Decompiled source of LobbyBrowser v1.0.2

BepInEx/plugins/LobbyBrowser.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.Mono;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LobbyBrowser")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Lobby Browser")]
[assembly: AssemblyTitle("LobbyBrowser")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LobbyBrowser
{
	[BepInPlugin("LobbyBrowser", "Lobby Browser", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private GameObject canvas;

		private Transform hostButton;

		private PublicLobbyListUI lobbyBrowser;

		private Random random = new Random();

		private void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
			Logger = ((BaseUnityPlugin)this).Logger;
			ManualLogSource logger = Logger;
			bool flag = default(bool);
			BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(7, 1, ref flag);
			if (flag)
			{
				((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("LobbyBrowser");
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" loaded");
			}
			logger.LogInfo(val);
			SceneManager.sceneLoaded += OnScene;
		}

		public void OnScene(Scene scene, LoadSceneMode mode)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Expected O, but got Unknown
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Expected O, but got Unknown
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name != "MainMenuScene")
			{
				return;
			}
			activeScene = SceneManager.GetActiveScene();
			canvas = ((IEnumerable<GameObject>)((Scene)(ref activeScene)).GetRootGameObjects()).FirstOrDefault((Func<GameObject, bool>)((GameObject go) => ((Object)go).name.Contains("Canvas")));
			bool flag = default(bool);
			if (!Object.op_Implicit((Object)(object)canvas))
			{
				ManualLogSource logger = Logger;
				BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(19, 1, ref flag);
				if (flag)
				{
					((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Canvas not found - ");
					((BepInExLogInterpolatedStringHandler)val).AppendFormatted<GameObject>(canvas);
				}
				logger.LogError(val);
				return;
			}
			GameObject obj = canvas;
			lobbyBrowser = ((obj != null) ? ((Component)obj.transform.Find("PublicLobbies")).GetComponent<PublicLobbyListUI>() : null);
			GameObject obj2 = canvas;
			hostButton = ((obj2 != null) ? obj2.transform.Find("UI").Find("Panel").Find("Navbar")
				.Find("Host Button") : null);
			if (!Object.op_Implicit((Object)(object)lobbyBrowser) || !Object.op_Implicit((Object)(object)hostButton))
			{
				ManualLogSource logger2 = Logger;
				BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(29, 2, ref flag);
				if (flag)
				{
					((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Browser/Button not found - ");
					((BepInExLogInterpolatedStringHandler)val).AppendFormatted<PublicLobbyListUI>(lobbyBrowser);
					((BepInExLogInterpolatedStringHandler)val).AppendLiteral(", ");
					((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Transform>(hostButton);
				}
				logger2.LogError(val);
			}
			else
			{
				Transform obj3 = hostButton;
				CreateButton("Browse Games", (obj3 != null) ? obj3.parent : null, Vector3.zero, (UnityAction[])(object)new UnityAction[1] { lobbyBrowser.Show });
				PublicLobbyListUI obj4 = lobbyBrowser;
				CreateButton("Let it ride.", (obj4 != null) ? ((Component)obj4).gameObject.transform : null, new Vector3(-95f, 310f, 0f), (UnityAction[])(object)new UnityAction[1] { LetItRide });
			}
		}

		public void CreateButton(string buttonName, Transform parent, Vector3 position, UnityAction[] actions)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			Transform val = Object.Instantiate<Transform>(hostButton, parent);
			((TMP_Text)((Component)val).GetComponentInChildren<TextMeshProUGUI>()).text = buttonName;
			((Object)val).name = buttonName;
			if (position != Vector3.zero)
			{
				((Component)val).transform.localPosition = position;
			}
			val.SetSiblingIndex(1);
			SFXGenericUIButtonComponent component = ((Component)val).GetComponent<SFXGenericUIButtonComponent>();
			Button component2 = ((Component)val).GetComponent<Button>();
			ButtonClickedEvent val2 = new ButtonClickedEvent();
			((UnityEventBase)val2).AddListener((object)component, ((object)component).GetType().GetMethod("PlayClick"));
			ThreadingExtensions.ForEachParallel<UnityAction>((IList<UnityAction>)actions, (Action<UnityAction>)((UnityEvent)val2).AddListener, -1);
			component2.onClick = val2;
		}

		public void LetItRide()
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			List<GameObject> list = ((object)lobbyBrowser).GetType().GetField("_entries", BindingFlags.Instance | BindingFlags.NonPublic)?.GetValue(lobbyBrowser) as List<GameObject>;
			if (list == null)
			{
				ManualLogSource logger = Logger;
				bool flag = default(bool);
				BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(21, 0, ref flag);
				if (flag)
				{
					((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Failed to get entries");
				}
				logger.LogError(val);
			}
			GameObject obj = list[random.Next(list.Count)];
			if (obj != null)
			{
				obj.GetComponent<PublicLobbyListEntry>().OnClick();
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LobbyBrowser";

		public const string PLUGIN_NAME = "Lobby Browser";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}