using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ClassLibrary7")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ClassLibrary7")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4ee0ce42-511a-4b37-8cec-421415119138")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Gemini.Foddy.InvisibleMountain;
[BepInPlugin("com.user.goi.invisiblemountain", "Getting Over It Invisible Mountain", "1.2.0")]
[BepInProcess("GettingOverIt.exe")]
public class InvisibleMountainMod : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <InitializeInvisibleMountain>d__5 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public InvisibleMountainMod <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <InitializeInvisibleMountain>d__5(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(0.5f);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
<>4__this.HideSpecificMountainMeshes();
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private bool mountainHidden = false;
private void Awake()
{
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
ResetAndApply();
}
private void Update()
{
if (!mountainHidden)
{
HideSpecificMountainMeshes();
}
}
private void ResetAndApply()
{
mountainHidden = false;
((MonoBehaviour)this).StartCoroutine(InitializeInvisibleMountain());
}
[IteratorStateMachine(typeof(<InitializeInvisibleMountain>d__5))]
private IEnumerator InitializeInvisibleMountain()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <InitializeInvisibleMountain>d__5(0)
{
<>4__this = this
};
}
private void HideSpecificMountainMeshes()
{
GameObject[] array = Object.FindObjectsOfType<GameObject>();
bool flag = false;
GameObject[] array2 = array;
foreach (GameObject val in array2)
{
if ((Object)(object)val == (Object)null)
{
continue;
}
string text = ((Object)val).name.ToLower();
if (!(text == "mountain") && !(text == "mountain_nocollide") && !(text == "props"))
{
continue;
}
MeshRenderer[] componentsInChildren = val.GetComponentsInChildren<MeshRenderer>(true);
foreach (MeshRenderer val2 in componentsInChildren)
{
if ((Object)(object)val2 != (Object)null)
{
((Renderer)val2).enabled = false;
}
}
SkinnedMeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<SkinnedMeshRenderer>(true);
foreach (SkinnedMeshRenderer val3 in componentsInChildren2)
{
if ((Object)(object)val3 != (Object)null)
{
((Renderer)val3).enabled = false;
}
}
flag = true;
}
if (flag)
{
mountainHidden = true;
}
}
}