4: Melee Weapon

Updated 5 hours ago

Status: Updated

  • Important Note:
    • L/H = Light/Heavy

Weapon Type: Sledgehammer

Stat Value
L/H Baseline Damage 13.8 / 39.5
L/H Stagger Multiplier 2.0x / 2.5x
L/H Precision Multiplier 1.0x / 1.1x
L/H Backstab Multiplier 0.5x / 0.7x
L/H Sleeper Multiplier 0.5x / 0.6x
Attack Range 2.3m
Max Damage Charge Time 2.5s
Multiple Targets Yes
Stamina Cost High

Traits:

  • Applies an armor shred of -30% over a duration of 4.0s. Effectively increasing damage from most sources.

Notes:

  • A solid weapon for loud encounters, not recommended for stealth runs.
  • The armor shred should be used with teammates to maximize damage potential on a target.

Weapon Type: Knife

Stat Value
L/H Baseline Damage 2.5 / 8.5
L/H Stagger Multiplier 0.2x / 0.5x
L/H Precision Multiplier 1.25x / 1.65x
L/H Backstab Multiplier 2.25x / 2.75x
L/H Sleeper Multiplier 2.0x / 2.5x
Attack Range 1.9m
Max Damage Charge Time 0.4s
Multiple Targets No
Stamina Cost Low

Traits:

  • Bleed effect on weapon hit. Total damage of 5.0 over duration of 4.0s; stack limit of 4 per target.

Notes:

  • Highest damage potential out of the four melee types. Requires you to deal damage to sleeping + weakspot + backstab enemies.
  • Very effective at killing multiple sleepers in a room. With quick reflexes you can kill 2+ sleepers close together.

Weapon Type: Spear

Stat Value
L/H Baseline Damage 3.5 / 16.0
L/H Stagger Multiplier 1.0x / 2.0x
L/H Precision Multiplier 2.0x / 3.0x
L/H Backstab Multiplier 1.25x / 1.5x
L/H Sleeper Multiplier 1.0x / 1.1x
Attack Range 3.5m
Max Damage Charge Time 3.0s
Multiple Targets No
Stamina Cost High

Traits:

  • Bio tags enemy targets on hit; 5.0s cooldown per target
  • Armor piercing value of +15% which increases its damage.

Notes:

  • Not a definitive replacement for Bio Tracker tool, but it can still free up a tool gear slot.
  • Has great synergy with sentries, especially the Sniper sentry.
  • This is the best weapon to stealth kill Scouts. It has the longest melee range.

Weapon Type: Bat

Stat Value
L/H Baseline Damage 11.8 / 14.5
L/H Stagger Multiplier 1.5x / 2.0x
L/H Precision Multiplier 1.0x / 1.1x
L/H Backstab Multiplier 0.8x / 0.9x
L/H Sleeper Multiplier 0.4x / 0.5x
Attack Range 0.45m
Max Damage Charge Time 2.0s
Multiple Targets Yes
Stamina Cost Medium

Traits:

  • Explosive damage of 5.0 over a radius of 2.5m with stagger multiplier of 3.5x.

Notes:

  • Increasing strong crowd control potential during horde wave events.
  • Light swings are far more effective than heavy swinging. It's recommend you spam light attacks during loud situations.