CHANGELOG

v2.3.1

Bug Fixes

  • Fixed some MovementSpeedMultiplier buffs overriding ExtraSyringeCustomization speed modifiers

v2.3.0

Features

  • Added new CustomScaling buff "ExplosionResistance"

Bug Fixes

  • Fixed some CustomScaling buffs earned by other players applying to you

v2.2.1

Bug Fixes

  • Fixed errors that occur when another player reaches a level with CustomScaling

v2.2.0

Features

  • Tripmine damage now counts as damage dealt for the player who placed it
  • Added new CustomScalingBuffs
    • AmmoEfficiency, ToolEfficiency: Modifies the CostOfBullet for weapons and tools respectively. (Modifies ammo capacity/ammo consumed per shot)
  • Json accepts {"Name":Value} format for CustomScaling and LevelUpBonus
    • E.g. { "MeleeRangeMultiplier": 1.5 } or { "Heal": 0.1 }

Bug Fixes

  • Empty CustomScaling blocks no longer set melee range to 0 (again)
  • Lost CustomScaling buffs correctly reset to default values when the next level has none
  • Fixed ammunition level up bonuses not scaling to EWC's AmmoCap trait

v2.1.0

Features

  • CustomScaling
    • New effects
      • "RegenStartDelayMultiplier": Modifies the time to start health regen after taking damage.
      • "BleedResistance": Damage resistance against bleed damage. Uses same logic as booster resistance effects.
  • LevelUpBonus
    • "Disinfect" is now an accepted spelling of "Desinfect"

Bug Fixes

  • Empty CustomScaling blocks no longer set melee range to 0
  • Lost CustomScaling buffs correctly reset to default values
  • Host-placed sentry guns no longer benefit from WeaponDamageMultiplier
  • Skipping past levels in one kill no longer skips their LevelUpBonuses
  • LevelUpBonus ammo no longer resets existing ammo to 100% when above 100%