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Mods that depend on LocalProgression by Inas07
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41-60 of 114 results
24 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
S11 is a completed vanilla rundown. Descend into Garganta's primary logistical hub: Sector 11. Easy at first and brutal towards the end. Good luck!
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Lethal THC traces found in the complex. Priority suspect Justin Maynard to be tracked and eliminated.
This is Rundown 1-3 with side objectives with also a story built into it for a future rundown im planning these side objectives are pretty difficult i'd say their between D and E tier. So enjoy the suffering
TheQuestion2 is a high-difficulty Rundown featuring 3 expeditions — 2 for 8 players and 1 for 4 players. Vanilla weapons are buffed and rebalanced, with new custom weapons added to create a more intense, combat-focused experience.
[WIP!!!]ALT://R7 is a full custom A–E tier Rundown built as a side narrative occurring parallel to vanilla Rundown 7, designed to bridge directly into the events of Rundown 8: Duality.
KDS Quarantine Zone is a Vanilla+ Rundown and sequel to [The Secured Containment Route] or SCR. But make no mistake, this rundown does not show the same Simplified and Casual ideology of its predecessor.