaveManager.Save<AdvancedMidGameSaveData>(midgameSave, SaveAPIManager.AdvancedMidGameSave, GameStatsManager.Instance.PlaytimeMin, 0u, (SaveSlot?)null); GameStatsManager.Instance.midGameSaveGuid = midgameSave.midGameSaveGuid; if (saveStats) { GameStatsManager.Save(); } } } public static bool VerifyAndLoadMidgameSave(out AdvancedMidGameSaveData midgameSave, bool checkValidity = true) { if (!SaveManager.Load<AdvancedMidGameSaveData>(SaveAPIManager.AdvancedGameSave, ref midgameSave, true, 0u, (Func<string, uint, string>)null, (SaveSlot?)null)) { Debug.LogError((object)"No mid game save found"); return false; } if (midgameSave == null) { Debug.LogError((object)"Failed to load mid game save (0)"); return false; } if (checkValidity && !midgameSave.IsValid()) { return false; } if (GameStatsManager.Instance.midGameSaveGuid == null || GameStatsManager.Instance.midGameSaveGuid != midgameSave.midGameSaveGuid) { Debug.LogError((object)"Failed to load mid game save (1)"); return false; } return true; } public void ClearAllStatsGlobal() { m_sessionStats.ClearAllState(); m_savedSessionStats.ClearAllState(); if (m_numCharacters <= 0) { m_numCharacters = Enum.GetValues(typeof(PlayableCharacters)).Length; } for (int i = 0; i < m_numCharacters; i++) { if (m_characterStats.TryGetValue((PlayableCharacters)i, out var value)) { value.ClearAllState(); } } } public void ClearStatValueGlobal(CustomTrackedStats stat) { m_sessionStats.SetStat(stat, 0f); m_savedSessionStats.SetStat(stat, 0f); if (m_numCharacters <= 0) { m_numCharacters = Enum.GetValues(typeof(PlayableCharacters)).Length; } for (int i = 0; i < m_numCharacters; i++) { if (m_characterStats.TryGetValue((PlayableCharacters)i, out var value)) { value.SetStat(stat, 0f); } } } private PlayableCharacters GetCurrentCharacter() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) return GameManager.Instance.PrimaryPlayer.characterIdentity; } public float GetPlayerMaximum(CustomTrackedMaximums maximum) { if (m_numCharacters <= 0) { m_numCharacters = Enum.GetValues(typeof(PlayableCharacters)).Length; } float num = 0f; if (m_sessionStats != null) { num = Mathf.Max(new float[3] { num, m_sessionStats.GetMaximumValue(maximum), m_savedSessionStats.GetMaximumValue(maximum) }); } for (int i = 0; i < m_numCharacters; i++) { if (m_characterStats.TryGetValue((PlayableCharacters)i, out var value)) { num = Mathf.Max(num, value.GetMaximumValue(maximum)); } } return num; } public float GetPlayerStatValue(CustomTrackedStats stat) { if (m_numCharacters <= 0) { m_numCharacters = Enum.GetValues(typeof(PlayableCharacters)).Length; } float num = 0f; if (m_sessionStats != null) { num += m_sessionStats.GetStatValue(stat); } for (int i = 0; i < m_numCharacters; i++) { if (m_characterStats.TryGetValue((PlayableCharacters)i, out var value)) { num += value.GetStatValue(stat); } } return num; } public void SetCharacterSpecificFlag(CustomCharacterSpecificGungeonFlags flag, bool value) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) SetCharacterSpecificFlag(m_sessionCharacter, flag, value); } public float GetSessionStatValue(CustomTrackedStats stat) { return m_sessionStats.GetStatValue(stat) + m_savedSessionStats.GetStatValue(stat); } public float GetCharacterStatValue(CustomTrackedStats stat) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) return GetCharacterStatValue(GetCurrentCharacter(), stat); } public AdvancedGameStats MoveSessionStatsToSavedSessionStats() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) if (!IsInSession) { return null; } if (m_sessionStats != null) { if (m_characterStats.ContainsKey(m_sessionCharacter)) { m_characterStats[m_sessionCharacter].AddStats(m_sessionStats); } m_savedSessionStats.AddStats(m_sessionStats); m_sessionStats.ClearAllState(); } return m_savedSessionStats; } public float GetCharacterStatValue(PlayableCharacters character, CustomTrackedStats stat) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) float num = 0f; if (m_sessionCharacter == character) { num += m_sessionStats.GetStatValue(stat); } if (m_characterStats.ContainsKey(character)) { num += m_characterStats[character].GetStatValue(stat); } return num; } public void BeginNewSession(PlayerController player) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) if (m_characterStats == null) { m_characterStats = new Dictionary<PlayableCharacters, AdvancedGameStats>((IEqualityComparer<PlayableCharacters>?)new PlayableCharactersComparer()); } if (IsInSession) { m_sessionCharacter = player.characterIdentity; if (!m_characterStats.ContainsKey(player.characterIdentity)) { m_characterStats.Add(player.characterIdentity, new AdvancedGameStats()); } return; } m_sessionCharacter = player.characterIdentity; m_sessionStats = new AdvancedGameStats(); m_savedSessionStats = new AdvancedGameStats(); if (!m_characterStats.ContainsKey(player.characterIdentity)) { m_characterStats.Add(player.characterIdentity, new AdvancedGameStats()); } } public void EndSession(bool recordSessionStats) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) if (IsInSession && m_sessionStats != null) { if (recordSessionStats && m_characterStats.ContainsKey(m_sessionCharacter)) { m_characterStats[m_sessionCharacter].AddStats(m_sessionStats); } m_sessionStats = null; m_savedSessionStats = null; } } public static void Load() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) SaveManager.Init(); bool flag = false; SaveSlot? val = null; int num = -1; if (m_instance != null) { flag = true; val = m_instance.cachedSaveSlot; num = m_instance.cachedHuntIndex; } if (!SaveManager.Load<AdvancedGameStatsManager>(SaveAPIManager.AdvancedGameSave, ref m_instance, true, 0u, (Func<string, uint, string>)null, (SaveSlot?)null)) { m_instance = new AdvancedGameStatsManager(); } m_instance.cachedSaveSlot = SaveManager.CurrentSaveSlot; if (flag && val.HasValue && m_instance.cachedSaveSlot == val.Value) { m_instance.cachedHuntIndex = num; } else { m_instance.cachedHuntIndex = -1; } } public static void DANGEROUS_ResetAllStats() { m_instance = new AdvancedGameStatsManager(); SaveManager.DeleteAllBackups(SaveAPIManager.AdvancedGameSave, (SaveSlot?)null); } public bool GetFlag(CustomDungeonFlags flag) { if (flag == CustomDungeonFlags.NONE) { Debug.LogError((object)"Something is attempting to get a NONE save flag!"); return false; } return m_flags.Contains(flag); } public void SetFlag(CustomDungeonFlags flag, bool value) { if (flag == CustomDungeonFlags.NONE) { Debug.LogError((object)"Something is attempting to set a NONE save