Dinorush-EnemyAnimationFix icon

EnemyAnimationFix

Fixes several enemy bugs for both clients and host.

CHANGELOG

v1.2.1

  • Fixed occasional null reference errors, especially with ClientSidePrediction

v1.2.0

  • Fixed c-foam syncing with clients
  • Fixed an occasional crash with flyers

v1.1.3

  • Adjusted fast patching logic

v1.1.2

  • Changed fix for wave-spawned enemies AFKing to a significantly faster version

v1.1.1

  • Added Config file to customize how long enemies remain inactive after spawning

v1.1.0

  • Added new fixes
    • Wave-spawned enemies no longer AFK for random amounts of time
    • Global scream cooldown resets between drops
    • Enemy screams after their first no longer do nothing

v1.0.2

  • Fixed fog abilities triggering an absurd number of times

v1.0.1

  • Fixed an occasional crash for clients

v1.0.0

  • Initial release