Grain Rot
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Install

Details

Date Uploaded
2 weeks ago
Downloads
1.7K
Size
24KB
Dependency string
Mentalize-CoinBeams-1.0.2

CoinBeams

Loot beams for Grain Rot's coins - inspired by the classic Borderlands / Diablo loot beam.

Every gold coin and artifact coin gets a soft, see-through pillar of light rising from it:

  • Gold beams on gold coins, purple beams on artifact coins
  • Smooth taper - wide soft glow at the coin, narrowing to a bright core that fades out with height
  • Beams always point straight up, no matter how a coin lands, tumbles, or flies
  • Subtle rising sparkles drift up along each beam (the game's own loot glitter, retinted)
  • Works on dispensed coins, enemy drops, chest and locker spawns, and dungeon loot piles

Spot your loot across a dark room without hunting pixel by pixel.

Install

Use a mod manager (r2modman / Thunderstore app) - it handles everything.

Manual install (UE4SS): copy mod/CoinBeams into your UE4SS Mods folder as Mods/CoinBeams, then add CoinBeams : 1 to Mods/mods.txt.

Multiplayer

Purely client-side visuals. Only players with the mod see the beams; it changes nothing about gameplay, loot, or networking. Safe to use whether or not the host has it.

Tweaking

All knobs live at the top of Scripts/main.lua in the CFG table:

Setting What it does
LAYER_COUNT Beam smoothness (more concentric layers = smoother, costs more draws)
BASE_W / TIP_W Beam width at the bottom / top (cm)
BASE_H / TIP_H Beam height profile (cm) - TIP_H is the overall height
BOOST_LO / BOOST_HI Glow intensity of the outer haze / hot core
COLOR_RARE / COLOR_EPIC Beam colors (linear RGB) for gold / artifact coins
FX_SCALE, FX_SPEED, FX_LIFT Sparkle size, drift speed, and height

Performance note

Each beam is a stack of translucent layers. On very large coin hoards this adds overdraw - if your framerate dips around big piles, lower LAYER_COUNT (27 still looks great).

Credits

Made by Mentalize.

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