Mods that depend on EnemyAnimationFix
A vanilla, story based rundown with modded elements. Early release with Six available expeditions. Two or more prisoners recommended.
Last updated: a day ago
Exceedingly idealistic; unrealistic and impractical.
Last updated: a day ago
15 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Last updated: 2 days ago
A duo challenging rundown - 5 levels - +50 weapons custom by arsenality - No stamina.
Last updated: 5 days ago
://INTEL:>..[GOD'S IN HIS HEAVEN. ALL'S RIGHT WITH THE WORLD.]..
Last updated: 5 days ago
The warden has new work orders. Prisoners awoken from Hydrostasis to carry out the new objectives...
Last updated: 2 weeks ago
://Extension protocol in effect
Last updated: 2 weeks ago
13 Expeditions available. Balanced for solo play. Begins with easy vanilla-like difficulty and enemies, but later leans into brutal difficulty and custom enemies.
Last updated: 2 weeks ago
A difficult rundown with 4 man, proceed with caution.
Last updated: 2 weeks ago
The ''Deep End'' of GTFO Modded, are you ready? 25 Expeditions. Custom Guns. 150+ Enemy Variants. Team of 4 recommended.
Last updated: 3 weeks ago
Teamwork is your only hope.
Get The F*** Out!
Last updated: 2 months ago
Remastered version of Eclipse with better enemy variety, encounters, and consumables!
Last updated: 2 months ago
11 Expeditions available. Balanced for duo play. 5 Vanilla-enemy levels, 6 Modded-enemy levels.
Last updated: 2 months ago
Early Release: 4 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: 3 months ago
An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.
Last updated: 3 months ago