Decompiled source of CosemticUnlocker v1.0.0

plugins/TestingGWFmods.dll

Decompiled 5 days ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using Extensions;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TestingGWFmods")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TestingGWFmods")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("932ec7a6-3d7f-4cb4-9e82-fa7d319bcfdc")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GWYF_FirstMod;

[BepInPlugin("victor.gwyf.cosmeticunlocker", "Victor's Cosmetic Unlocker", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	private bool unlockedAlready = false;

	private void Awake()
	{
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Victor's Cosmetic Unlocker loaded. Press F9 in-game to unlock cosmetics.");
	}

	private void Update()
	{
		if (Keyboard.current != null && ((ButtonControl)Keyboard.current.f9Key).wasPressedThisFrame)
		{
			TryUnlockCosmetics();
		}
	}

	private void TryUnlockCosmetics()
	{
		if (unlockedAlready)
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Already attempted unlock this session.");
			return;
		}
		if ((Object)(object)MonoSingleton<CosmeticsUnlockManager>.Instance == (Object)null)
		{
			((BaseUnityPlugin)this).Logger.LogWarning((object)"CosmeticsUnlockManager.Instance is null. Start/load into a game first, then press F9 again.");
			return;
		}
		CosmeticData[] array = Resources.LoadAll<CosmeticData>("Cosmetics");
		((BaseUnityPlugin)this).Logger.LogInfo((object)$"Found {array.Length} cosmetics.");
		int num = 0;
		int num2 = 0;
		CosmeticData[] array2 = array;
		foreach (CosmeticData val in array2)
		{
			if (MonoSingleton<CosmeticsUnlockManager>.Instance.IsCosmeticUnlocked(val.cosmeticId))
			{
				num2++;
			}
			else if (MonoSingleton<CosmeticsUnlockManager>.Instance.UnlockCosmetic(val.cosmeticId))
			{
				num++;
				((BaseUnityPlugin)this).Logger.LogInfo((object)$"Unlocked: {val.cosmeticName} ({val.cosmeticId})");
			}
		}
		unlockedAlready = true;
		((BaseUnityPlugin)this).Logger.LogInfo((object)$"Done. Newly unlocked: {num}. Already unlocked: {num2}.");
	}
}