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WaveRoarFix
Enables the unused Snatcher, Immortal, Nightmare Striker, and Nightmare Shooter distant wave roars
By Amorously
Last updated | 2 months ago |
Total downloads | 2719 |
Total rating | 1 |
Categories | Rundown Mods |
Dependency string | Amorously-WaveRoarFix-1.0.3 |
Dependants | 9 other packages depend on this package |
This mod requires the following mods to function
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BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
WaveRoarFix
- Replaces the distant roar sounds for Snatchers, Pablo/Immortal, Nightmare Strikers, and Nightmare Shooters.
- Also fixes the wave roars for Megamom (uses Birther's), Nightmare Giant and Nightmare Baby (uses Nightmare Striker's), and Nightmare Scouts (uses Nightmare Shooter's).
- Note that WaveRoarFix is also incorporated into EEC and will disable itself if EEC is installed in the same profile! Rundown devs can enable auto-adding the vanilla wave roars from WaveRoarFix in EEC by setting
WaveRoarFix.AutoAddUnused
in the Global config to true. - Both host and clients need to have this plugin installed, otherwise incorrect wave roar sounds may play.
Changelog
v1.0.3
- Replaced the coroutine to recycle the cell sound player with AKCallback.
v1.0.2
- WaveRoarFix will now use the enemy name instead of enemy ID to ensure better compatiblility with modded rundowns. So don't change the enemy names in EnemyDB!
v1.0.1
- Added Nightmare Scouts to use Nightmare Shooter's wave roar.