Completely removed the BoxColliders fix and replaced it with a BepInEx LogListener which filters out "BoxColliders does not support negative scale or size" text from the console.
No BoxColliders are harmed, anymore.
This fixes an issue in some tiles were the gameobjects' layer or collider reference were lost/tampered and you'd fall through the floor.
v1.3.0
The BoxColliders fix is now fully implemented. You should no longer see any warnings about them in the console. Lol.
Reorganized project.
v1.2.0
Added support for suppressing ConfigurableGlobalWaveSettings (enabled by default).
Added a fix particularly for SamGeos, where being nearby some geos would cause error spam in the console.
Fixed an issue with some BoxColliders being rotated incorrectly by reverting the fix upon entering the level.
Revamped config file. Recommend deleting old config and generating a new one.
v1.1.1
Made the BoxColliders fix optional (default false) for now, as it was unintentionally rotating some GameObjects.
v1.1.0
Removed Thunderstore dependency on MyCoolPlugin3. It is now a soft dependency.
Added configuration.
Added "Borken cell" fix.
Added BoxColliders fix.
v1.0.0
Initial release.
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