| Last updated | 4 days ago |
| Total downloads | 978 |
| Total rating | 1 |
| Categories | Mods |
| Dependency string | NerdOrg-PerkShare-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Perk Share
Perks are now a team buff. When anyone in the lobby uses a perk (Upgrade item — Gambler's Confidence, Insurance, Stakeholder, Bonus Draw), the exact same upgrade is granted to every player in the lobby, not just the person who used it.
How it works
The host owns the upgrade table. This mod hooks UpgradeManager.ChangeUpgradeData and, right after the original user gets their perk, replays the same change for every other synced player. Because it re-uses the game's own upgrade call, the special Insurance stacking math stays correct and the upgrade HUD updates for everyone through the game's existing network messages — no custom netcode.
Multiplayer
- The host must have the mod for perks to be shared (perk application is server-authoritative).
- Guests benefit even without the mod, but installing it on everyone keeps the perk HUD correct on every screen.
Requirements
BepInEx 5.4.x.
Changelog
1.0.0 — Initial release. Perks apply to the whole lobby.