GTFuckingXP
GTFO but rogue RPGLeveling Mod
This mod adds the ability to grind levels in any expedition, but resets when leaving or even starting another expedition. Currently it is possible to increase the MaxHP, melee (MD) and weapon damage (WD) by setting the damage multiplier in the LevelLayouts.json in the custom folder to any multiplier.
Contact Dinorush on the modding server if you want to give feedback, ideas that may be interesting to implement or have found any issue.
Shoutout to Dinorush for maintaining the plugin :).
Currently available features:
- Fully usable Class selector beneath the appearal button
- Xp values displayed on enemy kill (Thanks Dak for the DamageNumbers plugin c: )
- Level classes, fully customizeable by a rundown dev. They are in the custom folder in the rundown
- Stat adjustments, including boosters and custom options
- Fully available dev tool, to easily switch between levels (Needs to be activated in the Config file!)
- Multiple ways to scale melee, weapon or even max HP while playing a level.
- Custom abilities, such as double jump, tool recall, and pack conversions.
Known issues:
- An error is thrown in the console at the start of any mission, if you're running multiplayer
- Levels next to the playername display is not shown, when they join mid-game
- Bots don't have any level handling! => I don't have any plans implementing this feature :/ The main handling code was still created in Rundown 5 so it is to focused on the local player.
