All mods
Short but challenging level for the standalone contest.
Last updated: 8 months ago
A pack containing 8 Custom Glowstick colors for use in rundown development, and a glowstick upgrade
Last updated: 8 months ago
Vanilla-esque rundown made by someone relatively new to modding. Standalone story planned to be added! Currently contains one level.
Last updated: 8 months ago
Latest Update: EXTRACT:CX added.
4 rundowns. EXITPLAN, EXAMS, EXTRACT, SONAR.
Under construction.
Last updated: 8 months ago
Share resources with your teammates
Last updated: 8 months ago
Forked from AuriRex's The Archive. Include some new features and changes (Not reviewed by AuriRex). Stability NOT guaranteed. TEST VERSION ONLY!!!. Only supports BIE & IL2CPP.
Last updated: 8 months ago
A high difficulty rundown in the making. Early Access available!
Last updated: 8 months ago
Tile set used in rundown Legacy
Last updated: 8 months ago
Carrying InLevelCarry on the back.
Last updated: 9 months ago
Experimental balance rundown for duo with 3 levels
Last updated: 9 months ago
:// ALL OPTIONS EXPENDED. OBJECTIVE STACK ITERATION: PROBE DEEPER.
Last updated: 9 months ago
A mod that brings checkpoints into most vanilla levels without them (and adjusts some existing checkpoints)
Last updated: 9 months ago
A simple little mod to change the colors of the player names and map icons
Last updated: 9 months ago
booster farmer, perfect booster, custom booster
Last updated: 9 months ago
a mod that follows a group of exterminators during the swampman erra.
Last updated: 9 months ago
Lets you relive the pickup and interaction experience like in Rundown 3.0.
Last updated: 9 months ago
This changes the combat music to the R3-R6 tracks
Last updated: 9 months ago
Gear and equipment rebalance with checkpoints and a few new weapons
Last updated: 9 months ago
Share resources with your teammates - Hikaria's mod in english
Last updated: 9 months ago
Reduced transparency for CleanScopes
Last updated: 9 months ago
[WIP] massive overhaul of vanilla content. adds optional objectives, checkpoints, balance adjustments and re-works to vanilla levels. (with some changes to weapons & enemies)
Last updated: 9 months ago