Decompiled source of NoMenuBlink v1.0.2

NoMenuBlink.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using CellMenu;
using HarmonyLib;
using Il2CppSystem;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("NoMenuBlink")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9bb953404f632f5ed8384c5d1073deec5478a15e")]
[assembly: AssemblyProduct("NoMenuBlink")]
[assembly: AssemblyTitle("NoMenuBlink")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ColorCrosshair
{
	[HarmonyPatch]
	internal static class CoroutinePatch
	{
		[CompilerGenerated]
		private sealed class <EmptyRoutine>d__4 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <EmptyRoutine>d__4(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = null;
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private static bool _inLoadout;

		[HarmonyPatch(typeof(CM_InventorySlotItem), "OnBtnPress")]
		[HarmonyPrefix]
		private static void Pre_Select()
		{
			_inLoadout = true;
		}

		[HarmonyPatch(typeof(CM_InventorySlotItem), "OnBtnPress")]
		[HarmonyPostfix]
		private static void Post_Select()
		{
			_inLoadout = false;
		}

		[HarmonyPatch(typeof(CoroutineManager), "BlinkIn", new Type[]
		{
			typeof(GameObject),
			typeof(float)
		})]
		[HarmonyPrefix]
		private static bool CancelBlink(GameObject go, ref Coroutine __result)
		{
			if (!_inLoadout)
			{
				return true;
			}
			__result = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(EmptyRoutine()), (Action)null);
			if ((Object)(object)go != (Object)null)
			{
				go.SetActive(true);
			}
			return false;
		}

		[IteratorStateMachine(typeof(<EmptyRoutine>d__4))]
		private static IEnumerator EmptyRoutine()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <EmptyRoutine>d__4(0);
		}
	}
	[BepInPlugin("Dinorush.NoMenuBlink", "NoMenuBlink", "1.0.2")]
	internal sealed class EntryPoint : BasePlugin
	{
		public const string MODNAME = "NoMenuBlink";

		public override void Load()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			((BasePlugin)this).Log.LogMessage((object)"Loading NoMenuBlink");
			new Harmony("NoMenuBlink").PatchAll();
			((BasePlugin)this).Log.LogMessage((object)"Loaded NoMenuBlink");
		}
	}
}