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Fatal Experiment 3

15 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.

CHANGELOG

0.6.6

Enemy Adjustments
  • Standardized behavior of tongue attacks for the following strains:
    • Non-hitscan: Infested, Afflicted
    • Hitscan: Grappler, Elite, Withered, Hallowed
  • Non-hitscan enemies should no longer tongue through walls as much.
  • Reduced Withered Charger health.
  • Reduced Giant Withered Charger health and stun threshold.
  • Slightly reduced Giant Grappler Charger stun threshold.
  • Increased Afflicted Charger stun threshold.
  • Slightly increased Giant Afflicted Charger stun threshold.
  • Increased Hallowed Charger stun threshold.
Gun Adjustments
  • Changed most sprinting animations since NoSway exists.
  • Autocannon
    • Hitsize: 0.1m -> 0.12m
    • Increased flashlight width and brightness
  • Crescendo Shotgun
    • Spread: 8/6/4 -> 7/5/3
    • Reserve Ammo: 148 -> 156
  • Light Machine Gun
    • Increased flashlight width and brightness
Melee Adjustments
  • Bat
    • Blitz
      • Damage: 4-16 -> 4-17.5
      • Backstab: +25% -> +20%
    • Void
      • Damage: 4-18 -> 4-20
      • Backstab: +25% -> +20%
      • Charge: 1s -> 0.8s
  • Hatchet
    • Void
      • Light Attack Speed: +8% -> +10%
  • Knife
    • Raid
      • Crit: +35% -> +50%
    • Blitz
      • Damage: 3.5-9 -> 3.5-10
      • Crit: +35% -> +50%
      • Charge: 0.35s -> 0.45s
    • Void
      • Damage: 4-11 -> 4-12
  • Spear
    • Raid
      • Damage: 4-17 -> 3.5-18
      • Crit text corrected (was always +30% Crit)
    • Blitz
      • Damage: 4-18 -> 4-20
      • Crit: +50% -> +40%
    • Void
      • Damage: 4-20 -> 4-22
Tool Adjustments
  • Assault Sentry
    • Range: 10m -> 12m
  • Heavy Mine Deployer
    • Blitz
      • Trigger Delay: 0.75s -> 0.6s
    • Void
      • Trigger Delay: 1s -> 0.8s

Changes may spoil tiers/unlocks. Open at your own risk.

0.6.5

  • Attempt to fix a bug where a key doesn't spawn properly in B2.

0.6.4

  • Fixed an issue where invisible walls would block the path in Otherworldly.

0.6.3

  • Fixed an issue where dimensions didn't spawn in Otherworldly.
  • Added "Friend" as a playable character.

0.6.2

  • Fixed double jump height.

0.6.1

  • Fixed recoil bugs.

0.6.0 - Initial Launch Version.

  • A Tier Enabled.
  • B Tier Enabled.
  • C Tier Enabled.
  • Misc. gear balance adjustments.

0.0.11 - PTB v11

  • Enabled more weapons in The Battle.

0.0.10 - PTB v10

  • Fixed borked Birther model in first person.
  • Autocannon buff.
    • RoF: 4 -> 4.4
  • Stasis Shotgun rebalance.
    • RoF: 1.4 -> 1.2
    • Reserve Ammo: 46 -> 40
    • Enabled back damage

0.0.9 - PTB v9

  • Fixed incorrectly set gear restrictions.
  • Added Striker player cosmetics: Elite, Infested, Crystalline, Withered, Afflicted, Forsaken, Nightmare, and Goop Strikers. Added Specter.
  • Added Brawler player cosmetics: Brawler, Elite Brawler.
  • Added Charger player cosmetics: Bleeder, Grappler, Infested, Crystalline, Withered, Afflicted, Hallowed, Choas Infector/Bleeder/Grappler/Exploder, and Goop Chargers.
  • Added Tank player cosmetics: Matriarch, Revenant, Hallowed Revenant, and Goop Tank.
  • Added Birther player cosmetics: Birther, Dumpy, Goop Birther.

0.0.8 - PTB v8

  • Version 7 update except cosmetics are actually included.

0.0.7 - PTB v7

  • A2: reduced the amount of giant Elites on extraction route.
  • Misc. weapon balance adjustments.
  • Added Shooter player cosmetics: Elite, Infested, Crystalline, Withered, Afflicted, Forsaken, Nightmare, and Goop Shooters.
  • Added misc. player cosmetics: Bloody Mass (not recommended) and Bloody Infestation (DO NOT USE).
  • Adjusted "Protector" stats, reclasses as a Class 1 boss.

0.0.6 - PTB v6

  • Uploaded correct datablocks.

0.0.5 - PTB v5

  • Adjusted persistent alarms in A2.
  • Adjusted surge alarm in A2.

0.0.4 - PTB v4

  • Ammo packs now give +10% on all maps.
  • Increased starting ammo on most maps.
  • Ammo packs on Xtra C1 give an additional +10% ammo.

0.0.3 - PTB v3

  • Fixed an issue where a boss bar had the wrong name.
  • Added a special terminal in The Battle that begins all rounds in order automatically. Use at your own risk.

0.0.2 - PTB v2

  • Fixed an issue where EEC wasn't working.

0.0.1 - Public Test Build launch.

  • 5 levels available for public testing.
  • A2: Protocol Alpha
  • TA: Royal Enclave
  • B1: Swarm
  • XB1: The Battle
  • XC1: Filter