wanderan-PhonographSoundMod icon

PhonographSoundMod

Replaces the save sound and ambient loop of Gloomwood's phonographs with custom audio files.

Last updated 2 hours ago
Total downloads 0
Total rating 0 
Categories Mods Audio
Dependency string wanderan-PhonographSoundMod-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Phonograph Sound Mod for Gloomwood

Replaces the save sound and the ambient loop of all phonographs in Gloomwood with your own audio files.

Features

  • Custom save sound when interacting with a phonograph or using quicksave.
  • Custom ambient loop that plays while the phonograph is active.
  • Volume controls for both sounds via config file.
  • The ambient loop respects the game’s pause state (stops when paused).

Installation (r2modman)

  1. Install this mod through r2modman (Thunderstore).
  2. Place your custom audio files in the following folders (create them if missing):
    • BepInEx/plugins/PhonographSoundMod/Sounds/Save/
    • BepInEx/plugins/PhonographSoundMod/Sounds/Ambient/

Adding Your Own Sounds

  • Save sound – put one audio file (.wav, .ogg, or .mp3) inside Sounds/Save/.
    The mod will automatically use the first file it finds.
  • Ambient loop – put one audio file inside Sounds/Ambient/. It will loop continuously while the phonograph is active.

For best results, keep the ambient file relatively short (30s–2min) and make it seamless looping.

Configuration

After launching the game once, a config file is created at: BepInEx/config/com.wanderan51.gloomwood.phonographsound.cfg

You can adjust:

  • SaveVolumeMultiplier (0.0–2.0)
  • AmbientVolumeMultiplier (0.0–2.0)

Known Issues

  • The ambient loop will not play if you start the game with an already‑active phonograph (very rare). Interact with the phonograph once to fix it.
  • The mod must be installed before loading a save where phonographs are active.

Credits

Created by wanderan51. Uses Harmony patching and Unity AudioSource.

Changelog

1.0.0 – Initial release