This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
DamageSync
A host only mod that syncs enemy HP with clients.A host only mod that syncs enemy HP with clients.
Requires Bepinex, but is not dependent on GTFO-API plugin, so you can remove GTFO-API.dll from plugins folder to keep vanilla rundown and progression.
Big thanks to mankool for figuring out the bulk of this!
============ Change Log ============
v0.0.4
- Changed the channel type so health updates are
SNet_ChannelType.GameReceiveCritical(Thanks toDexfor suggesting this!)
v0.0.3
- Added config to enable debug info
v0.0.2
- Removed Debug clutter
v0.0.1
- Initial Release
