using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Extensions;
using HarmonyLib;
using Mirror;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("GWYF.WhoNeedsEyes")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+5eccf4497523c44ca3be04f9dfe2c041e7a53d3d")]
[assembly: AssemblyProduct("GWYF.WhoNeedsEyes")]
[assembly: AssemblyTitle("GWYF.WhoNeedsEyes")]
[assembly: AssemblyVersion("1.0.1.0")]
namespace GWYF.WhoNeedsEyes
{
[BepInProcess("Gamble With Your Friends.exe")]
[BepInPlugin("GWYF.Epoch.WhoNeedsEyes", "Who Needs Eyes!", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
new Harmony("GWYF.Epoch.WhoNeedsEyes").PatchAll();
Logger.LogInfo((object)"Plugin GWYF.Epoch.WhoNeedsEyes is loaded!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "GWYF.Epoch.WhoNeedsEyes";
public const string PLUGIN_NAME = "Who Needs Eyes!";
public const string PLUGIN_VERSION = "1.0.1";
}
}
namespace GWYF.WhoNeedsEyes.Code
{
[HarmonyPatch(typeof(BodyShreddingMachine), "TryShredEye")]
public class BodyShreddingMachine_TryShredEye_Patch
{
private static bool Prefix(BodyShreddingMachine __instance, PlayerOrgans po, PlayerOrganData data, ref bool __result)
{
if (!NetworkServer.active)
{
__result = false;
return false;
}
if (!data.leftEye && !data.rightEye)
{
__result = false;
return false;
}
if (data.leftEye && data.rightEye)
{
NetworkSingleton<OrganManager>.Instance.ServerToggleOrgan(po, (OrganType)(Random.value > 0.5f), false);
}
else if (data.rightEye)
{
NetworkSingleton<OrganManager>.Instance.ServerToggleOrgan(po, (OrganType)1, false);
}
else
{
NetworkSingleton<OrganManager>.Instance.ServerToggleOrgan(po, (OrganType)0, false);
}
NetworkSingleton<MoneyManager>.Instance.TryChangeTicketBalance((long)Traverse.Create((object)__instance).Field<int>("_eyePrice").Value);
Traverse.Create((object)__instance).Method("RpcOnEyeShredded", Array.Empty<object>()).GetValue();
__result = true;
return false;
}
}
[HarmonyPatch(typeof(QuotaGun), "TryRemoveRandomOrgan")]
public class QuotaGun_TryRemoveRandomOrgan_Patch
{
private static bool Prefix(QuotaGun __instance, PlayerController pc)
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Invalid comparison between Unknown and I4
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
int value = Traverse.Create((object)__instance).Field<int>("_removedOrganCount").Value;
int value2 = Traverse.Create((object)__instance).Field<int>("removableOrganCount").Value;
if (value >= value2 || (int)NetworkSingleton<GameManager>.Instance.state != 1 || NetworkSingleton<MoneyManager>.Instance.balance >= NetworkSingleton<GameManager>.Instance.currentQuota)
{
return false;
}
PlayerOrgans component = ((Component)pc).GetComponent<PlayerOrgans>();
PlayerOrganData organData = NetworkSingleton<OrganManager>.Instance.GetOrganData(component);
if (organData == null)
{
return false;
}
List<OrganType> list = new List<OrganType>();
if (organData.body)
{
list.Add((OrganType)2);
}
if (organData.mouth)
{
list.Add((OrganType)3);
}
if (organData.leftEye || organData.rightEye)
{
if (organData.leftEye)
{
list.Add((OrganType)0);
}
if (organData.rightEye)
{
list.Add((OrganType)1);
}
}
if (list.Count > 0)
{
NetworkSingleton<OrganManager>.Instance.ServerToggleOrgan(component, FathF.GetRandomElement<OrganType>(list), false);
value++;
Traverse.Create((object)__instance).Field<int>("_removedOrganCount").Value = value;
Traverse.Create((object)__instance).Method("RpcSetRemovedOrganIndicator", new object[1] { value }).GetValue();
Traverse.Create((object)__instance).Method("AwardQuotaFraction", Array.Empty<object>()).GetValue();
}
return false;
}
}
}