using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using CellMenu;
using HarmonyLib;
using Il2CppSystem;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("NoMenuBlink")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9bb953404f632f5ed8384c5d1073deec5478a15e")]
[assembly: AssemblyProduct("NoMenuBlink")]
[assembly: AssemblyTitle("NoMenuBlink")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ColorCrosshair
{
[HarmonyPatch]
internal static class CoroutinePatch
{
[CompilerGenerated]
private sealed class <EmptyRoutine>d__4 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <EmptyRoutine>d__4(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = null;
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static bool _inLoadout;
[HarmonyPatch(typeof(CM_InventorySlotItem), "OnBtnPress")]
[HarmonyPrefix]
private static void Pre_Select()
{
_inLoadout = true;
}
[HarmonyPatch(typeof(CM_InventorySlotItem), "OnBtnPress")]
[HarmonyPostfix]
private static void Post_Select()
{
_inLoadout = false;
}
[HarmonyPatch(typeof(CoroutineManager), "BlinkIn", new Type[]
{
typeof(GameObject),
typeof(float)
})]
[HarmonyPrefix]
private static bool CancelBlink(GameObject go, ref Coroutine __result)
{
if (!_inLoadout)
{
return true;
}
__result = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(EmptyRoutine()), (Action)null);
if ((Object)(object)go != (Object)null)
{
go.SetActive(true);
}
return false;
}
[IteratorStateMachine(typeof(<EmptyRoutine>d__4))]
private static IEnumerator EmptyRoutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <EmptyRoutine>d__4(0);
}
}
[BepInPlugin("Dinorush.NoMenuBlink", "NoMenuBlink", "1.0.2")]
internal sealed class EntryPoint : BasePlugin
{
public const string MODNAME = "NoMenuBlink";
public override void Load()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
((BasePlugin)this).Log.LogMessage((object)"Loading NoMenuBlink");
new Harmony("NoMenuBlink").PatchAll();
((BasePlugin)this).Log.LogMessage((object)"Loaded NoMenuBlink");
}
}
}