0.1.0
: Initial Release - D2.A: Hourglass, E1: Hefty, E2.A: Sibling, E2.B: Acute, F1:Coup d'état, F2.A: Stillbirth, F3.A: Casualties
: 첫 릴리즈 - D2.A: Hourglass, E1: Hefty, E2.A: Sibling, E2.B: Acute, F1:Coup d'état, F2.A: Stillbirth, F3.A: Casualties
0.1.1
: Hotfix: Fixed the issue of missing dependencies.
0.1.11
: Hotfix: Fixed an issue F1 missing.
0.1.12
: F3.A - Fixed an issue where enemies in Dimension 1 would not despawned after teleport to Dimension 0.
: General Purpose Machinegun stat tweaks:
: - Damage: 4.86 -> 6.51
: - Precision Multiplier: 0.9 -> 1.0
: - Charge Time: 0.25 -> 0.15
: - Stagger Multiplier: 1.0 -> 1.75
: - Pierce: 3 -> 2
: - Magazine: 45 -> 50
: - Hipfire Spread: 2 -> 2.5
: Heavy Machinegun stat tweaks:
: - Damage: 7.1 -> 8.1
: - Stagger Multiplier: 1 -> 1.25
: - Magazine: 50 -> 60
: - Hipfire Spread: 2.0 -> 1.5
: Weapons & Animations:
: - Changed the reload animation for the HEL Revolver.
: - Increased the bolt-action animation delay for the Anti Materiel Rifle.
***
: F3.A - 디멘션 0으로 이동후에도 디멘션 1에 남은 적들이 디스폰되지 않는 버그를 수정했습니다.
: 다목적 기관총 스탯 변경:
: - 데미지: 4.86 -> 6.51
: - 정밀 배수: 0.9 -> 1.0
: - 차징 시간: 0.25 -> 0.15
: - 경직 배수: 1.0 -> 1.75
: - 관통: 3 -> 2
: - 탄창: 45 -> 50
: - 탄퍼짐: 2 -> 2.5
: 중기관총 스탯 조정:
: - 데미지: 7.1 -> 8.1
: - 경직 배수: 1 -> 1.25
: - 탄창: 50 -> 60
: - 탄퍼짐: 2.0 -> 1.5
: 무기 및 애니메이션:
: - HEL 리볼버의 장전 모션을 변경했습니다.
: - 대물소총의 볼트액션 애니메이션 딜레이를 증가시켰습니다