
You are viewing a potentially older version of this package. View Latest Version
Modulation
Found Adjoining Sector from [::Icosa.E1::] and Established Access - Initiating Extension Protocol...Rundown Protocol: Modulation
WARNING::Testing Rundown Protocol - Experience might be change as update goes on.
Weapon Allowed for use:
- Main: 6 Weapons
- Special: 8 Weapons
- Sentry: Huntsman Sentry, Burst Sentry, Scatter Sentry
Level Allowed for drop:
- A-Tier: 3
- B-Tier: 3
- C-Tier: 2
- D-Tier: 1
- E-Tier: 1
Please let me know if you have any problem with this rundown! (Discord: FlowAria#2172)
Installation:
Use R2Modman
If you want to do manual install, put whole content inside plugins folder into BepInEx/plugins folder with all dependency plugins.
Credit:
Mccad00 for his WeaponPart pack! and helping me with improving D1's text
Patch Note (1.1.3)
- B3L3 Slightly Changed :)
- Double Barrel Shotgun: Increased Spread
- Hunting Shotgun: Increased Damage, Pellet
- DMR: Renamed to Marksman Rifle, Decreased Ammo
Patch Note (1.1.2)
- Removed Normal Hibernate Enemies from B3L1 Z_1
- Slightly Rebalanced B3L3
- Properly Locked B3L2 Bulkhead Key Zone
Patch Note (1.1.1)
- Fixed B3 Overload Bugs
Patch Note (1.1.0)
- Added B3
- Scout tentacles are now lot more visible on dark
- Fixed Bio scanner screen tweak color