CHANGELOG

1.2.1

Weapon Changes

  • Fixed Heavy ARs max ammo not being the intended amount.
  • Short Rifle: Max Ammo: 116->100 | Further decreased fire rate

1.2.0

Level Changes:

  • C1 - Grant: Slightly nerfed blood doors after a surge scan. Fixed the map to work with the new CrisGeos patch.
  • C2 - Unstable: Made changes to the first zone to prevent filling up the enemy cap and having no enemy spawns for the first sequence.

Weapon Changes: Decreased the power level of weapons

Main Weapons

  • Pistol: Rate of Fire: Decreased
  • Autopistols: Range: 4m->3m
  • SMG: Damage: 2.21->2.01 | Reload Time: Decreased
  • Heavy SMG: Damage: 3.01->2.51 | Range: 7m->6m
  • Carbine: Damage: 2.8->2.7 | Reload Time: Increased
  • Double Tap Rifle: Mag Size: 20->18 | Reload Time: Increased | Max Ammo: 180->170
  • Assault Rifle: Damage: 2.61->2.41 | Range: 20m->14m
  • Burst Rifle: Damage: 3.3->3.2
  • Rifle: Fire rate increased
  • Hel Shotgun: Mag Size: 14->13 | Max Ammo: 97->81
  • Slug Shotgun: Damage: 24->21 | Mag Size: 6->7 | Max Ammo: 36->42 | Increased Accuracy

Secondary Weapons

  • Heavy Assault Rifle: Fire rate increased | Max Ammo: 210->190
  • Short Rifle: Mag Size: 20->16 | Max Ammo: 140->116 | Rate of Fire: decreased | Range: 20m->13m
  • Combat Shotgun: Range: 4m->5m
  • Choke Mod Shotgun: Max Ammo: 32->30
  • Arbalist Machinegun: Damage: 6.21->6.01 | Mag Size: 50->40 | Max Ammo: 210->190
  • Veruta Machinegun: Mag Size: 70->50 | Max Ammo: 270->230 | Rate of fire: decreased
  • High Caliber Pistol: Reload Time: Decreased
  • Hel Rifle: Decreased mag size 6->5

Tools

  • Cfoam launcher: removed

1.1.1

Level Changes:

  • B3 - Decode: Decreased the number of enemies in the 3rd zone as it accidentally had twice as many enemies as intended.

1.1.0

New map released

  • C2 - Unstable

Level Changes:

  • A1 - Download: Placed a marker on the deactivate terminal.

  • B3 - Decode: Moved one of the uplink terminals to a more engaging spot. Fixed a displaced marker.

  • C1 - Grant: Slightly nerfed the second error section, added a command to the terminal in Zone 126 to prevent a not fun way of losing the mission

  • Overall changes: Added lots of texts to make the preparation for upcoming parts more fair, and to make them less of a knowledge check. The number of big chargers in zones are now set to a fixed number.

Weapon Changes:

  • Shotgun sentry: removed.

New Dependencies:

  • randomuserhi - GTFOSilentShotFix
  • Amorously - DoubleSidedDoors
  • Localia - ResourceHelper

1.0.0

Initial release, 5 expeditions.

  • A1 - Download
  • B1 - Energize
  • B2 - Cave of Giants
  • B3 - Decode
  • C1 - Grant