flag!"); } else if (value) { m_flags.Add(flag); } else { m_flags.Remove(flag); } } public static bool Save() { bool result = false; try { result = SaveManager.Save<AdvancedGameStatsManager>(m_instance, SaveAPIManager.AdvancedGameSave, GameStatsManager.Instance.PlaytimeMin, 0u, (SaveSlot?)null); } catch (Exception ex) { Debug.LogErrorFormat("SAVE FAILED: {0}", new object[1] { ex }); } return result; } public void AssignMidGameSavedSessionStats(AdvancedGameStats source) { if (IsInSession && m_savedSessionStats != null) { m_savedSessionStats.AddStats(source); } } } public class AdvancedMidGameSaveData { [fsProperty] public AdvancedGameStats PriorSessionStats; [fsProperty] public string midGameSaveGuid; [fsProperty] public bool invalidated; public AdvancedMidGameSaveData(string midGameSaveGuid) { this.midGameSaveGuid = midGameSaveGuid; PriorSessionStats = AdvancedGameStatsManager.Instance.MoveSessionStatsToSavedSessionStats(); } public bool IsValid() { return !invalidated; } public void Invalidate() { invalidated = true; } public void Revalidate() { invalidated = false; } public void LoadDataFromMidGameSave() { AdvancedGameStatsManager.Instance.AssignMidGameSavedSessionStats(PriorSessionStats); } } public static class BreachShopTool { public class DoubleMetaShopTier { private MetaShopTier m_topTier; private MetaShopTier m_bottomTier; public DoubleMetaShopTier(MetaShopTier topTier, MetaShopTier bottomTier) { m_topTier = topTier; m_bottomTier = bottomTier; } public DoubleMetaShopTier(DoubleMetaShopTier other) { m_topTier = other.m_topTier; m_bottomTier = other.m_bottomTier; } public MetaShopTier GetTopTier() { return m_topTier; } public MetaShopTier GetBottomTier() { return m_topTier; } public List<MetaShopTier> GetTierList() { return new List<MetaShopTier> { m_topTier, m_bottomTier }; } } public static MetaShopController BaseMetaShopController; public static GenericLootTable TrorcMetaShopItems; public static GenericLootTable GooptonMetaShopItems; public static GenericLootTable DougMetaShopItems; private static FieldInfo ItemControllersInfo = typeof(ShopController).GetField("m_itemControllers", BindingFlags.Instance | BindingFlags.NonPublic); private static FieldInfo BaseItemControllersInfo = typeof(BaseShopController).GetField("m_itemControllers", BindingFlags.Instance | BindingFlags.NonPublic); private static Hook pickupObjectEncounterableHook; private static Hook baseShopSetupHook; private static Hook metaShopSetupHook; private static Hook metaShopCurrentTierHook; private static Hook metaShopProximateTierHook; public static Dictionary<WeightedGameObjectCollection, List<WeightedGameObject>> baseShopAddedItems; public static List<MetaShopTier> metaShopAddedTiers; private static bool m_loaded; public static void DoSetup() { //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Expected O, but got Unknown //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Expected O, but got Unknown //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Expected O, but got Unknown if (!m_loaded) { BaseMetaShopController = SaveTools.LoadAssetFromAnywhere<GameObject>("Foyer_MetaShop").GetComponent<MetaShopController>(); TrorcMetaShopItems = SaveTools.LoadAssetFromAnywhere<GenericLootTable>("Shop_Truck_Meta"); GooptonMetaShopItems = SaveTools.LoadAssetFromAnywhere<GenericLootTable>("Shop_Goop_Meta"); DougMetaShopItems = SaveTools.LoadAssetFromAnywhere<GenericLootTable>("Shop_Beetle_Meta"); pickupObjectEncounterableHook = new Hook((MethodBase)typeof(PickupObject).GetMethod("HandleEncounterable", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("HandleEncounterableHook")); baseShopSetupHook = new Hook((MethodBase)typeof(BaseShopController).GetMethod("DoSetup", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("BaseShopSetupHook")); metaShopSetupHook = new Hook((MethodBase)typeof(MetaShopController).GetMethod("DoSetup", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("MetaSetupHook")); metaShopCurrentTierHook = new Hook((MethodBase)typeof(MetaShopController).GetMethod("GetCurrentTier", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("MetaShopCurrentTierHook")); metaShopProximateTierHook = new Hook((MethodBase)typeof(MetaShopController).GetMethod("GetProximateTier", BindingFlags.Instance | BindingFlags.NonPublic), typeof(BreachShopTool).GetMethod("MetaShopProximateTierHook")); m_loaded = true; } } public static void Unload() { if (!m_loaded) { return; } if (baseShopAddedItems != null) { for (int i = 0; i < baseShopAddedItems.Keys.Count; i++) { WeightedGameObjectCollection val = baseShopAddedItems.Keys.ToList()[i]; if (val == null || baseShopAddedItems[val] == null) { continue; } for (int j = 0; j < baseShopAddedItems[val].Count; j++) { WeightedGameObject val2 = baseShopAddedItems[val][j]; if (val2 != null && val.elements.Contains(val2)) { val.elements.Remove(val2); } } } baseShopAddedItems.Clear(); baseShopAddedItems = null; } if (metaShopAddedTiers != null) { for (int k = 0; k < metaShopAddedTiers.Count; k++) { MetaShopTier val3 = metaShopAddedTiers[k]; if (val3 != null && BaseMetaShopController.metaShopTiers.Contains(val3)) { BaseMetaShopController.metaShopTiers.Remove(val3); } } metaShopAddedTiers.Clear(); metaShopAddedTiers = null; } BaseMetaShopController = null; TrorcMetaShopItems = null; GooptonMetaShopItems = null; DougMetaShopItems = null; Hook obj = pickupObjectEncounterableHook; if (obj != null) { obj.Dispose(); } Hook obj2 = baseShopSetupHook; if (obj2 != null) { obj2.Dispose(); } Hook obj3 = metaShopSetupHook; if (obj3 != null) { obj3.Dispose(); } Hook obj4 = metaShopCurrentTierHook; if (obj4 != null) { obj4.Dispose(); } Hook obj5 = metaShopProximateTierHook; if (obj5 != null) { obj5.Dispose(); } m_loaded = false; } public static void HandleEncounterableHook(Action<PickupObject, PlayerController> orig, PickupObject po, PlayerController player) { orig(po, player); if ((Object)(object)po != (Object)null && (Object)(object)((Component)po).GetComponent<SpecialPickupObject>() != (Object)null && ((Component)po).GetComponent<SpecialPickupObject>().CustomSaveFlagToSetOnAcquisition != 0) { AdvancedGameStatsManager.Instance.SetFlag(((Component)po).GetComponent<SpecialPickupObject>().CustomSaveFlagToSetOnAcquisition, value: true); } } public static void BaseShopSetupHook(Action<BaseShopController> orig, BaseShopController self) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Invalid comparison between Unknown and I4 orig(self); if ((int)self.baseShopType != 6 || !