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KillFeed
GTFO kill cards with strict local weakspot-kill distinction, enemy name, distance and max health. Client-side; BepInEx only.KillFeed
A standalone GTFO client-side kill feed. Its card presentation is inspired by the Battlefield V Kill Feed style in Deep Rock Galactic; all icons and artwork in this package are original.
- Separates normal kills from weakspot kills. A weakspot card requires the lethal damage event to identify the hit limb as
eLimbDamageType.Weakspot. - Shows the exact monster name from the game's
EnemyDataBlock.name, without translation or normalization. - Shows lethal-hit distance, enemy max health, and health tier.
- Displays up to 3 cards by default.
MaxCardsis configurable from 1 to 6; when full, the oldest card is removed. - Local-player kills only; no teammate synchronization and no sound.
- Press F7 to toggle cards and F9 to preview both card variants.
Install with BepInExPack_GTFO 3.2.3. The plugin loads its two PNG resources from BepInEx/plugins/GTFOKillFeed/Assets/icons/.
Feedback and community
Planned features
These are future plans, not features in this release:
- More damage-reactive kill feedback, including damage-scaled corpse knockback distance and varied explosion effects.
- Brotato-inspired floating damage numbers that visually distinguish normal hits from weakspot hits.