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CConsole

CUI-Based Utility Plugin for Rundown Developers

CHANGELOG

Update (0.13.3)

  • Toggling Some GUI now does not show up ExFreecam Legend overlay
  • Replaced OnIncomingDamage Detour to Harmony Patch (It should now compatible with EWC)

Update (0.13.2)

  • Added Missing Dependency for BepInEx-BepInExPack_GTFO
  • Fixed: NRE issue while using ExFreecam

Update (0.13.1)

  • Fixed: SpawnEnemy rotation parameter is feed wrong

Update (0.13.0)

  • Thanks for Auri and tru0067 for contributing to Update!
  • Add: StartFogTransition Command. This one is network synced unlike SetFog does
  • Add: Infection Command. This could precisely controls current players Infection amount
  • Add: LoadExpedition Command. Useful for Accessing Locked Expedition without Editing RundownDB
  • Update: WorldEventGizmo Now supports capsule collider to debug Security Sensor
  • Update: SpawnEnemy Command. Now accepts rotation parameter
  • Update: Health Command. Now it could precisely control your Health
  • Update: GiveItem Command. Now accepts ItemDataBlock name
  • Update: ExFreecam
    • Now have a Inspector window to debug items in crosshair
    • Now have a Legend window to guide what key binds are available
    • Added Keybind I to inspect item in crosshair with UnityExplorer
  • Fixed: SpawnEnemy and SearchEnemy now works with PartialData'ed Enemy Names
  • Fixed: Exception when UnityExplorer is not installed
  • Fixed: Disable Game Input when UnityExplorer UI is active
  • Fixed: Potential Fix for MarkEnemies where info stops updating when enemy is too far away
  • Fixed: Potential Fix for KillEnemies throw NRE when KillIndicatorFix mod is installed

Update (0.12.1)

  • Thanks for Auri for contributing this change!
  • Fixed Issue: Console now don't goes to softlock state while using terminal

Update (0.12.0)

  • Huge Shoutout to Auri for making all of these changes!
  • Add: EnemyPathingVisualizer Command
  • Add: GoodPositionVisualizer Command
  • Add: InvisibleWalls Command
  • Add: TScanHelper Command
  • Add: WorldEventGizmo Command
  • Add: Culling Command
  • Add: ShaderHelper Command
  • Update: SetLight Command. Now accepts subseed
  • Update: Alias System, now it accepts parameters like: {args} {0} {1} and such
  • Config Added: EscapeKeyClosesConsole
  • Config Added: DisableKeyBindsWhileTypingInChat
  • Config Added: DisableKeyBindsWhileOnMap
  • Config Added: ExtendedFreeFlightCamera

Update (0.11.7)

  • Target Revision Bump and Backend Reflection bug fix (Nothing really changed)

Update (0.11.6)

  • Add: Absorbtion Parameter to Fog Editor (FogColor Alpha)

Update (0.11.5)

  • Add: StopWave Command
  • Add: DataBlockList Command
  • Update: ListWave now show list of possible enemy that can be spawn in wave
  • Further extends verbose log suppression
  • Changelogs are now in different file ;)
  • Now Support Blocking Input while using UnityExplorer
  • 📻

Update (0.11.4)

  • Add: TP Command, For teleport to terminal item or other player
  • Add: NavGizmo Command, For revaling NavMesh or Off-Links (aka ladders)
  • Add: Config to Shorten the Annoying Logs (For now, EnvironmentStateManager logs are)
  • Add: Config to Hide Inaccessible NavMesh while using NavGizmo
  • Moved Noclip and Freecam command under Navigation Category

Update (0.11.3)

  • Fixed Issue: SetLight is not working

Update (0.11.2)

  • Target Revision Bump
  • Add SetTerminalState command
  • Add SetLight command

Update (0.11.1)

  • Target Revision Bump
  • Console now doesn't accept input on terminal screen

Update (0.11.0)

  • Add: Alias command, Command to set "alias" for command-sets
  • Update: EnemyDetection, MarkEnemies, ShutUpSpitter, FastElevator, God, IgnoreInfection, IgnoreKnockback, InfiniteClip, OneHitKill and Stamina now accept false/true for argument
  • Update: SearchObjective command now show both corr uplink terminal (master/slave)
  • Update: Console now show Unable to find command... tooltip when it can't find any command from input
  • Fixed Issue: Cursor now properly hide when you toggle Console on Freecam
  • Fixed Issue: Picking up items now clear search marker
  • Fixed Issue: Compact console no longer eat your input on certain situation
  • Fixed Issue: name now be saved properly on Fog Editor

Update (0.10.1)

  • Fixed Copy to Clipboard on Fog Editor

Update (0.10.0)

  • Added Fog Editor (Default: F6)

Update (0.9.12)

  • Update build revision number (32823 -> 32998)
  • Add-Command ListWave - List all active waves
  • Add-Command SearchEnemy - Search for spawned enemies in level
  • Update: SearchProgression command
    • Now accept -withdoor parameter to also mark locked security doors
    • Added Icons for better visibility
    • Added Bulkhead DC to search list

Update (0.9.11)

  • Add: Various Console Appearance config
    • Edit Console BG/Text/Highlight Color
    • Edit Console Font/Font Size
  • QOL: Listen Unity Log Setting now can be toggled in Console Window