((Object)(object)self.ExampleBlueprintPrefab != (Object)null)) { return; } List<ShopItemController> list = (List<ShopItemController>)BaseItemControllersInfo.GetValue(self); if (list == null) { return; } foreach (ShopItemController item in list) { if (!((Object)(object)item != (Object)null) || !((Object)(object)item.item != (Object)null) || !((Object)(object)((BraveBehaviour)item.item).encounterTrackable != (Object)null) || ((BraveBehaviour)item.item).encounterTrackable.journalData == null) { continue; } PickupObject blueprintUnlockedItem = GetBlueprintUnlockedItem(((BraveBehaviour)item.item).encounterTrackable); if (!((Object)(object)blueprintUnlockedItem != (Object)null) || !((Object)(object)((BraveBehaviour)blueprintUnlockedItem).encounterTrackable != (Object)null) || ((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites == null) { continue; } CustomDungeonFlags customDungeonFlags = CustomDungeonFlags.NONE; for (int i = 0; i < ((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites.Length; i++) { if (((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites[i] is CustomDungeonPrerequisite && (((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites[i] as CustomDungeonPrerequisite).advancedPrerequisiteType == CustomDungeonPrerequisite.AdvancedPrerequisiteType.CUSTOM_FLAG) { customDungeonFlags = (((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites[i] as CustomDungeonPrerequisite).customFlagToCheck; } } if (customDungeonFlags != 0) { ((Component)item.item).gameObject.AddComponent<SpecialPickupObject>().CustomSaveFlagToSetOnAcquisition = customDungeonFlags; } } } public static void MetaSetupHook(Action<MetaShopController> orig, MetaShopController meta) { orig(meta); List<ShopItemController> list = (List<ShopItemController>)ItemControllersInfo.GetValue(meta); if (list == null) { return; } foreach (ShopItemController item in list) { if (!((Object)(object)item != (Object)null) || !((Object)(object)item.item != (Object)null) || !((Object)(object)((BraveBehaviour)item.item).encounterTrackable != (Object)null) || ((BraveBehaviour)item.item).encounterTrackable.journalData == null) { continue; } PickupObject blueprintUnlockedItem = GetBlueprintUnlockedItem(((BraveBehaviour)item.item).encounterTrackable); if (!((Object)(object)blueprintUnlockedItem != (Object)null) || !((Object)(object)((BraveBehaviour)blueprintUnlockedItem).encounterTrackable != (Object)null) || ((BraveBehaviour)blueprintUnlockedItem).encounterTrackable.prerequisites == null) { continue; } CustomDungeonFlags customFlagFromTargetItem = GetCustomFlagFromTargetItem(blueprintUnlockedItem.PickupObjectId); if (customFlagFromTargetItem != 0) { ((Component)item.item).gameObject.AddComponent<SpecialPickupObject>().CustomSaveFlagToSetOnAcquisition = customFlagFromTargetItem; if (AdvancedGameStatsManager.Instance.GetFlag(customFlagFromTargetItem)) { item.ForceOutOfStock(); } } } } private static bool GetMetaItemUnlockedAdvanced(int pickupObjectId) { CustomDungeonFlags customFlagFromTargetItem = GetCustomFlagFromTargetItem(pickupObjectId); if (customFlagFromTargetItem == CustomDungeonFlags.NONE) { return true; } return AdvancedGameStatsManager.Instance.GetFlag(customFlagFromTargetItem); } public static MetaShopTier MetaShopCurrentTierHook(Func<MetaShopController, MetaShopTier> orig, MetaShopController self) { MetaShopTier val = null; for (int i = 0; i < self.metaShopTiers.Count; i++) { if (!GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId1) || !GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId2) || !GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId3)) { val = self.metaShopTiers[i]; break; } } List<MetaShopTier> metaShopTiers = self.metaShopTiers; List<MetaShopTier> list = new List<MetaShopTier>(); for (int j = 0; j < metaShopTiers.Count; j++) { if (metaShopTiers[j] != null && (!ItemConditionsFulfilled(metaShopTiers[j].itemId1) || !ItemConditionsFulfilled(metaShopTiers[j].itemId2) || !ItemConditionsFulfilled(metaShopTiers[j].itemId3) || j == metaShopTiers.Count - 1)) { list.Add(metaShopTiers[j]); } } self.metaShopTiers = list; MetaShopTier val2 = orig(self); self.metaShopTiers = metaShopTiers; if (val == null) { return val2; } if (val2 == null) { return val; } return (self.metaShopTiers.IndexOf(val) < self.metaShopTiers.IndexOf(val2)) ? val : val2; } public static MetaShopTier MetaShopProximateTierHook(Func<MetaShopController, MetaShopTier> orig, MetaShopController self) { MetaShopTier val = null; for (int i = 0; i < self.metaShopTiers.Count - 1; i++) { if (!GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId1) || !GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId2) || !GetMetaItemUnlockedAdvanced(self.metaShopTiers[i].itemId3)) { val = self.metaShopTiers[i + 1]; break; } } List<MetaShopTier> metaShopTiers = self.metaShopTiers; List<MetaShopTier> list = new List<MetaShopTier>(); for (int j = 0; j < metaShopTiers.Count; j++) { if (metaShopTiers[j] != null && (!ItemConditionsFulfilled(metaShopTiers[j].itemId1) || !ItemConditionsFulfilled(metaShopTiers[j].itemId2) || !ItemConditionsFulfilled(metaShopTiers[j].itemId3))) { list.Add(metaShopTiers[j]); } } self.metaShopTiers = list; MetaShopTier val2 = orig(self); self.metaShopTiers = metaShopTiers; if (val == null) { return val2; } if (val2 == null) { return val; } return (self.metaShopTiers.IndexOf(val) < self.metaShopTiers.IndexOf(val2)) ? val : val2; } public static CustomDungeonFlags GetCustomFlagFromTargetItem(int shopItemId) { CustomDungeonFlags result = CustomDungeonFlags.NONE; PickupObject byId = PickupObjectDatabase.GetById(shopItemId); for (int i = 0; i < ((BraveBehaviour)byId).encounterTrackable.prerequisites.Length; i++) { if (((BraveBehaviour)byId).encounterTrackable.prerequisites[i] is CustomDungeonPrerequisite && (((BraveBehaviour)byId).encounterTrackable.prerequisites[i] as CustomDungeonPrerequisite).advancedPrerequisiteType == CustomDungeonPrerequisite.AdvancedPrerequisiteType.CUSTOM_FLAG) { result = (((BraveBehaviour)byId).encounterTrackable.prerequisites[i] as CustomDungeonPrerequisite).customFlagToCheck; } } return result; } public static GungeonFlags GetFlagFromTargetItem(int shopItemId) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Invalid comparison between Unknown and I4 //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) GungeonFlags result = (GungeonFlags)0; PickupObject byId = PickupObjectDatabase.GetById(shopItemId); for (int i = 0; i < ((BraveBehaviour)byId).encounterTrackable.prerequisites.Length; i++) { if ((int)((BraveBehaviour)byId).encounterTrackable.prerequisites[i].prerequisiteType == 4) { result = ((BraveBehaviour)byId).encounterTrackable.prerequisites[i].saveFlagToCheck; } } return result; } public static bool ItemConditionsFulfilled(int shopItemId) { return (Object)(object)PickupObjectDatabase.GetById(shopItemId) != (Object)null && PickupObjectDatabase.GetById(shopItemId).PrerequisitesMet(); } public static PickupObject GetBlueprintUnlockedItem(EncounterTrackable blueprintTrackable) { for (int i = 0; i < ((ObjectDatabase<PickupObject>)(object)PickupObjectDatabase.Instance).Objects.Count; i++) { PickupObject val = ((ObjectDatabase<PickupObject>)(object)PickupObjectDatabase.Instance).Objects[i]; if (!Object.op_Implicit((Object)(object)val)) { continue; } EncounterTrackable encounterTrackable = ((BraveBehaviour)val).encounterTrackable; if (!Object.op_Implicit((Object)(object)encounterTrackable)) { continue; } string primaryDisplayName = encounterTrackable.journalData.PrimaryDisplayName; if (!primaryDisplayName.Equals(blueprintTrackable.journalData.PrimaryDisplayName, StringComparison.OrdinalIgnoreCase)) { continue; } string notificationPanelDescription = encounterTrackable.journalData.NotificationPanelDescription; if (!notificationPanelDescription.Equals(blueprintTrackable.journalData.NotificationPanelDescription, StringComparison.OrdinalIgnoreCase)) { continue; } string ammonomiconFullEntry = encounterTrackable.journalData.AmmonomiconFullEntry; if (ammonomiconFullEntry.Equals(blueprintTrackable.journalData.AmmonomiconFullEntry, StringComparison.OrdinalIgnoreCase)) { string ammonomiconSprite = encounterTrackable.journalData.AmmonomiconSprite; if (ammonomiconSprite.Equals(blueprintTrackable.journalData.AmmonomiconSprite, StringComparison.OrdinalIgnoreCase)) { return val; } } } return null; } public static WeightedGameObject AddItemToTrorcMetaShop(this PickupObject po, int cost, int? index = null) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown if ((Object)(object)TrorcMetaShopItems == (Object)null) { DoSetup(); } WeightedGameObject val = new WeightedGameObject(); val.rawGameObject = null; val.pickupId = po.PickupObjectId; val.weight = cost; val.forceDuplicatesPossible = false; val.additionalPrerequisites = (DungeonPrerequisite[])(object)new DungeonPrerequisite[0]; WeightedGameObject val2 = val; if (!index.HasValue) { TrorcMetaShopItems.defaultItemDrops.elements.Add(val2); } else if (index.Value < 0) { TrorcMetaShopItems.defaultItemDrops.elements.Add(val2); } else { TrorcMetaShopItems.defaultItemDrops.elements.InsertOrAdd(index.Value, val2); } RegisterBaseShopControllerAddedItem(val2, TrorcMetaShopItems.defaultItemDrops); return val2; } public static WeightedGameObject AddItemToGooptonMetaShop(this PickupObject po, int cost, int? index = null) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown if ((Object)(object)GooptonMetaShopItems == (Object)null) { DoSetup(); } WeightedGameObject val = new WeightedGameObject(); val.rawGameObject = null; val.pickupId = po.PickupObjectId; val.weight = cost; val.forceDuplicatesPossible = false; val.additionalPrerequisites = (DungeonPrerequisite[])(object)new DungeonPrerequisite[0]; WeightedGameObject val2 = val; if (!index.HasValue) { GooptonMetaShopItems.defaultItemDrops.elements.Add(val2); } else if (index.Value < 0) { TrorcMetaShopItems.defaultItemDrops.elements.Add(val2); } else { GooptonMetaShopItems.defaultItemDrops.elements.InsertOrAdd(index.Value, val2); } RegisterBaseShopControllerAddedItem(val2, GooptonMetaShopItems.defaultItemDrops); return val2; } public static WeightedGameObject AddItemToDougMetaShop(this PickupObject po, int cost, int? index = null) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown if ((Object)(object)DougMetaShopItems == (Object)null) { DoSetup(); } WeightedGameObject val = new WeightedGameObject(); val.rawGameObject = null; val.pickupId = po.PickupObjectId; val.weight = cost; val.forceDuplicatesPossible = false; val.additionalPrerequisites = (DungeonPrerequisite[])(object)new DungeonPrerequisite[0]; WeightedGameObject val2 = val; if (!index.HasValue) { DougMetaShopItems.defaultItemDrops.elements.Add(val2); } else if (index.Value < 0) { DougMetaShopItems.defaultItemDrops.elements.Add(val2); } else { DougMetaShopItems.defaultItemDrops.elements.InsertOrAdd(index.Value, val2); } RegisterBaseShopControllerAddedItem(val2, DougMetaShopItems.defaultItemDrops); return val2; } private static void RegisterBaseShopControllerAddedItem(WeightedGameObject obj, WeightedGameObjectCollection collection) { if (baseShopAddedItems == null) { baseShopAddedItems = new Dictionary<WeightedGameObjectCollection, List<WeightedGameObject>>(); } if (!baseShopAddedItems.ContainsKey(collection)) { baseShopAddedItems.Add(collection, new List<WeightedGameObject>()); } if (baseShopAddedItems[collection] == null) { baseShopAddedItems[collection] = new List<WeightedGameObject>(); } baseShopAddedItems[collection].Add(obj); } public static List<MetaShopTier> AddBaseMetaShopDoubleTier(int topLeftItemId, int topLeftItemPrice, int topMiddleItemId, int topMiddleItemPrice, int topRightItemId, int topRightItemPrice, int bottomLeftItemId, int bottomLeftItemPrice, int bottomMiddleItemId, int bottomMiddleItemPrice, int bottomRightItemId, int bottomRightItemPrice, int? index = null) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown //IL_007a: Expected O, but got Unknown return AddBaseMetaShopDoubleTier(new DoubleMetaShopTier(new MetaShopTier { itemId1 = topLeftItemId, overrideItem1Cost = topLeftItemPrice, itemId2 = topMiddleItemId, overrideItem2Cost = topMiddleItemPrice, itemId3 = topRightItemId, overrideItem3Cost = topRightItemPrice, overrideTierCost = topLeftItemId }, new MetaShopTier { itemId1 = bottomLeftItemId, overrideItem1Cost = bottomLeftItemPrice, itemId2 = bottomMiddleItemId, overrideItem2Cost = bottomMiddleItemPrice, itemId3 = bottomRightItemId, overrideItem3Cost = bottomRightItemPrice, overrideTierCost = topLeftItemId }), index); } public static List<MetaShopTier> AddBaseMetaShopDoubleTier(int topLeftItemId, int topLeftItemPrice, int topMiddleItemId, int topMiddleItemPrice, int topRightItemId, int topRightItemPrice, int bottomLeftItemId, int bottomLeftItemPrice, int bottomMiddleItemId, int bottomMiddleItemPrice, int? index = null) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Expected O, but got Unknown //IL_0078: Expected O, but got Unknown return AddBaseMetaShopDoubleTier(new DoubleMetaShopTier(new MetaShopTier { itemId1 = topLeftItemId, overrideItem1Cost = topLeftItemPrice, itemId2 = topMiddleItemId, overrideItem2Cost = topMiddleItemPrice, itemId3 = topRightItemId, overrideItem3Cost = topRightItemPrice, overrideTierCost = topLeftItemId }, new MetaShopTier { itemId1 = bottomLeftItemId, overrideItem1Cost = bottomLeftItemPrice, itemId2 = bottomMiddleItemId, overrideItem2Cost = bottomMiddleItemPrice, itemId3 = -1, overrideItem3Cost = -1, overrideTierCost = topLeftItemId }), index); } public static List<MetaShopTier> AddBaseMetaShopDoubleTier(int topLeftItemId, int topLeftItemPrice, int topMiddleItemId, int topMiddleItemPrice, int topRightItemId, int topRightItemPrice, int bottomLeftItemId, int bottomLeftItemPrice, int? index = null) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown //IL_0076: Expected O, but got Unknown return AddBaseMetaShopDoubleTier(new DoubleMetaShopTier(new MetaShopTier { itemId1 = topLeftItemId, overrideItem1Cost = topLeftItemPrice, itemId2 = topMiddleItemId, overrideItem2Cost = topMiddleItemPrice, itemId3 = topRightItemId, overrideItem3Cost = topRightItemPrice, overrideTierCost = topLeftItemId }, new MetaShopTier { itemId1 = bottomLeftItemId, overrideItem1Cost = bottomLeftItemPrice, itemId2 = -1, overrideItem2Cost = -1, itemId3 = -1, overrideItem3Cost = -1, overrideTierCost = topLeftItemId }), index); } public static MetaShopTier AddBaseMetaShopTier(int leftItemId, int leftItemPrice, int middleItemId, int middleItemPrice, int rightItemId, int rightItemPrice, int? index = null) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown return AddBaseMetaShopTier(new MetaShopTier { itemId1 = leftItemId, overrideItem1Cost = leftItemPrice, itemId2 = middleItemId, overrideItem2Cost = middleItemPrice, itemId3 = rightItemId, overrideItem3Cost = rightItemPrice, overrideTierCost = leftItemPrice }, index); } public static MetaShopTier AddBaseMetaShopTier(int leftItemId, int leftItemPrice, int middleItemId, int middleItemPrice, int? index = null) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown return AddBaseMetaShopTier(new MetaShopTier { itemId1 = leftItemId, overrideItem1Cost = leftItemPrice, itemId2 = middleItemId, overrideItem2Cost = middleItemPrice, itemId3 = -1, overrideItem3Cost = -1, overrideTierCost = leftItemPrice }, index); } public static MetaShopTier AddBaseMetaShopTier(int leftItemId, int leftItemPrice, int? index = null) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown return AddBaseMetaShopTier(new MetaShopTier { itemId1 = leftItemId, overrideItem1Cost = leftItemPrice, itemId2 = -1, overrideItem2Cost = -1, itemId3 = -1, overrideItem3Cost = -1, overrideTierCost = leftItemPrice }, index); } public static List<MetaShopTier> AddBaseMetaShopDoubleTier(DoubleMetaShopTier tier, int? index = null) { return new List<MetaShopTier> { AddBaseMetaShopTier(tier.GetBottomTier(), index), AddBaseMetaShopTier(tier.GetTopTier(), index) }; } public static MetaShopTier AddBaseMetaShopTier(MetaShopTier tier, int? index = null) { if ((Object)(object)BaseMetaShopController == (Object)null) { DoSetup(); } if (!index.HasValue) { BaseMetaShopController.metaShopTiers.Add(tier); } else if (index.Value < 0) { BaseMetaShopController.metaShopTiers.Add(tier); } else { BaseMetaShopController.metaShopTiers.InsertOrAdd(index.Value, tier); } if (metaShopAddedTiers == null) { metaShopAddedTiers = new List<MetaShopTier>(); } metaShopAddedTiers.Add(tier); ReloadInstanceMetaShopTiers(); return tier; } public static void ReloadInstanceMetaShopTiers() { MetaShopController[] array = Object.FindObjectsOfType<MetaShopController>(); foreach (MetaShopController val in array) { val.metaShopTiers = SaveTools.CloneList(BaseMetaShopController.metaShopTiers); } } } public class CustomDungeonPrerequisite : DungeonPrerequisite { public enum AdvancedPrerequisiteType { NONE, CUSTOM_FLAG, CUSTOM_STAT_COMPARISION, CUSTOM_MAXIMUM_COMPARISON, NUMBER_PASTS_COMPLETED_BETTER, ENCOUNTER_OR_CUSTOM_FLAG } public AdvancedPrerequisiteType advancedPrerequisiteType; public CustomDungeonFlags customFlagToCheck; public bool requireCustomFlag; public Type requiredPassiveFlag; public CustomTrackedMaximums customMaximumToCheck; public CustomTrackedStats customStatToCheck; public virtual bool CheckConditionsFulfilled() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Expected I4, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Expected I4, but got Unknown //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Expected I4, but got Unknown //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Expected I4, but got Unknown //IL_02bc: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02c3: Unknown result type (might be due to invalid IL or missing references) //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Expected I4, but got Unknown if (advancedPrerequisiteType == AdvancedPrerequisiteType.CUSTOM_FLAG) { return AdvancedGameStatsManager.Instance.GetFlag(customFlagToCheck) == requireCustomFlag; } if (advancedPrerequisiteType == AdvancedPrerequisiteType.CUSTOM_STAT_COMPARISION) { float playerStatValue = AdvancedGameStatsManager.Instance.GetPlayerStatValue(customStatToCheck); PrerequisiteOperation prerequisiteOperation = base.prerequisiteOperation; PrerequisiteOperation val = prerequisiteOperation; switch ((int)val) { case 0: return playerStatValue < base.comparisonValue; case 1: return playerStatValue == base.comparisonValue; case 2: return playerStatValue > base.comparisonValue; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } else if (advancedPrerequisiteType == AdvancedPrerequisiteType.CUSTOM_MAXIMUM_COMPARISON) { float playerMaximum = AdvancedGameStatsManager.Instance.GetPlayerMaximum(customMaximumToCheck); PrerequisiteOperation prerequisiteOperation2 = base.prerequisiteOperation; PrerequisiteOperation val2 = prerequisiteOperation2; switch ((int)val2) { case 0: return playerMaximum < base.comparisonValue; case 1: return playerMaximum == base.comparisonValue; case 2: return playerMaximum > base.comparisonValue; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } else { if (advancedPrerequisiteType != AdvancedPrerequisiteType.NUMBER_PASTS_COMPLETED_BETTER) { if (advancedPrerequisiteType == AdvancedPrerequisiteType.ENCOUNTER_OR_CUSTOM_FLAG) { EncounterDatabaseEntry val3 = null; if (!string.IsNullOrEmpty(base.encounteredObjectGuid)) { val3 = EncounterDatabase.GetEntry(base.encounteredObjectGuid); } if (AdvancedGameStatsManager.Instance.GetFlag(customFlagToCheck) == requireCustomFlag) { return