Anarchy
Teamwork is your only hope. Get The F*** Out!Rundown Anarchy
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Hello there! Anarchy is a vanilla rundown featuring diverse dimensions that demand excellent teamwork and gaming skills. This mod is highly challenging, with a focus on close-quarters combat and aggressive gameplay. This design reflects my preference for chaotic battles that require strategic thinking. True to its name, you'll face chaos and challenges that require careful strategy. I've crafted unique and difficult levels inspired by my experiences with Rundowns 6 and 7. The difficulty has been adjusted to exceed R8.
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For the complete Anarchy experience, I recommend playing without using boosters, glitches, cheats, or other mods.
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All levels are possible to clear. My team has completed them without using boosters. There are no secret strategies known only to the developers, so give it your all!
Thank you for playing! Enjoy the fight!
Special thanks to my team (Scotch, Jonino, Cross) and friends.
NOTE
- If the game fails to start or an error occurs, please try recreating your r2modman profile.
- I do not recommend installing any mods that are not included in Anarchy, as doing so may cause unexpected errors.
VERSION
1.1.6
- Added MemoryLeakFix 1.3.9 and SnatcherBugFix 0.5.0. D2 generation and all nine fixed scan positions passed with these additions. Other stages, long-session performance, snatcher capture/release and multiplayer were not retested with the updated dependency combination. See the D2 follow-up.
- Fixed D3's exit fog reference and restored its scan position overrides.
- Fixed empty data overrides that caused exceptions in current MTFO.
- Corrected resource allocation, zone coverage, dimension lighting, and scan settings found during in-game build tests.
- Updated dependencies to the versions used for validation.
- C1, C2, D1, D2, and D3 were built in GTFO revision 34873. All 19 fixed scan positions were checked against the generated navigation mesh. Full mission clears and multiplayer synchronization were not retested.
- Remaining engine/dependency diagnostics and the test scope are documented in the validation report.
1.1.5
- Added some plugins
- StuckEnemyFix
- DoorPanelFix
- ScoutScreamFix
- BioScannerFix
- GTFOSilentShotFix
- ShooterBugFix
- DoorEnemyFix
1.1.4
- D1
- Nerfed final error alarm
Rundown Trailer
- Short Trailer 1: https://youtu.be/xyYnDYv4LIw
- Short Trailer 2: https://youtu.be/03U_8CCKJdQ
WEAPON
Most weapons are based on R8. Here are the modifications:
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Sniper Rifle
- Increased ammo capacity(3/12)
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Revolver
- Increased magazine size(7)
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Precision Rifle
- Decreased magazine size(9)
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High Caliber Pistol
- Increased magazine size(7)
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Scatter Gun
- Removed
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Pistol
- Added penetration 1
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Assult Rifle
- Added penetration 1
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HEL Shotgun
- Decreased magazine size(11)
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Double Tap Rifle
- Decreased magazine size(12)
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HEL Rifle
- Changed penetration into 2
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HEL Gun
- Changed penetration into 2
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New weapon
- Added Thermal Rifle
- Added Thermal Heavy Assult Rifle
- Added Thermal Assult Rifle
Collaborator
Special thanks ^ ^
Old D1 geos assistant: Mr.bro
D3 LevelLayout assistant: Allets
Icon: Van Gogh
Contact
If you have suggestions, feedback, or bug reports, feel free to contact me via:
- Anarchy Feedback Channel (GTFO Modding Server)
- Discord: waiwaichan#9004 (please note: not "waiwichan")
