
GrainRotRoulette
A real roulette table for the outpost, in the game's saloon style. Place a sign that says roulette, aim and press E to bet the outpost's gold. Animated wheel, confetti, multiplayer (every player needs the mod).Grain Rot Roulette
A real roulette table for the outpost, built in the game's own steampunk saloon style. Bet the outpost's gold, watch the ball run, rattle across the frets and drop into a pocket. No menus: everything happens on the table.
Setting up the table
- Open the build menu (Tab, Construire) and place a Sign (Panneau). Put it on the floor, not on a wall.
- Write roulette on the sign.
- About a second later the roulette table appears in its place.
Move the sign with the game's build tools and the table follows. Sell the sign, or change its text, to remove the table. Bets still on the table are always given back first. The sign is a normal piece of furniture, so the table is saved with your game and comes back when you load it.
Playing
Aim at something on the table and press E. A short hint under the crosshair tells you what will happen.
| Aim at | E does |
|---|---|
| A stack in the chip rack | Picks the chip value: 5 (ivory), 10 (red), 25 (green), 50 (black), 100 (copper). The chosen stack is lifted. |
| A box on the layout | Bets the chosen chip there. Chips stack up. |
| The jar | Takes all your bets back |
| The bell | Spins the ball |
When the ball stops:
- a copper marker sits on the winning number;
- winning chips hop back to you and losing chips are swept to the wheel;
- the board shows the last 10 numbers in their colors, your stake (MISE) and your result (GAIN);
- a win brings confetti and a cheer.
Rules
European roulette, a single zero, 37 pockets.
| Bet | Pays |
|---|---|
| Single number (0 to 36) | 35 to 1 |
| Red, black, even, odd, 1 to 18, 19 to 36 | 1 to 1 |
| Dozens, columns ("2-1") | 2 to 1 |
Zero loses every bet except a single number bet placed on zero. A single chip is worth 5 to 100. There is no limit per round: you can bet as long as there is gold.
Gold
The table plays with the outpost's shared stash, the gold shown at the outpost. Bets are taken from it when you place them and winnings go back to it. Only the host ever touches the gold. The game's own save function is called once per round.
Multiplayer
- Every player needs the mod to see and use the table. A player without it just sees a sign that says "roulette".
- The host runs the table: it holds everyone's bets, the gold and the draw. Every player bets from their own seat, sees the other players' chips and the same spin, and gets their own result on the board.
- If a player leaves during a round, their bets go back to the stash.
Good to know
- Turn off UE4SS hot reload. In your mod manager, open the Config editor, then
UE4SS-settings.ini, and setEnableHotReloadSystem = 0. The reload key is Ctrl + R, and R is also the game's "eject spark" key. The mod cleans up after a reload, but reloading mods in the middle of a game is never a good idea. - Alt + Home rebuilds the table if it ever goes missing.
- Alt + L switches between English and French (kept for next time).
- Settings such as spin length, chip limits, confetti amount and hint text size are in
Scripts/config.lua.
Install
Install it with a Thunderstore mod manager (r2modman, Gale). The UE4SS setup it needs comes as a dependency.