true; } if (val3 != null) { int num = GameStatsManager.Instance.QueryEncounterable(val3); PrerequisiteOperation prerequisiteOperation3 = base.prerequisiteOperation; PrerequisiteOperation val4 = prerequisiteOperation3; switch ((int)val4) { case 0: return num < base.requiredNumberOfEncounters; case 1: return num == base.requiredNumberOfEncounters; case 2: return num > base.requiredNumberOfEncounters; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } else if ((Object)(object)base.encounteredRoom != (Object)null) { int num2 = GameStatsManager.Instance.QueryRoomEncountered(base.encounteredRoom.GUID); PrerequisiteOperation prerequisiteOperation4 = base.prerequisiteOperation; PrerequisiteOperation val5 = prerequisiteOperation4; switch ((int)val5) { case 0: return num2 < base.requiredNumberOfEncounters; case 1: return num2 == base.requiredNumberOfEncounters; case 2: return num2 > base.requiredNumberOfEncounters; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } return false; } return CheckConditionsFulfilledOrig(); } float num3 = GameStatsManager.Instance.GetNumberPastsBeaten(); PrerequisiteOperation prerequisiteOperation5 = base.prerequisiteOperation; PrerequisiteOperation val6 = prerequisiteOperation5; switch ((int)val6) { case 0: return num3 < base.comparisonValue; case 1: return num3 == base.comparisonValue; case 2: return num3 > base.comparisonValue; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } return false; } public bool CheckConditionsFulfilledOrig() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected I4, but got Unknown //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Expected I4, but got Unknown //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_035f: Unknown result type (might be due to invalid IL or missing references) //IL_036c: Unknown result type (might be due to invalid IL or missing references) //IL_0371: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_0375: Unknown result type (might be due to invalid IL or missing references) //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_038a: Expected I4, but got Unknown //IL_03d7: Unknown result type (might be due to invalid IL or missing references) //IL_02a9: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_0319: Unknown result type (might be due to invalid IL or missing references) //IL_02e8: Unknown result type (might be due to invalid IL or missing references) //IL_02ee: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_0411: Unknown result type (might be due to invalid IL or missing references) //IL_0416: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_041a: Unknown result type (might be due to invalid IL or missing references) //IL_041c: Unknown result type (might be due to invalid IL or missing references) //IL_042f: Expected I4, but got Unknown //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_04a2: Unknown result type (might be due to invalid IL or missing references) //IL_04a7: Unknown result type (might be due to invalid IL or missing references) //IL_04a9: Unknown result type (might be due to invalid IL or missing references) //IL_04ab: Unknown result type (might be due to invalid IL or missing references) //IL_04ad: Unknown result type (might be due to invalid IL or missing references) //IL_04c0: Expected I4, but got Unknown //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected I4, but got Unknown //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Expected I4, but got Unknown EncounterDatabaseEntry val = null; if (!string.IsNullOrEmpty(base.encounteredObjectGuid)) { val = EncounterDatabase.GetEntry(base.encounteredObjectGuid); } PrerequisiteType prerequisiteType = base.prerequisiteType; PrerequisiteType val2 = prerequisiteType; switch ((int)val2) { case 0: if (val == null && (Object)(object)base.encounteredRoom == (Object)null) { return true; } if (val != null) { int num3 = GameStatsManager.Instance.QueryEncounterable(val); PrerequisiteOperation prerequisiteOperation4 = base.prerequisiteOperation; PrerequisiteOperation val7 = prerequisiteOperation4; switch ((int)val7) { case 0: return num3 < base.requiredNumberOfEncounters; case 1: return num3 == base.requiredNumberOfEncounters; case 2: return num3 > base.requiredNumberOfEncounters; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } else if ((Object)(object)base.encounteredRoom != (Object)null) { int num4 = GameStatsManager.Instance.QueryRoomEncountered(base.encounteredRoom.GUID); PrerequisiteOperation prerequisiteOperation5 = base.prerequisiteOperation; PrerequisiteOperation val8 = prerequisiteOperation5; switch ((int)val8) { case 0: return num4 < base.requiredNumberOfEncounters; case 1: return num4 == base.requiredNumberOfEncounters; case 2: return num4 > base.requiredNumberOfEncounters; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } return false; case 1: { float playerStatValue = GameStatsManager.Instance.GetPlayerStatValue(base.statToCheck); PrerequisiteOperation prerequisiteOperation6 = base.prerequisiteOperation; PrerequisiteOperation val9 = prerequisiteOperation6; switch ((int)val9) { case 0: return playerStatValue < base.comparisonValue; case 1: return playerStatValue == base.comparisonValue; case 2: return playerStatValue > base.comparisonValue; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); break; } case 2: { PlayableCharacters val5 = (PlayableCharacters)(-1); if (!BraveRandom.IgnoreGenerationDifferentiator) { if ((Object)(object)GameManager.Instance.PrimaryPlayer != (Object)null) { val5 = GameManager.Instance.PrimaryPlayer.characterIdentity; } else if ((Object)(object)GameManager.PlayerPrefabForNewGame != (Object)null) { val5 = GameManager.PlayerPrefabForNewGame.GetComponent<PlayerController>().characterIdentity; } else if ((Object)(object)GameManager.Instance.BestGenerationDungeonPrefab != (Object)null) { val5 = GameManager.Instance.BestGenerationDungeonPrefab.defaultPlayerPrefab.GetComponent<PlayerController>().characterIdentity; } } return base.requireCharacter == (val5 == base.requiredCharacter); } case 3: if ((Object)(object)GameManager.Instance.BestGenerationDungeonPrefab != (Object)null) { return base.requireTileset == (GameManager.Instance.BestGenerationDungeonPrefab.tileIndices.tilesetId == base.requiredTileset); } return base.requireTileset == (GameManager.Instance.Dungeon.tileIndices.tilesetId == base.requiredTileset); case 4: return GameStatsManager.Instance.GetFlag(base.saveFlagToCheck) == base.requireFlag; case 5: return !base.requireDemoMode; case 