4: Melee Weapon
Updated 5 hours agoStatus: Updated
- Important Note:
- L/H = Light/Heavy
Weapon Type: Sledgehammer
| Stat | Value |
|---|---|
| L/H Baseline Damage | 13.8 / 39.5 |
| L/H Stagger Multiplier | 2.0x / 2.5x |
| L/H Precision Multiplier | 1.0x / 1.1x |
| L/H Backstab Multiplier | 0.5x / 0.7x |
| L/H Sleeper Multiplier | 0.5x / 0.6x |
| Attack Range | 2.3m |
| Max Damage Charge Time | 2.5s |
| Multiple Targets | Yes |
| Stamina Cost | High |
Traits:
- Applies an armor shred of
-30%over a duration of4.0s. Effectively increasing damage from most sources.
Notes:
- A solid weapon for loud encounters, not recommended for stealth runs.
- The armor shred should be used with teammates to maximize damage potential on a target.
Weapon Type: Knife
| Stat | Value |
|---|---|
| L/H Baseline Damage | 2.5 / 8.5 |
| L/H Stagger Multiplier | 0.2x / 0.5x |
| L/H Precision Multiplier | 1.25x / 1.65x |
| L/H Backstab Multiplier | 2.25x / 2.75x |
| L/H Sleeper Multiplier | 2.0x / 2.5x |
| Attack Range | 1.9m |
| Max Damage Charge Time | 0.4s |
| Multiple Targets | No |
| Stamina Cost | Low |
Traits:
- Bleed effect on weapon hit. Total damage of
5.0over duration of4.0s; stack limit of4per target.
Notes:
- Highest damage potential out of the four melee types. Requires you to deal damage to sleeping + weakspot + backstab enemies.
- Very effective at killing multiple sleepers in a room. With quick reflexes you can kill 2+ sleepers close together.
Weapon Type: Spear
| Stat | Value |
|---|---|
| L/H Baseline Damage | 3.5 / 16.0 |
| L/H Stagger Multiplier | 1.0x / 2.0x |
| L/H Precision Multiplier | 2.0x / 3.0x |
| L/H Backstab Multiplier | 1.25x / 1.5x |
| L/H Sleeper Multiplier | 1.0x / 1.1x |
| Attack Range | 3.5m |
| Max Damage Charge Time | 3.0s |
| Multiple Targets | No |
| Stamina Cost | High |
Traits:
- Bio tags enemy targets on hit;
5.0scooldown per target - Armor piercing value of
+15%which increases its damage.
Notes:
- Not a definitive replacement for Bio Tracker tool, but it can still free up a tool gear slot.
- Has great synergy with sentries, especially the
Snipersentry. - This is the best weapon to stealth kill Scouts. It has the longest melee range.
Weapon Type: Bat
| Stat | Value |
|---|---|
| L/H Baseline Damage | 11.8 / 14.5 |
| L/H Stagger Multiplier | 1.5x / 2.0x |
| L/H Precision Multiplier | 1.0x / 1.1x |
| L/H Backstab Multiplier | 0.8x / 0.9x |
| L/H Sleeper Multiplier | 0.4x / 0.5x |
| Attack Range | 0.45m |
| Max Damage Charge Time | 2.0s |
| Multiple Targets | Yes |
| Stamina Cost | Medium |
Traits:
- Explosive damage of
5.0over a radius of2.5mwith stagger multiplier of3.5x.
Notes:
- Increasing strong crowd control potential during horde wave events.
- Light swings are far more effective than heavy swinging. It's recommend you spam light attacks during loud situations.