All mods
Various modifications to GTFO's weapon system.
Last updated: 2 years ago
Maps for dimensions! Configurable per level.
Last updated: a year ago
Allows datablocks to inherit fields from another.
Last updated: 10 months ago
Reupload of an old mod to replace parts of the GTFO intro and the credits
Last updated: 2 years ago
No oscillating humming sound when downed
Last updated: 2 years ago
Changes every weapon to be fun and good and able to be reasonably picked on hard levels, while still having unique strengths from each other. Some powercreep, but nothing too extreme. Scroll down for the full change log
Last updated: 3 months ago
Corrected the effect of Glue Efficiency.
Last updated: 2 years ago
Replace the pattern and color of the flashlights.
Last updated: 3 years ago
Scales down the amount of enemies, resources, and now bosses' health for every level by 25%, including waves, to balance for having only three people. Currently a Vanilla only mod; incompatible with custom Rundowns
Last updated: 2 years ago
Configure bossbars for enemies! Up to 3 bossbars can be on screen at once.
Last updated: 2 months ago
Tag more enemies. Increased bio-tracker radius.
Last updated: a year ago
Allows players to swap between sniper sentry, burst sentry, bio tracker, c-foam launcher, and mine deployer while in an expedition. Made for friends
Last updated: a year ago
A very normal vanilla GTFO experience for normal GTFO players --Randomized--
Last updated: a year ago
Playtest version of my upcoming rundown. Still under construction.
Last updated: 2 years ago
Introduce thermal versions of vanilla sights
Last updated: a year ago
A vanilla-esc, story based rundown with modded elements. Early release with Twelve available expeditions. Two or more prisoners recommended for main expeditions.
Last updated: 3 weeks ago
Control how much getting hit throws your aim off
Last updated: 3 years ago
The main Archive mod, adds the ModSettings menu.
Last updated: 8 months ago
Flip those doors, we're going backwards
Last updated: 3 months ago
Missed how the combat music sounded like in R1-R2. Not to worry! This freaking plugin will bring it back!
Last updated: 3 years ago