EnemyHitboxView
See the hitboxes on enemies
Last updated | 4 months ago |
Total downloads | 237 |
Total rating | 0 |
Categories | Dev Tools |
Dependency string | JarheadHME-EnemyHitboxView-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
Get a visual for the different colliders the enemies use
Activate it through CConsole with the command DisplayEnemyHitboxes [true/false]
- Green hitboxes are normal limbs
- Red hitboxes are weakpoints
- Grey hitboxes are armor
(Note that in the case of modded enemies, this color doesn't necessarily mean they do different amounts of damage, just that the limb itself is internally marked as those types. The actual damage they take to that limb will be determined by datablock values)
To be technical, this mod adds shapes to sphere, box, and capsule colliders on enemy limbs.