6: { float playerMaximum = GameStatsManager.Instance.GetPlayerMaximum(base.maxToCheck); PrerequisiteOperation prerequisiteOperation3 = base.prerequisiteOperation; PrerequisiteOperation val6 = prerequisiteOperation3; switch ((int)val6) { case 0: return playerMaximum < base.comparisonValue; case 1: return playerMaximum == base.comparisonValue; case 2: return playerMaximum > base.comparisonValue; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); break; } case 7: if (GameStatsManager.Instance.GetFlag(base.saveFlagToCheck) == base.requireFlag) { return true; } if (val != null) { int num = GameStatsManager.Instance.QueryEncounterable(val); PrerequisiteOperation prerequisiteOperation = base.prerequisiteOperation; PrerequisiteOperation val3 = prerequisiteOperation; switch ((int)val3) { case 0: return num < base.requiredNumberOfEncounters; case 1: return num == base.requiredNumberOfEncounters; case 2: return num > base.requiredNumberOfEncounters; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } else if ((Object)(object)base.encounteredRoom != (Object)null) { int num2 = GameStatsManager.Instance.QueryRoomEncountered(base.encounteredRoom.GUID); PrerequisiteOperation prerequisiteOperation2 = base.prerequisiteOperation; PrerequisiteOperation val4 = prerequisiteOperation2; switch ((int)val4) { case 0: return num2 < base.requiredNumberOfEncounters; case 1: return num2 == base.requiredNumberOfEncounters; case 2: return num2 > base.requiredNumberOfEncounters; } Debug.LogError((object)"Switching on invalid stat comparison operation!"); } return false; case 8: return (float)GameStatsManager.Instance.GetNumberPastsBeaten() >= base.comparisonValue; default: Debug.LogError((object)"Switching on invalid prerequisite type!!!"); break; } return false; } } [Serializable] public class CustomHuntQuest : MonsterHuntQuest { [LongEnum] [SerializeField] public CustomDungeonFlags CustomQuestFlag; [LongEnum] [SerializeField] public List<CustomDungeonFlags> CustomFlagsToSetUponReward; [SerializeField] public Func<AIActor, MonsterHuntProgress, bool> ValidTargetCheck; [SerializeField] public JammedEnemyState RequiredEnemyState; public bool IsQuestComplete() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (CustomQuestFlag != 0 && AdvancedGameStatsManager.Instance.GetFlag(CustomQuestFlag)) { return true; } return GameStatsManager.Instance.GetFlag(base.QuestFlag); } public bool IsEnemyValid(AIActor enemy, MonsterHuntProgress progress) { if (ValidTargetCheck != null && !ValidTargetCheck(enemy, progress)) { return false; } return SaveTools.IsEnemyStateValid(enemy, RequiredEnemyState); } public void Complete() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_0015: Unknown result type (might be due to invalid IL or missing references) if ((int)base.QuestFlag > 0) { GameStatsManager.Instance.SetFlag(base.QuestFlag, true); } if (CustomQuestFlag != 0) { AdvancedGameStatsManager.Instance.SetFlag(CustomQuestFlag, value: true); } } public void UnlockRewards() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < base.FlagsToSetUponReward.Count; i++) { GameStatsManager.Instance.SetFlag(base.FlagsToSetUponReward[i], true); } for (int j = 0; j < CustomFlagsToSetUponReward.Count; j++) { AdvancedGameStatsManager.Instance.SetFlag(CustomFlagsToSetUponReward[j], value: true); } } } public static class CustomHuntQuests { private static bool m_loaded; private static Hook huntProgressLoadedHook; private static Hook huntProgressCompleteHook; private static Hook huntProgressQuestCompleteHook; private static Hook huntProgressNextQuestHook; private static Hook huntProgressProcessKillHook; private static Hook huntQuestCompleteHook; private static Hook huntQuestUnlockRewardsHook; public static MonsterHuntData HuntData; public static List<MonsterHuntQuest> addedOrderedQuests; public static List<MonsterHuntQuest> addedProceduralQuests; public static void DoSetup() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Expected O, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Expected O, but got Unknown //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Expected O, but got Unknown //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Expected O, but got Unknown if (!m_loaded) { HuntData = (MonsterHuntData)BraveResources.Load("Monster Hunt Data", ".asset"); huntProgressLoadedHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("OnLoaded"), typeof(CustomHuntQuests).GetMethod("HuntProgressLoadedHook")); huntProgressCompleteHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("Complete"), typeof(CustomHuntQuests).GetMethod("HuntProgressCompleteHook")); huntProgressQuestCompleteHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("IsQuestComplete"), typeof(CustomHuntQuests).GetMethod("HuntProgressQuestCompleteHook")); huntProgressNextQuestHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("TriggerNextQuest"), typeof(CustomHuntQuests).GetMethod("HuntProgressNextQuestHook")); huntProgressProcessKillHook = new Hook((MethodBase)typeof(MonsterHuntProgress).GetMethod("ProcessKill"), typeof(CustomHuntQuests).GetMethod("HuntProgressProcessKillHook")); huntQuestCompleteHook = new Hook((MethodBase)typeof(MonsterHuntQuest).GetMethod("IsQuestComplete"), typeof(CustomHuntQuests).GetMethod("HuntQuestCompleteHook")); huntQuestUnlockRewardsHook = new Hook((MethodBase)typeof(MonsterHuntQuest).GetMethod("UnlockRewards"), typeof(CustomHuntQuests).GetMethod("HuntQuestUnlockRewardsHook")); m_loaded = true; } } public static void Unload() { if (!m_loaded) { return; } if (addedOrderedQuests != null) { foreach (MonsterHuntQuest addedOrderedQuest in addedOrderedQuests) { if (HuntData.OrderedQuests.Contains(addedOrderedQuest)) { HuntData.OrderedQuests.Remove(addedOrderedQuest); } } addedOrderedQuests.Clear(); addedOrderedQuests = null; } if (addedProceduralQuests != null) { foreach (MonsterHuntQuest addedProceduralQuest in addedProceduralQuests) { if (HuntData.ProceduralQuests.Contains(addedProceduralQuest)) { HuntData.ProceduralQuests.Remove(addedProceduralQuest); } } addedProceduralQuests.Clear(); addedProceduralQuests = null; } if (GameStatsManager.HasInstance && GameStatsManager.Instance.huntProgress != null) { GameStatsManager.Instance.huntProgress.OnLoaded(); } else { int? num = null; if (AdvancedGameStatsManager.HasInstance) { num = AdvancedGameStatsManager.Instance.cachedHuntIndex; AdvancedGameStatsManager.Save(); } GameStatsManager.Load(); if (num.HasValue && AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.cachedHuntIndex = num.Value; } } HuntData = null; Hook obj = huntProgressLoadedHook; if (obj != null) { obj.Dispose(); } Hook obj2 = huntProgressCompleteHook; if (obj2 != null) { obj2.Dispose(); } Hook obj3 = huntProgressNextQuestHook; if (obj3 != null) { obj3.Dispose(); } Hook obj4 = huntProgressProcessKillHook; if (obj4 != null) { obj4.Dispose(); } Hook obj5 = huntQuestCompleteHook; if (obj5 != null) { obj5.Dispose(); } Hook obj6 = huntQuestUnlockRewardsHook; if (obj6 != null) { obj6.Dispose(); } Hook obj7 = huntProgressQuestCompleteHook; if (obj7 != null) { obj7.Dispose(); } m_loaded = false; } public static void HuntProgressProcessKillHook(Action<MonsterHuntProgress, AIActor> orig, MonsterHuntProgress self, AIActor target) { if (self.ActiveQuest == null || (self.CurrentActiveMonsterHuntProgress < self.ActiveQuest.NumberKillsRequired && (!