GTFDGLab
Connect the damage information to: Coyote-Game-Hub.Sync the damage you received in GTFO to Coyote-Game-Hub (https://github.com/hyperzlib/DG-Lab-Coyote-Game-Hub).
Currently still in testing. If you have any questions or suggestions regarding usage, feel free to raise them in the GitHub repo's Issue section.
Configs:
- BaseUrl: Url address of service DG-Lab-Coyote-Game-Hub.
- ClientId: Client id of service DG-Lab-Coyote-Game-Hub.
- TimeMultiplier: Ratio of damage received to duration.
- StrengthMultiplier: Ratio of damage received to strength.
- SendWhenInfection: When taking damage from infection, a signal will be sent.
============Change Log============
v1.1.3
- Add option
SendWhenInfection.
v1.0.0
- Initial Release
