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Delegation
3rd map Release. No Stamina. Mostly vanilla enemies and weapons (1 exception). Objectives often require the team to split up.Welcome to Delegation.
There are currently three short maps. This is an early build, more maps, objectives, and puzzles are coming. Make sure you read the Warden messages, and study logs carefully.
Features:
- Vanilla enemies (1 exception).
- Vanilla weapons (not all from R6).
- All maps R4/5 level difficulty minimum.
- No stamina, no enemy slowdown aura.
- New twists on objectives. Often requiring the team to split up, hence the name.
Credits:
MTFO: dakkhuza
DakGeos: dakkhuza
GTFO: 10 Chambers Collective
Tweaker: Dex / Mccad01
Multiple plugins: Flowaria
DeadBodyFix: Localia
GlobalPunch: GTFOGiantGenerator
Thank you to everyone on the modding Discord for making this possible!
Changelog:
0.3.82:
B2 Sacrifice:
- Greatly reduced fog level (maybe too much...).
- Added R6 SMG.
- Added timer at the start for the initial blood door / wave.
- Slightly lowered enemy spawns.
- Adjusted door timers.
- Fewer shooters on first scan.
- Fixed issue where certain enemies spawned sleeping instead of awake.
- Moved Sacrifice blood door to be out of the way.
A1 Evacuate:
- Lowered medipack spawns.