KainKondraki-KainRogueProtocol_CHS_EN icon

KainRogueProtocol CHS EN

GTFO roguelite card system with integrated Chinese and English language support.

CHANGELOG

Changelog

1.0.2

  • Balance update for Rapid Execution, Stable Formation, Settlement Protocol, Soul Siphon Strike, Field Rescue, Backstab Protocol, Data Backflow, Stress Response, Mutual Supply, Buffer Padding, Neural Overclock, and Chronic Therapy.
  • Reduced Etherealization runtime search cost and fixed Stress Response triggering for client-side incoming damage paths.
  • Neural Overclock now raises PlayerData healthRegenRelMax from its base value by 100%, normally 0.2 to 0.4.

1.0.1

  • Combined Chinese and English package release.
  • Added integrated bilingual card data and updated visual assets.

1.0.0

  • Fully refreshed UI and card art assets.

0.1.5

  • Active cards can be viewed at the top of the map screen.
  • Trigger, conditional, and stacking cards show current status on the left side of the screen.
  • Corruption cards are drawn after entering the lobby and revealed to the team after elevator landing.
  • Player cards and corruption effects reset after run end, exit, or interruption.
  • Buffer Padding cooldown adjusted to 3 seconds.

0.1.0

  • Initial roguelite card gameplay prototype.