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0.3.0
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Rundown Protocol: Tribulation

The brainchild of a mad man...

Feel free to send me a message over on discord: SirFrostinator#1942 if you have any suggestions, I'd love to hear em.

Shout out to all the early players for helping playtest my first rundown. It's been very helpful and I appreciate all feedback.

CHANGELOG

0.3.0 - Made Beta-1 "Exponential" available, fixed surge alarm in A-1

0.2.0 - Added Alpha-1 "Retreival", added other expeditions to rundown screen

0.1.6 - Locked doors behind codes (need to enter codes to progress) in B1, add a hint in two locations in B1, made stamina not such a pain.

0.1.5 - More reactor changes, a reseed, and a light nerf to the initial zone.

0.1.4 - Changed a few things, nothing major

0.1.3 - Reseed first zone, fix reactor spawns changing directions

0.1.2 - Reseeded zone before reactor, changed first reactor wave, gave more time for codes, and more

0.1.1 - Forgot to add scans to B1 "Competency"

0.1.0 - Rundown published, Expedition B1 "Competency" published (in need of balancing)

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