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HazardousMonkey-Informative_Door_Icons-1.3.2
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Informative Door Icons -- Client-side

This mod adds visual QoL to the various types of door icons. Color changes, sprite replacements, label enhancements, bug fixes, etc. Don't like what you're seeing? Toggle or change most features via the Gale/R2 config editors, even during gameplay.

There's also some miscellaneous options you can check out in the configs that improve information clarity. One can be seen below, and the other removes the useless Legend from the map screen.

Info for Rundown devs: The Extra Door Info option draws the names for Generators, Bulkhead_DCs, Keycards, and Alarm classifications from these sources:

  • LG_SecurityDoor_Locks.m_powerGeneratorNeeded.m_itemKey
  • LG_SecurityDoor_Locks.m_bulkheadDCNeeded.PublicName
  • LG_SecurityDoor.m_keyItem.PublicName
  • LG_SecurityDoor_Locks.ChainedPuzzleToSolve.Data.PublicAlarmName

The Security Door color-to-key matching system also depends on the LG_SecurityDoor.m_keyItem.m_keyName string following the normal KEY_COLOR_ID format. It won't work without it.


Hit me up @HazardousMonkey on Discord if you have any issues, recommendations, or dog pics

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