All mods
Upgrading the network of the complex to IPV6.
Last updated: a year ago
A simple little mod to change the colors of the player names and map icons
Last updated: 8 months ago
Adds H key to toggle HUD
Last updated: a year ago
For the terminally lazy.
Last updated: 3 months ago
GTFOModding-OldSchoolGraphics with an emergency patch to not bug out on checkpoints and maybe survive ingame joins too
Last updated: 11 months ago
Maybe fixes snatcher tentacles not properly unobscuring the screen
Last updated: 2 months ago
Dak... I found more chargers...
Last updated: 2 years ago
It allows me to play my game in offline mode, which is perfect for when I'm feeling paranoid and don't want to be disturbed by the outside world.
Last updated: 2 years ago
Kick people especially cheaters.
Last updated: a year ago
A host-only mod that mimics client-delay on limb destruction.
Last updated: 10 months ago
Keep your sight clear and customize it if you like
Last updated: a year ago
Adds simple games to the terminal such as Tictactoe, Connect4, Othello... to wait for your teammates with a bit of fun.
Last updated: a year ago
Brings back the lobby screen aestethic of Rundown 1 through 4.
Last updated: a month ago
This changes the combat music to the R3-R6 tracks
Last updated: 8 months ago
StarRail-boosters, please read README.me to use, not balance
Last updated: 5 months ago
Multiline chat messages and scrollable history.
Last updated: 2 months ago
Lets you relive the pickup and interaction experience like in Rundown 3.0.
Last updated: 8 months ago
Restores the old map ambience
Last updated: 2 years ago
Allow the player to configure key bindings for voicelines.
Last updated: a year ago
Warning threat level HIGH
Last updated: 6 months ago
Now a client side mod (but not entirely)
Last updated: 3 months ago