A BepInEx 5 mod for Gamble With Your Friends that removes the training wheels and puts you in full control of every session.
| Feature | Details |
|---|---|
| 1-hour day timer | Every casino day lasts 60 minutes instead of 5 |
| No bet limits | Min bet → $0, max bet → your entire balance, on every game |
| All floors unlocked | Every elevator button works from day one |
| In-game overlay menu | Press INSERT to open / close |
Only the host needs this mod installed.
Money, timer, and floor effects are applied server-side and replicate to
all clients automatically via Mirror. Clients will see the effects but won't
see the overlay menu unless they also install the mod.
BepInEx/config/).GWYFUnleashed.dll to:<game folder>\BepInEx\plugins\GWYFUnleashed\GWYFUnleashed.dll
BepInEx/LogOutput.log for:[GWYFUnleashed] Harmony patches applied: 3
After the first launch, edit:
<game folder>\BepInEx\config\com.yourname.gwyfunleashed.cfg
| Key | Default | Description |
|---|---|---|
Timer.DayDurationSeconds |
3600 |
Day length in seconds |
Menu.AddMoneyAmount |
100000 |
$ added/removed per button press |
Menu.AddTimeSeconds |
300 |
Seconds added/removed per button press |
Menu.ToggleKey |
Insert |
Key to open/close the overlay |
Requirements: .NET SDK 6+, Visual Studio 2022, or Rider.
src/GWYFUnleashed.csproj.<GameDir> property to point to your game install folder.BepInEx/plugins/GWYFUnleashed/ automatically."Harmony patches applied: 0"
A game update renamed a class. Open the game's Assembly-CSharp.dll in
dnSpy and search for fields like
dayDuration, minBet, maxBet, currentFloor — then update the field
name arrays in Plugin.cs accordingly.
Floor button still grayed out
The elevator may require the host to reach a floor via normal play first.
Use the overlay menu's Go To Floor button as a direct alternative.
Money/time not changing
The mod uses reflection to find the right field at runtime. Check
BepInEx/LogOutput.log for [GWYFUnleashed] lines — they'll show which
class and field were targeted (or warn if none was found).
MIT © yourname — built on BepInEx and HarmonyX.