7: Syringe Information
Updated a month agoStatus: Updated
- Important Note:
- Player's baseline health is
60.0 - Player's infection resistance will make a difference with numbers presented below. Every class, minus classes with negative penalties, have an inherent
+20%infection resistance. Why? Because I personally dislike this mechanic's implementation, but I know why it exists.
- Player's baseline health is
Syringe Name: Health Syringe (I2-LP Heal Syringe)
Brand: EarthGov Healthcare Department
Effects:
- Heals the user between
10% - 20%max health. - Disinfects the user by
5%upon injection (removes vanilla infection values).
Notes:
- A free heal syringe. Good alternative if you don't have a medipack.
- The disinfection from the original version has been removed.
Syringe Name: Melee Syringe (IIx Melee Syringe)
Brand: Santonian Smiths
Effects:
- Grants the user
3.0xmelee damage for5minutes (vanilla: 8 mins). - Grants the user
+10%movement speed for15minutes. - Infects the user between
0% - 10%upon injection.
Notes:
- A strong burst damage boost for melee users. A good alternative if you want to save on ammo.
Syringe Name: Speed Syringe
Brand: Wox Rogues
Effects:
- Grants the user
40%movement speed for1minute. - Infects the user between
5% - 10%upon injection.
Notes:
- A quick and strong boost in speed to close gaps or escape. Make use of the short timer.
Syringe Name: Adrenline Syringe
Brand: Wox Rogues
Effects:
- Grants the user
+15%movement speed for2minutes. - Heals the user by
1.0per second for10seconds (total health of10.0). - Infects the user between
5% - 15%upon injection.
Notes:
- This syringe is like a weaker version of the Speed Syringe. It's meant for more sustain usage than burst.
Syringe Name: Heal Munitions Drain Syringe
Brand: Techman Biotechnics
Effects:
- Forfeits the user's Main & Special ammo by
-20% - Forfeits the user's Tool ammo by
-20% - Heals the user
0.6per second for3minutes &20seconds (total health of120.0). - Disinfects the user by
30%upon injection.
Notes:
- This unique syringe sacrifices your ammo for a powerful heal and disinfection.
- Be careful when using this syringe with less than 20% ammo. It might create an "ammo debt" issue where you can't use the gun until you paid off the negative ammo percentage by resupplying.
Syringe Name: Virus Bomb Syringe
Brand: ???
Effects:
- Infects the user by
25%upon injection. Can be resisted with Infection Resistance. - Immediately grants the user self-destruct with a damage of
350.0over a radius of7.5mupon injection (it will kill both user and nearby teammates).
Notes:
- The damage will instant kill you and nearby teammates upon use. I highly recommend you let your team know before applying.
- Surprisingly very effective with the Paramedic Class(innate infection immunity). Use your support class as a last resort or opener to clear a room or horde.
Syringe Name: Antibiotic Syringe
Brand: EarthGov Healthcare Department
Effects:
- Disinfects the user by
30%upon injection.
Notes:
- Simple disinfecting syringe. Very useful in highly contaminated rundowns.
Syringe Name: Health Surge Syringe
Brand: Techman Biotechnics
Effects:
- Grants the user
100%max health upon injection. - Damage the user by
0.1per second for5minutes (total health of30.0).
Notes:
- Essentially gives me a temporary full heal to maximum then slowly damages the user till roughly baseline half health.
Syringe Name: Slow Healing Syringe (Recovery Syringe)
Brand: EarthGov Healthcare Department
Effects:
- Heals the user by
0.2per 3 seconds for2minutes (total health of12.0). - Forfeits the user's movement speed by
-10%for2minutes.
Notes:
- While the healing is slow and weak, it's still a free heal. Just keep in mind the loss of movement speed.
Syringe Name: Rage Syringe
Brand: Santonian Smiths
Effects:
- Heals the user by
50%max health upon injection. - Heals the user by
0.3per second for1minute &40seconds (total health of30.0). - Grants the user
3.0xmelee damage for10minutes. - Grants the user
+10%movement speed for10minutes. - Damages the user by
30.0after10minutes. - Infects the user by
25%upon injection.
Notes:
- Otherwise known as the berserker syringe. Use it to become a raging beast against your foes.
- Just keep in mind the roughly 50% damage to baseline health after the effect is over.
Syringe Name: Ammo Symbiotic Regurgitant Syringe
Brand: Techman Biotechnics
Effects:
- Grants the user Main and Special Ammo by
+35% - Grants the user Tool Ammo by
+35% - Damages the user by
0.6per second for1minute &10seconds (total health of42.0). - Infects the user by
30%upon injection.
Notes:
- Opposite of the Heal Munitions Drain Syringe.
- Gain ammo for all equipment but significantly damage the player slowly. Make sure you have enough health to deal with the consequence of using this syringe.
Syringe Name: Virus Nuke Syringe
Brand: ???
Effects:
- Infects the user by
50%upon injection. Can be resisted with Infection Resistance. - Immediately grants the user self-destruct with a damage of
700.0over a radius of15.0mupon injection (it will kill both user and nearby teammates).
Notes:
- Same as the Virus Bomb, but bigger and stronger!
- The damage will instant kill you and nearby teammates upon use. I highly recommend you let your team know before applying.
- Surprisingly very effective with the Paramedic Class(innate infection immunity). Use your support class as a last resort or opener to clear a room or horde.
Syringe Name: Advanced Slow Healing Syringe (Recovery Syringe II)
Brand: Techman Biotechnics
Effects:
- Heals the user by
0.4per 3 seconds for2minutes (total health of24.0). - Forfeits the user's movement speed by
-10%for2minutes.
Notes:
- Same as the previous version, but double healing instead.
- While the healing is slow and weak, it's still a free heal. Just keep in mind the loss of movement speed.
Syringe Name: Antibiotic-IX-REC Syringe
Brand: EarthGov Healthcare Department
Effects:
- Disinfects the user by
30%upon injection. - Heals the user by
25%max health upon injection. - Heals the user by
2.0per second for10seconds (total health of20.0).
Notes:
- The ultimate healing and disinfection syringe. If you ever find one in the wild, make sure to grab one.