EnemyAnimationFix
Fixes several enemy bugs for both clients and host.
CHANGELOG
v1.2.1
- Fixed occasional null reference errors, especially with ClientSidePrediction
v1.2.0
- Fixed c-foam syncing with clients
- Fixed an occasional crash with flyers
v1.1.3
- Adjusted fast patching logic
v1.1.2
- Changed fix for wave-spawned enemies AFKing to a significantly faster version
v1.1.1
- Added Config file to customize how long enemies remain inactive after spawning
v1.1.0
- Added new fixes
- Wave-spawned enemies no longer AFK for random amounts of time
- Global scream cooldown resets between drops
- Enemy screams after their first no longer do nothing
v1.0.2
- Fixed fog abilities triggering an absurd number of times
v1.0.1
- Fixed an occasional crash for clients
v1.0.0
- Initial release