(self.ActiveQuest is CustomHuntQuest) || (self.ActiveQuest as CustomHuntQuest).IsEnemyValid(target, self)))) { orig(self, target); } } public static MonsterHuntQuest FindNextQuestNoProcedural() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < HuntData.OrderedQuests.Count; i++) { if (!GameStatsManager.Instance.GetFlag(HuntData.OrderedQuests[i].QuestFlag)) { return HuntData.OrderedQuests[i]; } } return null; } public static int HuntProgressNextQuestHook(Func<MonsterHuntProgress, int> orig, MonsterHuntProgress self) { //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Invalid comparison between Unknown and I4 MonsterHuntQuest val = null; int num = 0; for (int i = 0; i < HuntData.OrderedQuests.Count; i++) { if (HuntData.OrderedQuests[i] != null && !HuntData.OrderedQuests[i].IsQuestComplete()) { val = HuntData.OrderedQuests[i]; num = i; break; } } List<MonsterHuntQuest> orderedQuests = HuntData.OrderedQuests; List<MonsterHuntQuest> list = new List<MonsterHuntQuest>(); for (int j = 0; j < orderedQuests.Count; j++) { if (orderedQuests[j] != null && (int)orderedQuests[j].QuestFlag > 0) { list.Add(orderedQuests[j]); } } HuntData.OrderedQuests = list; int result = orig(self); MonsterHuntQuest val2 = FindNextQuestNoProcedural(); HuntData.OrderedQuests = orderedQuests; if (self.ActiveQuest != null && val2 != null && HuntData.OrderedQuests.IndexOf(self.ActiveQuest) != self.CurrentActiveMonsterHuntID) { self.CurrentActiveMonsterHuntID = HuntData.OrderedQuests.IndexOf(self.ActiveQuest); } if (val != null && val2 == null) { self.ActiveQuest = val; self.CurrentActiveMonsterHuntID = num; self.CurrentActiveMonsterHuntProgress = 0; } else if (val != null && val2 != null && num < self.CurrentActiveMonsterHuntID) { self.ActiveQuest = val; self.CurrentActiveMonsterHuntID = num; self.CurrentActiveMonsterHuntProgress = 0; } return result; } public static void HuntProgressCompleteHook(Action<MonsterHuntProgress> orig, MonsterHuntProgress self) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Invalid comparison between Unknown and I4 //IL_0057: Unknown result type (might be due to invalid IL or missing references) GungeonFlags questFlag = self.ActiveQuest.QuestFlag; bool flag = GameStatsManager.Instance.GetFlag((GungeonFlags)1); if (self.ActiveQuest is CustomHuntQuest) { (self.ActiveQuest as CustomHuntQuest).Complete(); if ((int)self.ActiveQuest.QuestFlag == 0) { self.ActiveQuest.QuestFlag = (GungeonFlags)1; } } orig(self); GameStatsManager.Instance.SetFlag((GungeonFlags)1, flag); self.ActiveQuest.QuestFlag = questFlag; } public static bool HuntQuestCompleteHook(Func<MonsterHuntQuest, bool> orig, MonsterHuntQuest self) { if (self is CustomHuntQuest) { return (self as CustomHuntQuest).IsQuestComplete(); } return orig(self); } public static bool HuntProgressQuestCompleteHook(Func<MonsterHuntProgress, bool> orig, MonsterHuntProgress self) { if (self.ActiveQuest is CustomHuntQuest) { return (self.ActiveQuest as CustomHuntQuest).IsQuestComplete(); } return orig(self); } public static void HuntQuestUnlockRewardsHook(Action<MonsterHuntQuest> orig, MonsterHuntQuest self) { if (self is CustomHuntQuest) { (self as CustomHuntQuest).UnlockRewards(); } else { orig(self); } } public static void HuntProgressLoadedHook(Action<MonsterHuntProgress> orig, MonsterHuntProgress self) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Expected O, but got Unknown if (GameManager.HasInstance) { if (GameManager.Instance.platformInterface == null) { if (PlatformInterfaceSteam.IsSteamBuild()) { GameManager.Instance.platformInterface = (PlatformInterface)new PlatformInterfaceSteam(); } else if (PlatformInterfaceGalaxy.IsGalaxyBuild()) { GameManager.Instance.platformInterface = (PlatformInterface)new PlatformInterfaceGalaxy(); } else { GameManager.Instance.platformInterface = (PlatformInterface)new PlatformInterfaceGenericPC(); } } GameManager.Instance.platformInterface.Start(); } FieldInfo field = typeof(GameStatsManager).GetField("s_frifleHuntFlags", BindingFlags.Static | BindingFlags.NonPublic); FieldInfo field2 = typeof(GameStatsManager).GetField("s_pastFlags", BindingFlags.Static | BindingFlags.NonPublic); FieldInfo field3 = typeof(GameStatsManager).GetField("s_npcFoyerFlags", BindingFlags.Static | BindingFlags.NonPublic); if (field2.GetValue(null) == null) { List<GungeonFlags> list = new List<GungeonFlags>(); list.Add((GungeonFlags)18001); list.Add((GungeonFlags)18002); list.Add((GungeonFlags)18003); list.Add((GungeonFlags)18004); field2.SetValue(null, list); } if (field3.GetValue(null) == null) { List<GungeonFlags> list2 = new List<GungeonFlags>(); list2.Add((GungeonFlags)40005); list2.Add((GungeonFlags)27505); list2.Add((GungeonFlags)55505); list2.Add((GungeonFlags)24505); list2.Add((GungeonFlags)2003); list2.Add((GungeonFlags)45500); list2.Add((GungeonFlags)30005); list2.Add((GungeonFlags)25506); list2.Add((GungeonFlags)28501); list2.Add((GungeonFlags)35051); field3.SetValue(null, list2); } if (field.GetValue(null) == null) { List<GungeonFlags> list3 = new List<GungeonFlags>(); list3.Add((GungeonFlags)35101); list3.Add((GungeonFlags)35102); list3.Add((GungeonFlags)35103); list3.Add((GungeonFlags)35104); list3.Add((GungeonFlags)35105); list3.Add((GungeonFlags)35106); list3.Add((GungeonFlags)35107); list3.Add((GungeonFlags)35108); list3.Add((GungeonFlags)35109); list3.Add((GungeonFlags)35110); list3.Add((GungeonFlags)35111); list3.Add((GungeonFlags)35112); list3.Add((GungeonFlags)35113); list3.Add((GungeonFlags)35114); list3.Add((GungeonFlags)35500); field.SetValue(null, list3); } MonsterHuntQuest val = null; bool flag = GameStatsManager.Instance.GetFlag((GungeonFlags)35500); foreach (Monste