CHANGELOG
v2.3.1
Bug Fixes
- Fixed some MovementSpeedMultiplier buffs overriding ExtraSyringeCustomization speed modifiers
v2.3.0
Features
- Added new CustomScaling buff "ExplosionResistance"
Bug Fixes
- Fixed some CustomScaling buffs earned by other players applying to you
v2.2.1
Bug Fixes
- Fixed errors that occur when another player reaches a level with CustomScaling
v2.2.0
Features
- Tripmine damage now counts as damage dealt for the player who placed it
- Added new CustomScalingBuffs
- AmmoEfficiency, ToolEfficiency: Modifies the CostOfBullet for weapons and tools respectively. (Modifies ammo capacity/ammo consumed per shot)
- Json accepts
{"Name":Value}
format for CustomScaling and LevelUpBonus- E.g.
{ "MeleeRangeMultiplier": 1.5 }
or{ "Heal": 0.1 }
- E.g.
Bug Fixes
- Empty CustomScaling blocks no longer set melee range to 0 (again)
- Lost CustomScaling buffs correctly reset to default values when the next level has none
- Fixed ammunition level up bonuses not scaling to EWC's AmmoCap trait
v2.1.0
Features
- CustomScaling
- New effects
- "RegenStartDelayMultiplier": Modifies the time to start health regen after taking damage.
- "BleedResistance": Damage resistance against bleed damage. Uses same logic as booster resistance effects.
- New effects
- LevelUpBonus
- "Disinfect" is now an accepted spelling of "Desinfect"
Bug Fixes
- Empty CustomScaling blocks no longer set melee range to 0
- Lost CustomScaling buffs correctly reset to default values
- Host-placed sentry guns no longer benefit from WeaponDamageMultiplier
- Skipping past levels in one kill no longer skips their LevelUpBonuses
- LevelUpBonus ammo no longer resets existing ammo to 100% when above 100%