
D U O
The Rundown specifically made to torture Hardcore Duos.D.U.O.
Access from R4E1 failed. Less prisoners than recommended.
suggested action : activate D.U.O.
Welcome to D.U.O. the Rundown specifically made to torture Hardcore Duos.
This is a relatively vanilla Rundown designed to be played by Hardcore Duos who want to get better as a team. This Rundown is a very Scout oriented Rundown, every level will contain a few more Scouts in every level compared to vanilla. I highly suggest you play this in a Duo rather then a Trio or Squad as every level is balanced for Duos.
Trailer
Note
If you have any feedback please DM it to me at AMA Dan#9006 on discord.
Changelog
1.0.8
MISCELLANEOUS
- Nerfed the Scouts by one in ZONE240 and ZONE241 in "OVERTHROWN".
- Changed the ZONE245 door from no scan to a Security Scan in "OVERTHROWN".
1.0.7
MISCELLANEOUS
- Fixed a Disinfection Pack not spawning in "OVERTHROWN"
- Fixed a door in "OVERTHROWN" not spawning as a Warden/Apex Door.
- Fixed the "OVERTHROWN" extraction being slower then intended.
- Significantly reduced the amount of a certain enemy type in ZONE238 of "OVERTHROWN"
- Slightly increased the amount of a certain enemy type in ZONE244 of "OVERTHROWN"
1.0.6a
MISCELLANEOUS
If you downloaded the v1.0.6 version of this patch, I was experimenting with GameSetupDataBlock so that patch may not load as intended, please download the v1.0.6a version of the patch below this message.
- Reduced the amount of Chargers in ZONE93 in "SAMPLE".
- Fixed spelling errors in Warden Intel and Objectives.
- Fixed GameSetupDataBlock.
1.0.5
MISCELLANEOUS
- Changed some of the scans in "LOST" to be running scans because of complaints. Any scans that have R/ before it means it starts as a running scan.
- Reduced the amount of syringes and general item spawns in "OVERTHROWN"
1.0.4
MISCELLANEOUS
- Changed Warden Intel in "BIOMASS" to be clearer.
- Added Warden Intel to "DETECTED".
- Fixed an issue with the "OVERTHROWN" Warden Intel that would make some text red.
- Slightly nerfed the amount of Scouts in "DETECTED" because of complaints.
- Edited the welcome text slightly.
- Removed a test level that was accidentally left in but unused.
1.0.3a
MISCELLANEOUS
- Forgot to change a test scan in "DETECTED" oops.
1.0.3
MISCELLANEOUS
- Changed a scan in "OVERTHROWN" that was unintentional. (Sorry if this scan killed some runs.)
- Added a new consumable to "OVERTHROWN"
- Fixed a bug in "OVERTHROWN" that made it be possible for 2 cells to spawn in the same zone.
- Gave the final scan type in "DETECTED" a new look.
- Fixed some things internally that were causing errors but weren't making a difference to gameplay.
1.0.2
WEAPONS
- Slightly lowered effective range of Heavy Assault Rifle
MISCELLANEOUS
- Swapped Expedition Depth for "SCAVENGE" and "SAMPLE" because for some reason they were the opposite way around
1.0.1
MISCELLANEOUS
- Fixed a spelling error in the welcome message.
- Changed "DETECTED" Interrupted_Communications_
- Added new Warden Intel to "SCAVENGE" at ZONE107.
Thanks to @Godot#4968 for pointing the spelling error out.
1.0.0
LEVELS
- A Tier "DETECTED" "LOST"
- B Tier "SCAVENGE" "SAMPLE"
- C Tier "BIOMASS"
- D Tier "OVERTHROWN"
WEAPONS
- ASSAULT RIFLE has been completely reworked, it has decently higher damage, new SFX, 5 more bullets in the magazine, and a complete visual overhaul.
- HEAVY ASSAULT RIFLE has been completely reworked, it is now Semi-Automatic, has much slower fire rate, and has 5 less bullets in the magazine, has new SFX, and has much higher damage.
- COMBAT SHOTGUN has been completely reworked, it has higher damage, longer range, and slightly slower fire rate.
- SMG has had no changes other than a completely new look.
- CARBINE has had no changes other than a different stock.
- HEL Revolver has been moved to the SPECIAL slot.
- Many weapons in MAIN and SPECIAL have been removed.
- All other weapons have remained the exact same as R4.5.
REMOVED WEAPONS
MAIN
- Pistol
- DMR
SPECIAL
- Shotgun
- Revolver
- Sniper
ENEMIES
There is a new enemy, but I won't spoil it for you.
MISCELLANEOUS
Canon level clears are done Duo.
